Advice needed for Rebel Regen list

By ForceM, in X-Wing Squad Lists

So here is the list:

Miranda Doni (29)
Twin Laser Turret (6)
Sabine Wren (2)
Bomblet Generator (3)

Poe Dameron (31)
Rage (1)
R5-P9 (3)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

AP-5 (15)
Inspiring Recruit (1)
"Chopper" (Astromech) (1)
Pulsed Ray Shield (2)
Phantom II (0)

Total: 99

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AP-5 does so much for this kind of double aces plus support lists.

I chose Inspiring recruit in concert with Rage on Poe, but i’m not sure if i’m not better off with Push or VI on Poe. I could cut the Bomblet generator and go for C-3PO on Miranda for maximum Durability inn that case.

AP-5 with Title and Chopper is a free shield for 1 point and if need be he can also throw Recruit and PRS out the Airlock. This is nuts for only 19 points and you have to target him unless you want Poe and Miranda going crazy on the actions.

Any Advice on this would be welcome...

I don’t like Rage unless the pilot doesn’t care about stress or has the ability to clear 2 stress every round. Making Poe dependent on another ship with Inspiring Recruit is a liability. You would be better off with PtL, or VI. Advanced Optics is a boon to VI builds. PtL wants Pattern Analyzer. I don’t think you should take PtL based on points.

If you stick with Rage or go with PtL, then you’re going to be strapped to green moves anyway, so you might as well take R2-D2. If Poe loses his token he will still regen. (Oops, there goes another point, probable at the expense of Miranda.)

So VI for Poe. You don’t need an initiative bid, so you can have Bomblet and C-3PO on Miranda.

Your offense is so lackluster, regen might not be enough to carry you through the attrition game. You would probably have better results if you drop AP-5, and invest those points in Maranda.

If I’m not mistaken, you can only attach the Phantom titles when they’re with the Ghost. The Ghost title says “Equip the Phantom II title card to a friendly Sheathipede-class Shuttle and dock it to this ship.” That leads me to think you can’t equip it without first equipping the title on the Ghost.

6 hours ago, jmswood said:

I don’t like Rage unless the pilot doesn’t care about stress or has the ability to clear 2 stress every round. Making Poe dependent on another ship with Inspiring Recruit is a liability. You would be better off with PtL, or VI. Advanced Optics is a boon to VI builds. PtL wants Pattern Analyzer. I don’t think you should take PtL based on points.

If you stick with Rage or go with PtL, then you’re going to be strapped to green moves anyway, so you might as well take R2-D2. If Poe loses his token he will still regen. (Oops, there goes another point, probable at the expense of Miranda.)

So VI for Poe. You don’t need an initiative bid, so you can have Bomblet and C-3PO on Miranda.

Your offense is so lackluster, regen might not be enough to carry you through the attrition game. You would probably have better results if you drop AP-5, and invest those points in Maranda.

These are mostly very good points. Was thinking about VI anyway, or about Determination if Kylo becomes any good.

PTL is actually not a bad idea here (Rage might be not so clever) because taking one stress can be remedied most turns by AP-5's coordinate, and the turns it can't be done you can just go green. This way AP-5 gets to use Inspiring Recruit on itself, and Poe gets good benefit from his Action bar.

I am not too much worried about the offense really, if you look at currently well-performing Rebel squads (including Fox One), they actually rely on durability and interaction much more than on raw Power. Granted, They feature Lowhhrick for mitigation instead of regeneration. But they don't pack much more of a punch than my list.

6 hours ago, jwilliamson12 said:

If I’m not mistaken, you can only attach the Phantom titles when they’re with the Ghost. The Ghost title says “Equip the Phantom II title card to a friendly Sheathipede-class Shuttle and dock it to this ship.” That leads me to think you can’t equip it without first equipping the title on the Ghost.

Ah thanks for the information! Any way to verify this? Because i can't find anything on the matter, and as Phantom II is simply a title and has no further Restrictions on the card, i thought you could just equip it. The Ghost Title merely orders you to equip the Phantom Title it to the Sheathipede if you take it as far as i can see it, but doesn't prohibit you from playing the Phantom title. I could be wrong... if so, please point me to the right FAQ.

16 minutes ago, ForceM said:

Ah thanks for the information! Any way to verify this? Because i can't find anything on the matter, and as Phantom II is simply a title and has no further Restrictions on the card, i thought you could just equip it. The Ghost Title merely orders you to equip the Phantom Title it to the Sheathipede if you take it as far as i can see it, but doesn't prohibit you from playing the Phantom title. I could be wrong... if so, please point me to the right FAQ.

4

@thespaceinvader pointed out to me in the rules forum that the Phantom II title doesn't have a point cost on the card. I don't think it's been FAQ'd, but following the logic, the Ghost title is what allows the Phantoms to have titles. You can infer that no Ghost = no title. Of course, up until Chopper, none of this ever mattered so there was no need for them to specify.

8 minutes ago, jwilliamson12 said:

@thespaceinvader pointed out to me in the rules forum that the Phantom II title doesn't have a point cost on the card. I don't think it's been FAQ'd, but following the logic, the Ghost title is what allows the Phantoms to have titles. You can infer that no Ghost = no title. Of course, up until Chopper, none of this ever mattered so there was no need for them to specify.

