24 minutes ago, Snipafist said:An idea for consideration in wave 7, should Sloane players be looking for a squadron-based method for just chiseling through the Gallant Haven bunker:
Sloane with a modest bid to go first against most 2+3 Rebel fleets. Put Governor Pryce on a Flight Controllers Quasar (Boosted Comms mandatory, Expanded Hangars optional). Pryce calls round 2 (unless Rebel fleet starts very slow, then maybe round 3) and despite the 2+3 out-activating you, you get the final shot in round 2, which is a squadron dial+token for 5/6 fighter squadrons, preferably including at least a source of Intel and Mauler Mithel and whatever other face-beaters you want to add past that. Quasar activates first in the subsequent turn and bosses around 4/5 squadrons all over again, preferably getting in another Mauler hop as well. You're not going to completely wipe the Rebel squadrons hiding near Gallant Haven, but you're going to be taking out a couple and that may be sufficient for the Sloane engine to keep rolling. Title the Quasar to taste.
It has utility against most fleets (getting in that bottom of 2 super squadron dogpile after enemy squadrons can't be commanded any more, or jumping a ship that got into range and can't wait out the Quasar) and might just be enough to brute force through Gallant Haven's damage reduction to tip the squad minigame in your favor if your fleet lacks a means to destroy the Assault Frigate (which would be my preference when possible).
If you're absolutely desperate for guaranteed damage, you can also combine with Ruthless Strategists on a Quasar-II, but I'm not sure I'd go that far.
@Brikhause and I were just talking about this this afternoon. As the OG Acehole, he's quaking in his boots at the prospect of facing this. We disagree on the severity of the threat (I don't think it's Kobayashi Maru for a skilled Aceholes player), but it's definitely a substantial threat.
The problem: I don't know what sort of squadron build does have a chance against such a devastating alpha strike. I think Rogues may have a role, as they can get a full activation between Sloane's initial and follow-up alpha. Hiding your fighters behind solider ships that can weather a direct alpha from the QF is an option, but also means you really have to have ships that can present a direct threat to at least the QF. Slicers would be an answer, if not for Pursuant and Thrawn. I do think a full-up JF/GH/Biggs/Jan ball with all of those elements can still weather it, and then turn around and wipe the ball with Ten... but then you're very heavily invested in defending against it, to the detriment of the overall offensive power of the Acehole against other lists.
TL;DR: I don't think the ladies of the Empire are going to bring about the end of the Aceholes, but I do think they're going to help reel it in a bit for the rest of us.