What happens if Capacity is reduced before space combat, say, by PDS with Graviton Laser? Do you adjust according to current capacity before the combat starts?
Example: A daring player attacks with 1 carrier, 2 destroyers, 2 GF and 4 fighters. The defender has 1 cruiser and 2 PDS in the system (and Plasma Scoring & Graviton Laser). The defender hits with all 3 PDS shots and destroys the carrier and the destroyers. Obviously, the GF will be destroyed before landing on a planet, but what about the fighters? Can they fight the defender's cruiser before they die?
The only rule I have found is this:
16. 3 A player’s fighters and ground forces can exceed capacity
during combat. At the end of combat, he must destroy the
excess units.
So it seems you have to adjust before combat. But is says "combat", not "Space Combat".
How do people play this? Seems especially important for the Xxcha and their flagship.