If there is no point cost, that might be what matters. Then i would agree, because if there is no cost i can't buy it.

8 hours ago, jmswood said:

I don’t like Rage unless the pilot doesn’t care about stress or has the ability to clear 2 stress every round. Making Poe dependent on another ship with Inspiring Recruit is a liability. You would be better off with PtL, or VI. Advanced Optics is a boon to VI builds. PtL wants Pattern Analyzer. I don’t think you should take PtL based on points.

If you stick with Rage or go with PtL, then you’re going to be strapped to green moves anyway, so you might as well take R2-D2. If Poe loses his token he will still regen. (Oops, there goes another point, probable at the expense of Miranda.)

So VI for Poe. You don’t need an initiative bid, so you can have Bomblet and C-3PO on Miranda.

Your offense is so lackluster, regen might not be enough to carry you through the attrition game. You would probably have better results if you drop AP-5, and invest those points in Maranda.

This is right on Rage.

It's particularly bad with Advanced Optics, since AdvO doesn't allow you to have more than one focus token. Just stack early, and take a TL action.

11 hours ago, ForceM said:

So here is the list:

AP-5 does so much for this kind of double aces plus support lists.

I chose Inspiring recruit in concert with Rage on Poe, but i’m not sure if i’m not better off with Push or VI on Poe. I could cut the Bomblet generator and go for C-3PO on Miranda for maximum Durability inn that case.

AP-5 with Title and Chopper is a free shield for 1 point and if need be he can also throw Recruit and PRS out the Airlock. This is nuts for only 19 points and you have to target him unless you want Poe and Miranda going crazy on the actions.

Any Advice on this would be welcome...

I'd swap Rage with VI, swap in R2-D2 for R5-P9 (I don't like two cards competing for the same focus token), and swap Chopper for R2 Astromech. That'll make AP-5's moves better when he wants to clear stress, and also make his ion moves green.

It also might be worth considering swapping Sabine for Rey. Sabine adds bomb damage, Rey adds TLT damage. If you don't switch to Rey, I'd add Long Range Scanners.

55 minutes ago, theBitterFig said:

This is right on Rage.

It's particularly bad with Advanced Optics, since AdvO doesn't allow you to have more than one focus token. Just stack early, and take a TL action.

I'd swap Rage with VI, swap in R2-D2 for R5-P9 (I don't like two cards competing for the same focus token), and swap Chopper for R2 Astromech. That'll make AP-5's moves better when he wants to clear stress, and also make his ion moves green.

It also might be worth considering swapping Sabine for Rey. Sabine adds bomb damage, Rey adds TLT damage. If you don't switch to Rey, I'd add Long Range Scanners.

The Long Rage scanners are on anyway.

Well without the Title, Chopper will be of little use indeed. Might as well switch it to a different upgrade unless you get really desperate and need that shield and throw something else out the airlock. R2 is a great option, but FAA might also be worth a look, even if you lose your aux arc.

If i don't take Sabine, do i take the Bomblet Generator though. then i might go for C-3PO to add more durability.

Edited by ForceM

With AP-5, I figure I'm not too worried about his gun. FAA might be worth it for getting into position to throw blocks or get out of arcs, but I'm not sure. It'll be harder to use, since you have to check front and rear arc before triggering the action. However, FAA won't shut off his auxiliary arc - it's still a firing arc and you could shoot targets in it. That clause is there for Y-Wings, since TLT Golds with FAA would be sickening if they could shoot out of arc. They'll often be pointing away, and given them free actions would have been nutty.

Mostly, I'm thinking that with R2 Astromech allowing you to treat the 1-forward from an Ion move as green allows you to clear a ship's stress with his Coordinate, then use PRS later.

With Miranda, I'm sure most versions work. Any of Rey/C-3PO/Sabine, with or without bomblets seems fine. Well, taking Sabine without Bombs of some kind in the list would be bad, but no one would do that. Part of the reason I like Rey & Bomblets together is that it somewhat diversifies the threats Miranda poses. That's part of the strength of adding a Missile or Torpedo to a Miranda, in addition to Bomblets. It might even be worth taking a Plasma Torpedo or Cruise Missile without crew. I'm sure someone out there could run it and do well with that. Kinda like how there's a dozen or so "right" ways to build Poe depending on personal flavor, I think Miranda is pretty similar.

I agree, Poe does not want to be Raging. VI w/ FAA is crazy reliable and maneuverable on Poe w/ Optics, but if you really want regen, R2-D2 would be good, as R5 conflicts with the optics.

Miranda is a lovely sort of build, though a case could be made for Rey to better attack, or C-3PO to double down on the regen sort of thing.

22 hours ago, Greebwahn said:

I agree, Poe does not want to be Raging. VI w/ FAA is crazy reliable and maneuverable on Poe w/ Optics, but if you really want regen, R2-D2 would be good, as R5 conflicts with the optics.

Miranda is a lovely sort of build, though a case could be made for Rey to better attack, or C-3PO to double down on the regen sort of thing.

Well i don’t see R5 conflicting with the optics. He has more actions free as long as he does not need to regen. And he can have a token in reserve from the start of the game.

FAA is very good, but if i can boost as an action because i do already have my Focus bunkered, it’s nearly the same.

Rage is off the table at this point. It seems ineffective for the drawbacks it has indeed.