As an introduction to Genesys for my players who aren't familiar with the FFG SW system, I'm starting off with a short campaign set in my swords and sorcery setting, Swords of Blackwater. I'm working on adding some new weapons to fill out the selection a bit, I wanted to share my progress here. Please let me know if you have any suggestions, and feel free to use or adapt any/all of this for your own games.
I've included the weapons from the rulebook for completeness and convenience. I renamed "Axe" to "Battleaxe" to differentiate from a basic handaxe, "Bow" to "Hunting Bow", and renamed "Light Spear" to "Spear".
EDIT: Rarity has been added (highly subjective, your world may vary). I've made a number of changes based on suggestions offered by the community. Also added the lance and tower shield.
Notes:
Lance: While mounted, a character wielding a lance may use his mount's Brawn rating instead of his own for determining damage. Using a lance while dismounted requires the Melee (Heavy) skill, and it gains the Cumbersome 3 quality.
Tower Shield: This shield cannot be used while mounted.
NAME |
SKILL |
DAM |
CRIT |
RANGE |
ENCUM |
PRICE |
RARITY |
SPECIAL |
MELEE WEAPONS |
||||||||
Axe |
Melee (Light) |
+2 |
4 |
Engaged |
2 |
25 |
1 |
|
Battleaxe |
Melee (Light) |
+3 |
3 |
Engaged |
2 |
150 |
2 |
Vicious 1 |
Blackjack |
Melee (Light) |
+1 |
5 |
Engaged |
1 |
5 |
1 |
Disorient 2, Stun 3 |
Brass Knuckles/Cestus |
Brawl |
+1 |
4 |
Engaged |
1 |
|
2 |
Disorient 3 |
Buckler |
Melee (Light |
+0 |
6 |
Engaged |
1 |
60 |
2 |
Defensive 1, Inaccurate 1 |
Dagger |
Melee (Light) |
+1 |
3 |
Engaged |
1 |
20 |
1 |
|
Greataxe |
Melee (Heavy) |
+4 |
3 |
Engaged |
4 |
300 |
4 |
Cumbersome 3, Pierce 2, Vicious 1 |
Greathammer |
Melee (Heavy) |
+5 |
4 |
Engaged |
4 |
700 |
6 |
Cumbersome 4, Disorient 3, Pierce 2, Inaccurate 1, Sunder |
Greatsword |
Melee (Heavy) |
+4 |
2 |
Engaged |
3 |
300 |
4 |
Defensive 1, Pierce 1, Unwieldy 3 |
Halberd |
Melee (Heavy) |
+3 |
3 |
Engaged |
5 |
250 |
3 |
Defensive 1, Pierce 3 |
Lance |
Melee (Light) |
+3 |
2 |
Engaged |
4 |
200 |
4 |
Cumbersome 3 (dismounted), Pierce 3, Special |
Mace |
Melee (Light) |
+3 |
4 |
Engaged |
2 |
75 |
1 |
|
Parrying Dirk |
Melee (Light) |
+1 |
4 |
Engaged |
1 |
75 |
3 |
Defensive 1 |
Rapier |
Melee (Light) |
+2 |
2 |
Engaged |
1 |
600 |
6 |
Accurate 1, Defensive 1, Pierce 1 |
Scimitar |
Melee (Light) |
+3 |
2 |
Engaged |
1 |
250 |
|
Vicious 1 |
Shield |
Melee (Light) |
+0 |
6 |
Engaged |
2 |
80 |
1 |
Defensive 1, Deflection 1, Inaccurate 1, Knockdown |
Short Sword |
Melee (Light) |
+2 |
3 |
Engaged |
1 |
150 |
2 |
Accurate 1 |
Spear |
Melee (Light) |
+2 |
4 |
Engaged |
2 |
90 |
1 |
Accurate 1, Defensive 1 |
Sword |
Melee (Light) |
+3 |
2 |
Engaged |
1 |
200 |
2 |
Defensive 1 |
Tower Shield |
Melee (Light) |
+0 |
6 |
Engaged |
3 |
120 |
4 |
Cumbersome 3, Defensive 2, Deflection 2, Inaccurate 2, Special |
Warhammer |
Melee (Light) |
+3 |
3 |
Engaged |
2 |
300 |
2 |
Pierce 1, Sunder |
War Spear |
Melee (Heavy) |
+3 |
2 |
Engaged |
3 |
300 |
3 |
Defensive 2, Pierce 2 |
Staff |
Melee (Heavy) |
+2 |
5 |
Engaged |
2 |
80 |
1 |
Defensive 1 |
RANGED WEAPONS |
||||||||
Axe (Thrown) |
Ranged |
+2 |
4 |
Short |
2 |
25 |
1 |
Limited Ammo 1 |
Dagger (Thrown) |
Ranged |
+1 |
4 |
Short |
1 |
20 |
1 |
Limited Ammo 1 |
Crossbow |
Ranged |
7 |
2 |
Medium |
4 |
600 |
4 |
Pierce 2, Prepare 1 |
Hand Crossbow |
Ranged |
6 |
3 |
Short |
2 |
800 |
7 |
Pierce 1, Accurate 1 |
Hunting Bow |
Ranged |
7 |
3 |
Medium |
4 |
275 |
4 |
Unwieldy 2 |
Javelin |
Ranged |
+2 |
3 |
Short |
1 |
60 |
3 |
Accurate 1, Limited Ammo 1 |
Longbow |
Ranged |
8 |
3 |
Long |
4 |
450 |
6 |
Unwieldy 3 |
Spear (Thrown) |
Ranged |
+3 |
4 |
Short |
2 |
90 |
1 |
Pierce 1, Limited Ammo 1 |