Newbie questions: How to make Rebels work

By Gordon Freemann, in Star Wars: Armada

Speed 3 or 4 ships deployed in the centre facing outwards... speed off towards their closest side before looping round to attack the rear aka the horns of the buffalo.

imperial player has to turn the isd against half the rebel fleet hoping that a couple of kittens will keep the other half busy

3 hours ago, Moore1980 said:

Simple, Rebels that are not eliminated by their ships exploding, are then captured and interrogated by the Imperial ISB. Then if any survive that, the traitors are shipped to the Kessel spice mines or one of the other Imperial detention facilities.

you misspelled "executed for sedition", fixed it for you ;)

"Then if any survive that, they're executed for sedition"

2 hours ago, slasher956 said:

Speed 3 or 4 ships deployed in the centre facing outwards... speed off towards their closest side before looping round to attack the rear aka the horns of the buffalo.

imperial player has to turn the isd against half the rebel fleet hoping that a couple of kittens will keep the other half busy

Let me guess, minefield is an objective avoided at all cost, right? As is everything else that will restrict my movement (does corona count?)

What would your suggested fleet against his setup be?

Edited by Gordon Freemann
24 minutes ago, dominosfleet said:

you misspelled "executed for sedition", fixed it for you ;)

"Then if any survive that, they're executed for sedition"

Those responsible for executing them for sedition have been executed for sedition, so we are currently seeking applicants, who will definitely not be executed for sedition (maybe), to execute them for sedition.

They don’t work. There is only the Empire.