Seems appropriate to start a thread on the most used upgrades as a counterpoint to the least used upgrades. I'm curious to hear what your most used upgrades are as well as hear your feedback on any surprises in my list. For the record, I play Waiqar and play against almost only other Waiqar and Daqan players, so I'm sure that the experience that Latari players are having. So here you go, in no particular order:
Combat Ingenuity: I don't leave home without it because I love blight from reanimate archers and using master crafted weapons on a big block of lancers. It makes me a bit crazy that this upgrade is only in one of the boxes. I proxy for copies, but I suppose I'll have to figure out what to do for official tournaments unless I feel like spending another $25 just for a card in the archer box.
Marching Drummer: There's two ways I tend to run reanimates: either as a block for my Deathcaller, or as a support block with Dispatch Runner to support my Carrion Lancers. Either way, I find the marching drummer adds tremendous flexibility, allowing them to march and wheel and still use the special action which is the reason I'm bringing the block in the first place. It also lets them keep up with the faster units in my army because I can wheel the reanimates without losing speed, or perform a wheeling charge with losing speed, which often happens in the end game.
Frontline Rune Golem: In my area it seems like all the Daqan players run the 9 block of spearmen and don't leave home without the Frontline Rune Golem. I don't know if I've ever played a 200 point game against Daqan army that didn't include it.
Citadel Weapons Master: You know who looks good next a Frontline Rune Golem? This bald crazy man. I don't know what the Citadel is, or how much training it takes to become a weapons master, but I can tell you they sure are cranking these dudes out. The Citadel must graduate a platoon a week.
Dispatch Runner: I bring dispatch runner whenever I run Carrion Lancers, which lately is most of my games. My main Daqan opponent always puts a Dispatch Runner in a 4 block of Latari Archers to support his 9 tray Spearmen unit. So one way or another, Dispatch Runner finds it's way into most of my games.
Rank Discipline: Oh so good! I got away from this one for a little while when I was playing around with some other cards in the training spot, namely combat ingenuity and moment of inspiration, but I've come back to Rank Discipline in a big way lately.
Master Crafted Weapons:
It goes on the Lancers, but I often see folks putting it on Oathsworn.
I've also run it on Reanimate Archers with Combat Ingenuity as well.
.. Ignore this last part... I'm a dope
Fortuna's Dice: I don't always bring heroes, but when I do, they always have Fortuna's Dice. It increases both the flexibility and reliability of the unit to an amazing degree. I'm also looking forward to trying it out on Death Knights.
Wind Rune: I don't really use this myself, but it makes an appearance in most of my opponent's lists, whether on a big block of Reanimates, or on Deepwood Archers.
Rallying Cornicen: This guy blows. Seriously, he blows that horn constantly. He's badder than Miles Davis. He's everywhere. I hear him in my sleep.
Shield of Margath: It seems like Hawthorne can't leave home without it, but I've seen it on Ardus as well and it might find a home in a Death Knight unit soon too.
Obcasium's Guantlet: The main thing preventing my Death Knights from taking the Shield of Margath. I'm happy with my current list, but I'm sure I'll switch this up a bit and try some other artifacts on them. Still, this could be an interesting upgrade to go with a Fallen Hero or possibly on Ardus... I think this one will be a regular fixture no matter what.
Tempered Steel: Thanks to @TallGiraffe for pointing out its absence. This card easily fits onto any unit that can take equipment, which is most of them. Especially good on units or in armies that have tricks for refreshing exhausted cards.
Honorable Mentions: Cards that I see often and are great, but will show up depending on what someone is trying to get their army to do: Support Carrion Lancer, Death Caller, Blighted Vellixium, Simultaneous Orders, Raven Tabards, Raven Pennon Bearer, Eagle Banner Bearer, Violent Forces, Ancient Technique, Might of Daqan, Aggressive Cornicen, Marching Cornicen, Lancecorporal, Shieldwall.
Edited by Elliphino