I played only four scenarios so far. I played the first scenario (Cycle of Eternity) solo controlling 3 investigators two times and won both. Then I played the second scenario (Escape from Innsmouth) solo controlling 3 investigators two times and lost both. So, I don't have much experience with that game until now, but I think the difficulty of this game is high. I am a game geek. But if I would play this game with gamers who are not playing that often, I suspect that we will have no chance at all to win a scenario.
Therefore I think it would be a good idea, if the difficulty could be adjusted at the beginning of a scenario by the players like in a video game, for example Easy, Normal, or Hard. If this were possible, every scenario would be playable for every kind of gaming group. You could play a scenario like Escape from Innsmouth in Easy mode with non-regular gamers and You will have fun and a chance to win this. Of course, You can play it on Hard mode with your skilled geeks. It would be Your choice.
In Easy mode there would be less monsters, less suffering of horror and damage in tests and the monsters would have less hit points. Something like that.
I think the possibility to adjust the difficulty by the players before a scenario would increase the value of the game. Because much more kind of gamers could enjoy the game.
Edited by Bjbu