Anyone else not use the command dial stands? Having played Descent and IA with door stands that chip away at the cardboard over time, I decided even before I played my first game not to use the stands. I just place the dial face down next to the unit (or close to my table edge) after making selections. It keeps the dials intact and I don’t see any other gameplay mechanic that this practice would negatively impact. Thoughts?
Command Dial Stands
The biggest thing would be visibility when checking for initiative, and that your opponent can easily see the armor and wounds of the unit.
I like the stands because everything is visible without touching, by you, or your opponent. Stops the nefarious dial spinners of x wing et al. Not having an excuse to handle your dials is great.
I superglued my door stands, end of problem.
I agree with @Aetheriac that being able to scan for initiative numbers is great, compared to having to lift up your dials each time a number is called.
It's visually easier to see which units haven't activated as the round progresses too. Benefit to me, probably not an issue for most people
Stands are a must, it lets you see which units have gone and which have not at a glance.
I prefer to leave the dials off of the cardboard backs. What I do is each turn I take a magic marker and indicate which selection I am going to make, and then I stack them beside the unit. After they have revealed their move choices, I use white out to paint over the magic marker I used to mark my decision. The only issue I have run into so far is when I change my mind because then I have to white out my selection in between rounds and sometimes it sticks to the playing surface when I turn it upside down. Recommendations for avoiding the drying white out sticking to the play surface would be appreciated.
As far as the defense and hp, I have cut that part of the back out so that I can place it in the stands next to my unit. If I reveal a defense increase modifier, I use my duct tape to attach the dial to the defense and hp indicator.
Simple.
Goods points. With running no more than six dials, I tend to just memorize initiative numbers so I don’t have to check the dials. As for which units have activated, I just set the used dials aside. And my opponent can always check the stat cards for defense and wounds, since wound trackers are kept on those cards anyway.
I put a small piece of clear scotch tape along the bottom of the command tool to prevent the plastic bases from damaging it
I don't know if I'm normal, or the odd man out, but I don't care if it messes up the bottom of my command tools. I try to keep the stand connected at all times in my storage, but if they do come apart and begin to show wear, then I may consider super glue or some such to fix them. I don't even sleeve my Runewars cards (and I stopped sleeving my X-wing cards). I guess I'm just taking a really casual approach to the care of my components. If something bad happens, maybe I'll start caring about the next game I get into, but the amount of time and money I've spent on making sure all of my X-wing stuff stays pristine and safe has begun to feel like a waste. I have better ways to spend my time with Runewars...like the endless painting queue.
P.S. To be fair, supergluing the command tools won't take that much time, so I may actually do that this weekend.
I too use the scotch tape method. It works.
23 minutes ago, Parakitor said:I don't know if I'm normal, or the odd man out, but I don't care if it messes up the bottom of my command tools. I try to keep the stand connected at all times in my storage, but if they do come apart and begin to show wear, then I may consider super glue or some such to fix them. I don't even sleeve my Runewars cards (and I stopped sleeving my X-wing cards). I guess I'm just taking a really casual approach to the care of my components. If something bad happens, maybe I'll start caring about the next game I get into, but the amount of time and money I've spent on making sure all of my X-wing stuff stays pristine and safe has begun to feel like a waste. I have better ways to spend my time with Runewars...like the endless painting queue.
P.S. To be fair, supergluing the command tools won't take that much time, so I may actually do that this weekend.
About the only thing I've done was sleeve the Morale deck (easier shuffling), and adding coin protectors to the rune tokens (slightly more weight for easier casting).
5 minutes ago, Aetheriac said:About the only thing I've done was sleeve the Morale deck (easier shuffling), and adding coin protectors to the rune tokens (slightly more weight for easier casting).
Oh, yep. I forgot I did sleeve my morale deck, but that was in anticipation of it being required for tournaments. Can't have uneven edges tipping off the next card and giving you an unfair advantage, right?
Just now, Parakitor said:Oh, yep. I forgot I did sleeve my morale deck, but that was in anticipation of it being required for tournaments. Can't have uneven edges tipping off the next card and giving you an unfair advantage, right?
Just play Uthuk, you can safely watch it then.
6 hours ago, backupsidekick said:I prefer to leave the dials off of the cardboard backs. What I do is each turn I take a magic marker and indicate which selection I am going to make, and then I stack them beside the unit. After they have revealed their move choices, I use white out to paint over the magic marker I used to mark my decision. The only issue I have run into so far is when I change my mind because then I have to white out my selection in between rounds and sometimes it sticks to the playing surface when I turn it upside down. Recommendations for avoiding the drying white out sticking to the play surface would be appreciated.
As far as the defense and hp, I have cut that part of the back out so that I can place it in the stands next to my unit. If I reveal a defense increase modifier, I use my duct tape to attach the dial to the defense and hp indicator.
Simple.
What did I just read?