So I started a campaign last week with me GMing. We started with the lessons from the past mission in the core book, but didn't have time to start the campaign I had planned. So my questions for you are:
1) We were rolling terribly. We basically failed every thing we rolled, with maybe one advantage or threat in excess. Which made things very challenging for me as GM, Especially because I didn't have much to go off of with usually only one advantage or threat left. Have you ever had this happen to you before? How did you resolve it?
2) I had planned on doing a campaign with the PC's in the Jedi order, but was starting to think otherwise. So I thought maybe having them be turned down (both my PC's have recklessness as their moral weekness) by the Jedi because they are "to old" might work to provide multiple hooks for the campaign (there are many different interpretations of the force, and many different aspects if it). Do you think the Jedi would do that? I know Yoda said something about Luke being "to old" to be trained in RotJ.
Thanks in advance ?