8 hours ago, VanderLegion said:That one's a bit different, because the star destroyer is coming OUT of hyperspace rigt on top of a the CR90. I'd expect that to destroy the CR90 in that case, though I'd expect some heavy damage to the star destroyer at the same time. And its way harder to plan exiting hyperspace right on top of an enemy ship on purpose.
2 minutes ago, Pooleman said:The whole point of doing the calculations is so you don’t fly through anything. Jumping out of the hanger was dangerous but necessary, I guess.
4 minutes ago, VanorDM said:That's all it's ever been really.
None of the OT had any real hard and fast rules for hyperspace, other than you could "fly right though a star or bounce to close to a supernova and that would end your trip real quick."
Then again we're talking about a movie in which a parsec is a measure of speed...
Well, I'll I can say is that WEG came up with some pretty specific ideas about hyperspace that have been adhered to. . .until now.
The main one being that real-world objects have a "mass shadow" in hyperspace "that will end your trip real quick."
If these mass shadows no longer affect anything, then the Interdictor Cruiser just became a load of BS, because nothing should make you drop out of hyperspace if you don't want it to.
Fuzzy math makes for great storytelling, up until the point that nothing makes sense in-universe.
