13 minutes ago, PartyPotato said:I feel the argument for a pass rule is a natural extension from arguments about first/last and how powerful it can be. In order for 2 ships lists to compete currently they MUST have first player. They get obliterated if they don't. With the current game mechanics activation count and First player advantage are aspects of the game that need attention. The game designers feel they can address this by releasing upgrade cards. I hope they're right, but I think they're wrong.
I hope I'm dead wrong and that Governor Pryce is a massive success and gives large ships the nudge they need to bring their ability to compete with everything else that is out there. I'm one of the pessimistic ones out there as I think the new card will be considered worthless a month after release. Joining the ranks of Tagge, NK-7 Ion and other sad forgotten cards that just dont work.
I'd like to see a slight tweak in the rules vs an upgrade card. Somethings need a rule change vs a bandaid card and that's ok! Saying a rule needs to be tweak is NOT saying Armada is dead. Its something that is natural and common in a miniatures game. Look at Dang near any other miniature games' rule book and you'll see an edition number. It's a natural evolution of any game as it gets bigger. 40k, fanatasy, infinity, and Flames of War are all miniatures games that I've played in the past and they all have been through multiple editions of rules... some huge changes with others that only had minor tweaks to an already great rule set.
Not dead, just a different game with the same name.