Is it just hero selection and item availability? It only draws on core villains/allies/units, so far, correct?
has anyone taken the approach of going core components only for this first campaign and releasing additional heroes/items as they add the expansions to future projects?
My one group has only experienced up to hoth so I thought exposing them to three additional (bespin, jabba and hote) expansions worth of heroes/items at once might be a bit of overkill and perhaps it was better to space this content out when it's being experienced for the first time?
thoughts?
Edited by FrogTrigger