Cassian Andor (27)
Expert Handling (2)
Advanced Sensors (3)
Kyle Katarn (3)
Inspiring Recruit (1)
Experimental Interface (3)
Pivot Wing (0)
Rey (45)
Expertise (4)
Finn (5)
Kanan Jarrus (3)
Countermeasures (3)
Millennium Falcon (TFA) (1)
Total: 100
View in Yet Another Squad Builder
I flew this in a tournament over the weekend as I love flying jank, I never expect to do overly well, finishing in the top half is where I'm happy, and as long as I have fun doing it... This U-Wing is PURE jank. It confused many, but boy is it glorious and actually puts out solid damage while being tanky. I say fly again, because since the U-Wing came out I have flown Cassian/Rey a lot, but usually fly Cassian as a bomber (Snap shot, Sabine, cluster mines, enhanced scopes, engine upgrade) and did okay with it.
First off, Rey does Rey things, and I'm having a very hard time deciding between VI/Scavenging Crane or Expertise. I think Expertise is the better call, but there are numerous times where I want to kill some locks and I wished I could have gotten the CM back. On the flip side, there are a lot of 2-3 ship lists in my local meta. Other than that, she did admirably providing solid offence on the day.
Cassian, oh Cassian... So this is how the jank works. Dial a green, focus or lock for first action, experimental interface a barrel roll. (so now you have TL or Focus and 2 stress). perform green movement, clear both stress with the recruit, gain 2 focus with Kyle! If you need to dial a white, if Kanan is close enough you can still do it, but it depends on how the ruling for Kyle/Kanan on a different ship is being handled. This tournament on Saturday it was ruled by the judges that Kyle would still get the focuses. I've heard it ruled both ways so I made sure to clarify. So most of the time I had TL/2 focus or 3 focus.
Round 1 vs Dengar/Fenn:
I setup in my left corner and fortressesed for turn 1. He conga lined Dengar and Fenn (fenn lead) up slow style. So I answered with a 2 forward wiht cassian and 1 with Rey to prevent a bump, eh once again conga'd @ speed 2. Turn 3, without room to pull off Cassian Jank, I went full throttle forward and tokened up hoping to bump. Cassian ended up range 1 of both with only a millimeter away from bumping Fenn into Cassian. He burned Cassian to the ground, I answered taking Fenn out with Rey.
It came down to rey with 1 hull and dengar with 2. He blanked on his attack with no mods after a sloop. I didn't have him in arc (by a fraction of a millimeter) and fired back. Only one hit got through, he retaliated and I died.
round 2 vs Norra/Ezra (P2)/Poe:
This was scary as it was a pretty janky build. I got lucky tho, very intelligent list building here with Elusiveness and recruit on Ezra, Norra had BB8/PTL/Maul, VI R2D2 Poe. Norra should have hit like a truck, but I kept shutting her down. Ezra was pretty hard to push damage through. There were a couple of turns that we're very important. I ran Cassian up and around to flank while Rey crossed into the rocks. There was one turn where Rey had shots from all 3, luckily obstructed by Norra and Poe. I popped CM on Rey which pretty much saved her, only took 1 damage from the whole altercation. But she hit back and stripped shields off Poe and Cassian pushed a direct hit through. The next round, Poe was gone. A few rounds later I traded Cassian for Ezra and had a pretty banged up Rey vs Norra. We did some dancing, but I made a critical mistake that COULD have lost me the game. I got PS0'd by a crit (the Rey curse) and it was 1 hull on Norra, 3 on Rey I believe. I thought about disengaging hoping he would fly right by, so I dialed in a 2 hard. I second guessed it and grabbed my dial going to a 1 hard right, but somehow must have been spinning the dial in anticipation and didn't realize I spun it to a 2 hard left and put it down. I picked up the dial, shock on my face and moved my ship. Next round I had no options, I was going to be off the board. He dialed in a 2 forward. He chose to BB8 behind me! He could have bumped me off the board! But he flew behind and I evaded the shot, returned fire and won.
round 3 vs Fenn/Talon Bane and I don't remember the third ship right now...
Fenn got half points on rey in the last round of combat, Cassian took no damage, but got final blows on everyone but Fenn. New player, so I just maximized on his mistakes like a jerk.
found 4 vs Poe/Dash
I got half points on Dash. I tried really hard, but he just had my number. He was pretty scared of that U-Wing and burned him down fast. I just couldn't get the damage through on Dash tho...
Top 8 cut first elimination round vs Miranda/Nym
I hate both these ships with a passion. Ships I hate facing: 1: Shadowcaster 2: Miranda 3: Nym. God I hate them. I have initiative.
We started opposite corners, me on the right. I slow rolled to see what he would do, he did the same. We finally met in the lower left quadrant. Cassian ate a harpoon and was down to 2 hull, Rey was too close for it but still took good damage. I laid into Miranda HARD and stripped shields and pushed through a direct hit. She ran away, but I caused a traffic jam with Nym. First jam, I discarded his lock with CM and got his shields down with Rey. second round I decided to do it again (wrong choice) and Nym got through heavy damage with a harpoon. I was able to disengage and ended up with 1 hull left on Cassian and 3 on Rey. Next round Rey was down to 2 hull. My best place to land to PS Kill Rey was inbetween 3 rocks, so I went for it. I rolled a crit on the rock, set off the harpoon, Cassian was close enough to get splashed and had his own harpoon, which splashed back and killed rey (or at least I think thats how it worked?) We sat that and tried to figure out if Harpoon triggers off a rock. Decided it doesn't, backed it up, but lost anyways. Amazingly fun game tho.
This list could probably do a lot better with good practice, but it is not top tier for sure. But it sure was fun!