Way of the Dragon (WotD) is a poorly written technique that implies a lot but does not clearly fit in with the rules of the game, and is not up to the same level of clarity and coherence that other techniques are. The way that the technique is implied to work, in the sense that a Mirumoto bushi uses their off-hand weapon to either block an attack for better defense or trap an opponent's weapon to set them up for another attack is a very flavorful mechanic that is fitting to the fighting style traditionally used by the Mirumoto. However, the way the technique is written requires a great deal of GM fiat to make sense of any situation beyond a Mirumoto holding two sharp sticks.
1) WotD works against "melee weapons." There is no definition of "melee weapons" in this game. While the Natural tag states that unarmed attacks are indeed weapons, are they "melee weapons?" The term "melee weapon" seems to imply an attack made at a certain range, yet WotD does not specify the Range at which it works. The only real definition of a "melee weapon" in the L5R 5e Beta is a weapon that uses the Martial Arts [Melee] Skill.
2) Does WotD work against say, a dagger thrown by Soaring Slice at a far range? Does WotD work against shuriken that are thrown? This is a good point because daggers thrown with Soaring Slice use the Melee Skill, while shuriken thrown use the Ranged Skill.
3) If WotD can work against any melee weapon, including thrown daggers, can I "trap" such a weapon?
4) Perhaps one of the strangest ways to use WotD, and a ridiculous example I decided to include in the title, WotD just requires that you use a "readied weapon." The Natural tag states that Natural weapons are always considered readied. Can a Mirumoto bushi be wielding a nodachi to fight with, and just Ward and Trap attacks with his legs, that are a readied weapon?
It is my belief that WotD requires clarification on exactly how it works. Does it require that the Mirumoto bushi be wielding a melee weapon? Does it only work against attacks made at a certain range? If a weapon is thrown, can it still be trapped? I do not believe it will take significant additional word count to clarify some of these issues.
Please do not bring in a traditional Rule Zero Fallacy with this issue. Yes, I do not think a reasonable GM would allow such immersion-breaking craziness such as trapping thrown daggers or parrying with your feet (though perhaps at your table, you might!). The purpose of this post is because I want the game to be the best that it can be so that it does not need to rely on case-by-case GM rulings. Any GM is always free to change the rulings in the book and no game can be perfect, but I think this particular school ability can be better.
Edited by CrazyRadioGrammatical errors.