Jedi order turning down initiates?

By RocketDarth, in Star Wars: Force and Destiny RPG

So I started a campaign last week with me GMing. We started with the lessons from the past mission in the core book, but didn't have time to start the campaign I had planned. So my questions for you are:

1) We were rolling terribly. We basically failed every thing we rolled, with maybe one advantage or threat in excess. Which made things very challenging for me as GM, Especially because I didn't have much to go off of with usually only one advantage or threat left. Have you ever had this happen to you before? How did you resolve it?

2) I had planned on doing a campaign with the PC's in the Jedi order, but was starting to think otherwise. So I thought maybe having them be turned down (both my PC's have recklessness as their moral weekness) by the Jedi because they are "to old" might work to provide multiple hooks for the campaign (there are many different interpretations of the force, and many different aspects if it). Do you think the Jedi would do that? I know Yoda said something about Luke being "to old" to be trained in RotJ.

Thanks in advance ?

2 minutes ago, RocketDarth said:

So I started a campaign last week with me GMing. We started with the lessons from the past mission in the core book, but didn't have time to start the campaign I had planned. So my questions for you are:

1) We were rolling terribly. We basically failed every thing we rolled, with maybe one advantage or threat in excess. Which made things very challenging for me as GM, Especially because I didn't have much to go off of with usually only one advantage or threat left. Have you ever had this happen to you before? How did you resolve it?

2) I had planned on doing a campaign with the PC's in the Jedi order, but was starting to think otherwise. So I thought maybe having them be turned down (both my PC's have recklessness as their moral weekness) by the Jedi because they are "to old" might work to provide multiple hooks for the campaign (there are many different interpretations of the force, and many different aspects if it). Do you think the Jedi would do that? I know Yoda said something about Luke being "to old" to be trained in RotJ.

Thanks in advance ?

1. There are several threads talking about this. Essentially, they boil down to not making the players roll for something if there isn't any other way around the obstacle. For instance, don't put the McGuffin in an unbreakable, locked case, that the PC's must pick the lock on. If they fail, they have no other option. Make sure there are options for them to use. Get the key off the Commander's body. Use explosives from the armory to open the box. Have the box small enough to carry out to a better lockpick. If you find yourself backed into a corner, and they fail the roll, just let them succeed with some complication. If they are crossing a tightrope, and fail the roll, they could get across, but drop a weapon, or the rope breaks, they swing across and hit the far wall for damage before pulling themselves up, something like that.

2. Definitely the Jedi Order will ban you if you are too old. Anakin in Episode 1 was too old, and only let in at the insistence of Qui-Gonn and Obi-Wan, and then only after they committed to train him regardless. And he was only 8 or 9? The Jedi in the old Republic wanted to get them as infants or toddlers at most. Their justification was that this limited their attachments and any bad habits (emotionally speaking) that they had already picked up. Adults would not be considered in Republic times.

2 minutes ago, Edgookin said:

1. There are several threads talking about this. Essentially, they boil down to not making the players roll for something if there isn't any other way around the obstacle. For instance, don't put the McGuffin in an unbreakable, locked case, that the PC's must pick the lock on. If they fail, they have no other option. Make sure there are options for them to use. Get the key off the Commander's body. Use explosives from the armory to open the box. Have the box small enough to carry out to a better lockpick. If you find yourself backed into a corner, and they fail the roll, just let them succeed with some complication. If they are crossing a tightrope, and fail the roll, they could get across, but drop a weapon, or the rope breaks, they swing across and hit the far wall for damage before pulling themselves up, something like that.

2. Definitely the Jedi Order will ban you if you are too old. Anakin in Episode 1 was too old, and only let in at the insistence of Qui-Gonn and Obi-Wan, and then only after they committed to train him regardless. And he was only 8 or 9? The Jedi in the old Republic wanted to get them as infants or toddlers at most. Their justification was that this limited their attachments and any bad habits (emotionally speaking) that they had already picked up. Adults would not be considered in Republic times.

