I've realized recently that I don't like forcing my PCs to either fail a Force power roll or take conflict. I'm considering something like the following house rule to give them more options:
--When generating Force points, a PC may either use the usual rules for generating Force points from Dark Side pips, OR they may instead spend 2 Destiny Points to convert Dark Side pips to Light Side pips, at a price of 2 strain per pip converted.
So if a PC really doesn't want to fail a given Force power roll, they have a way to pass it without using the Dark Side, at twice the normal price in DP and strain. I don't know whether to make this a Force talent, or just give it to all my PCs as a blanket option, or whether it's a bad idea in the first place. Thoughts?