Wedding Party

By Tailsgod, in X-Wing Squad Lists

Wedge Antilles (29)
Expertise (4)
Flight-Assist Astromech (1)
Integrated Astromech (0)

Norra Wexley (29)
Push the Limit (3)
Nien Nunb (1)
BB-8 (2)
Alliance Overhaul (0)

Tycho Celchu (26)
Push the Limit (3)
Chardaan Refit (-2)
Rage (1)
Experimental Interface (3)
A-Wing Test Pilot (0)

Total: 100

View in Yet Another Squad Builder

An Oddly mobile Norra
An Expert Wedge

and a raging Tycho

Wedge and Nora stick near each other with Nora covering up the rear while Tycho flies around (like the best man he is) picking things off from the edges with his famous temper.

I tried a similar list to get Luke on the table. Trouble is Norra gets focused down, and t-65s die fast. I’d take Expertise off Wedge, change PTL to VI on Tycho and give him prockets or Cruise Missiles. That extra bit of spike damage could keep you in the game. Norra is short of mods here too, I think she needs Rey, or a native reroll so so she can make the most of her ability.

Anyway, give it a fly and report back!

I love PTL-Rage Tycho, but I'd consider keeping the more common Autothrusters instead of Experimental Interface. In my mind, they're more important than a third action, but that's just a personal preference. If all you get is Rage + Boost or Rage + Evade, that's still some great action economy. Just be sure to Rage first.

I don't really love Expertise on Wedge, and personally prefer Predator for most builds. My reasoning is that I'd greatly prefer to take a focus action on Wedge, since it's more flexible for offense and defense. This is probably another preference thing: I'd rather have access to both reroll and focus mods each attack, than either not have rerolls if I focus defensively, or not have defensive tokens if I TL offensively. Predator gives me options on how I leverage my focus token each turn.

Norra isn't someone I fully understand, so I don't have too much to offer. I know a lot of folks also like Jan Ors on her, for the Evade.

On the whole, the build is probably a bit squishier than some, but it's got some classic pilots and is cool thematically.

15 hours ago, Tailsgod said:

Wedge Antilles (29)
Expertise (4)
Flight-Assist Astromech (1)
Integrated Astromech (0)

Norra Wexley (29)
Push the Limit (3)
Nien Nunb (1)
BB-8 (2)
Alliance Overhaul (0)

Tycho Celchu (26)
Push the Limit (3)
Chardaan Refit (-2)
Rage (1)
Experimental Interface (3)
A-Wing Test Pilot (0)

Total: 100

View in Yet Another Squad Builder

An Oddly mobile Norra
An Expert Wedge

and a raging Tycho

Wedge and Nora stick near each other with Nora covering up the rear while Tycho flies around (like the best man he is) picking things off from the edges with his famous temper.

I would put "Outmaneuver" on Wedge to potentially further reduce the agility of the Silencer.

I dig that Wedge, and Tycho, while not particularly powerful offensively, is certainly a fun option. Though, a Strezra build would take some heat off the others nicely.

That Norra is fine, and surprisingly cheap, but along with that, very fragile. She'll likely melt fast because ignoring her would be really really dumb.

I like the list, but I can see a couple of minor issues with it:

  • If you use PTL on Nora, you won't then be able to use BB8 the next turn, so you'll have to accept that if you push you won't barrel roll next turn, or choose a different EPT
  • I've found a number of times with Tycho that he struggles to turn and face some opponents due to not being able to k-turn, and sometimes a 1 turn followed by a boost doesn't cut it. For that reason I'd be tempted to replace PTL with Daredevil. Since you have Experimental Interface you'll be able to use that and Rage. Downside of course is it leaves him more vulnerable, so you might need to find a way to get Autothrusters onto him to compensate.

Hope this helps.

4 minutes ago, JudgeDeath said:

I like the list, but I can see a couple of minor issues with it:

  • If you use PTL on Nora, you won't then be able to use BB8 the next turn, so you'll have to accept that if you push you won't barrel roll next turn, or choose a different EPT
  • I've found a number of times with Tycho that he struggles to turn and face some opponents due to not being able to k-turn, and sometimes a 1 turn followed by a boost doesn't cut it. For that reason I'd be tempted to replace PTL with Daredevil. Since you have Experimental Interface you'll be able to use that and Rage. Downside of course is it leaves him more vulnerable, so you might need to find a way to get Autothrusters onto him to compensate.

Hope this helps.

You BB-8 Barrel Roll, then push into an action, before performing the green, clearing the stress, and performing another action, leaving you stress free if need be!

5 minutes ago, Greebwahn said:

You BB-8 Barrel Roll, then push into an action, before performing the green, clearing the stress, and performing another action, leaving you stress free if need be!

Ah yes, I'd forgotten about that. Just need to make sure it's all done in the correct order.

Maybe wedge with FAA and outmaneuver what do u think?

11 hours ago, "Quickdraw" said:

Maybe wedge with FAA and outmaneuver what do u think?

I'd much rather have Predator than Outmaneuver. Same points, but Predator is always on. Outmaneuver isn't, and you won't always be able to take boost or barrel roll actions to get out of arc. Also, Outmaneuver won't provide any benefit against 1-agility ships, since Wedge already reduces them to 0. Outmaneuver is still strong against higher agility ships, since adding or reducing dice from the pool isn't linear. I'm actually surprised by how the math works out over at the dice calc http://xwingcalculator.x10host.com/diceuilm.html here. Reducing a 3-agility ship with a focus down to 1 agility is stronger than reducing it to only 2 and having a reroll on the attack. Interesting.

Still, I'd rather have the reliable Predator. I think Outmaneuver has a possible niche role on Colonel Vessery, who'll often have an extra TL and this would be one of a few ways to boost his offensive output. Unlike Vessery, Wedge doesn't have a barrel roll action or white K-turns.

I'll leave the door open, however. On-table experiences might show it's far easier for Wedge to activate Outmaneuver than it looks.

Edited by theBitterFig

See when outmaneuver came out I was all for it for wedge but the T-65 really has such little mobility in its dial and action bar that outmaneuver really doesn't activate
Predator is really good. I might switch it out. I'm still letting go of Advanced Proton Torpedoes Expert Wedge with the wingman Wes because that combo is brutal.