Thank you. I figured as much but I wanted to make sure I was right. Now it sounds as if my PC's will be rouge force wielders, which honestly, I think will be more fun. Time to get planning!

43 minutes ago, Edgookin said:

1. There are several threads talking about this. Essentially, they boil down to not making the players roll for something if there isn't any other way around the obstacle. For instance, don't put the McGuffin in an unbreakable, locked case, that the PC's must pick the lock on. If they fail, they have no other option. Make sure there are options for them to use. Get the key off the Commander's body. Use explosives from the armory to open the box. Have the box small enough to carry out to a better lockpick. If you find yourself backed into a corner, and they fail the roll, just let them succeed with some complication. If they are crossing a tightrope, and fail the roll, they could get across, but drop a weapon, or the rope breaks, they swing across and hit the far wall for damage before pulling themselves up, something like that.

2. Definitely the Jedi Order will ban you if you are too old. Anakin in Episode 1 was too old, and only let in at the insistence of Qui-Gonn and Obi-Wan, and then only after they committed to train him regardless. And he was only 8 or 9? The Jedi in the old Republic wanted to get them as infants or toddlers at most. Their justification was that this limited their attachments and any bad habits (emotionally speaking) that they had already picked up. Adults would not be considered in Republic times.

That ;last bit really depends though on exactly when the campaign takes place. During the ancient Old Republic (cira 4000 BBY), Jedi initiates were routinely taken in as adults. It wasn't until later that they started limiting it to just babies.

7 hours ago, Tramp Graphics said:

That ;last bit really depends though on exactly when the campaign takes place. During the ancient Old Republic (cira 4000 BBY), Jedi initiates were routinely taken in as adults. It wasn't until later that they started limiting it to just babies.

They were fighting a war at the time though. So circumstances were a bit extraordinary and they couldn't really turn down people based on age. Especially since they came out of a Jedi civil war, went through the mandalorian wars where Jedi were targeted, followed by Revans civil war where many of them fell to the dark side and the rest were again targeted and then lastly Darth Traya and the Sith Triumvirate. They would probably take anyone they could in the hopes of getting the order up and running again.

In Legends, it was the Ruusan Reformations which put the strict age limitations on Jedi recruitment. Prior to that adult recruitment was permitted, but frowned upon as the Jedi believed if they only took in children it would be easier to imprint Jedi values upon them in the hope of prevent another schism.

16 hours ago, Darth Revenant said:

They were fighting a war at the time though. So circumstances were a bit extraordinary and they couldn't really turn down people based on age. Especially since they came out of a Jedi civil war, went through the mandalorian wars where Jedi were targeted, followed by Revans civil war where many of them fell to the dark side and the rest were again targeted and then lastly Darth Traya and the Sith Triumvirate. They would probably take anyone they could in the hopes of getting the order up and running again.

Nope. The Great Sith War was not the reason why Jedi were training adults. In fact, the standard practice at the time was for prospective Jedi to be adults before being accepted for training, as a certain level of emotional maturity was expected. Not only that, but all of the major players in said war were already Jedi before the war began, and all had started training as adults; one of them, Nomi Sunrider, was a widow with a young daughter of her own before she began training under Master Thon. In fact, it was the murder of her husband, and the urging of his spirit thereafter that finally convinced her to seek out Thon and begin training as a Jedi. All of this happened before the Great Sith War.

15 hours ago, BipolarJuice said:

In Legends, it was the Ruusan Reformations which put the strict age limitations on Jedi recruitment. Prior to that adult recruitment was permitted, but frowned upon as the Jedi believed if they only took in children it would be easier to imprint Jedi values upon them in the hope of prevent another schism.

Yep, and before that, it was standard procedure for prospective Jedi to be taken for training as adults, not children. It wasn't until after the Great Sith War that younger students were even considered.