Single Faction Decks?

By cforfar, in Legend of the Five Rings: The Card Game

As the card pool has expanded significantly with a nearly complete cycle does anyone expect to start seeing single faction decks? I for one am seriously considering making my Scorpion deck with no splashes as there are many cards I want to be using that are Scorpion instead of other clans.

It's totally possible, but it depends on how tempted you are by splash cards

14 minutes ago, shosuko said:

It's totally possible, but it depends on how tempted you are by splash cards

Fair enough, I personally am not really tempted by much from the other clans so far (that could change next cycle or Deluxe box). I am currently splashing Crab for only 3 cards and I am tempted to go for a pure Scorpion deck for more tricks rather than splash for "good" cards.

1 hour ago, cforfar said:

As the card pool has expanded significantly with a nearly complete cycle does anyone expect to start seeing single faction decks? I for one am seriously considering making my Scorpion deck with no splashes as there are many cards I want to be using that are Scorpion instead of other clans.

That's already what I do, but I only play casual games so far. With 3 cores, it's possible to have a single faction deck for every clan with the neutrals divided up among them. It will get even easier as time goes on, but it will still probably not be optimized enough for competitive play unless some more cards are released that encourage sticking to your own clan.

No, because the best two cards in each clan are better than the 13th best neutral card or 13th best card of any other clan.

From a competitive point of you I agree with HamHamj2.

The only way single faction deck can be competitive is if they print very powerful cards that can only be played if there is no splash, which could be a thing in the future.

34 minutes ago, thorrk said:

From a competitive point of you I agree with HamHamj2.

The only way single faction deck can be competitive is if they print very powerful cards that can only be played if there is no splash, which could be a thing in the future.

That is one way, but I disagree that it's the only way.. Effects that provide a bonus when playing cards of your clan could be enough to make some single factions decks competitive, without needing to being so restrictive as to specifically disallow other cards.

Really depends on what you want to be doing with your strategy I suppose. That said, I seriously doubt that we will ever see a single clan only deck ever be more successful than one with a splash unless they enter into a design space built specifically around decks that have no splash.

Or print strongholds with no Influence value.

3 hours ago, Daigotsu Steve said:

Really depends on what you want to be doing with your strategy I suppose. That said, I seriously doubt that we will ever see a single clan only deck ever be more successful than one with a splash unless they enter into a design space built specifically around decks that have no splash.

Or print strongholds with no Influence value.

Great point.

16 hours ago, cforfar said:

As the card pool has expanded significantly with a nearly complete cycle does anyone expect to start seeing single faction decks? I for one am seriously considering making my Scorpion deck with no splashes as there are many cards I want to be using that are Scorpion instead of other clans.

I could see folks who enjoy thematics impose single faction self-limitations on themselves (or restrict their splash to ongoing alliances in the lore) for the sake of having an interesting game. My younger brothers and I have always enjoyed playing this particular way, and the reason I splash Crab as Unicorn is for the lore, not because they are arguably the best present splash for ponies, but it IS nice when fiction and reality meet together in that special realm of functionality. :)

Edited by Blu3key
Grammar

I don't think it's ever going to reach a point where there's not a single card in any other clan that could improve your game plan for your deck. That would be quite shocking to me. Except, perhaps, in a deck that has an extremely specific theme that only your clan has (A Crab deck that runs all berserkers and conflict cards that only interact with berserkers, for example).

But I could definitely see many clans eventually dropping their splash to, say, 1 set of 1 card from another clan. I've already considered dropping my Unicorn splash to just the three spyglasses. Unfortunately, that is mostly because of how many insanely strong neutrals there are in this game, rather than the strength of my in clan cards specifically haha.

To take it to the other extreme, how about a conflict deck with nothing but Neutrals and out-of-clan splash cards!

One of the guys from my playgroup bought 3 cores with another guy, and they choose 3 clans each, and the last one to choose got the fourt one.

My friend chose Lion first, and then Phoenix and Scorpion. Thing is, he didn’t like any card to splash in his Lion deck from those two clans, and he has been running a no-splash Lion deck from the beginning. And he win a lot of games. Granted, we play casual, but, in my (and his) experience, Lion can do very well just relying in its own cards and some neutrals.

19 hours ago, cforfar said:

As the card pool has expanded significantly with a nearly complete cycle does anyone expect to start seeing single faction decks? I for one am seriously considering making my Scorpion deck with no splashes as there are many cards I want to be using that are Scorpion instead of other clans.

Yes you can, but you have to pick less than optimal Scorpion cards. You do have answers to everything, you can bow, debuff, send home, attachment hate, and cancels. I think the biggest example is Let Go vs Calling in Favors. Let Go is almost always going to be better.

Deck spaces are REALLY tight, I think you will be OK but it will be tough.

4 minutes ago, Tomello said:

Yes you can, but you have to pick less than optimal Scorpion cards. You do have answers to everything, you can bow, debuff, send home, attachment hate, and cancels. I think the biggest example is Let Go vs Calling in Favors. Let Go is almost always going to be better.

Deck spaces are REALLY tight, I think you will be OK but it will be tough.

i don't know about that, Let Go the attachment is gone, Calling in Favors I'm using it against you. There is extra cost but the potential power swing can be much greater with Favors than Let Go.

5 minutes ago, Schmoozies said:

i don't know about that, Let Go the attachment is gone, Calling in Favors I'm using it against you. There is extra cost but the potential power swing can be much greater with Favors than Let Go.

Totally true, but I lose a fate and dishonor a character. Sometimes even 1 glory swing can negate taking the attachment. I know Scorpion has several 0 glory people, but it doesn't always line up.

As for 1 fate, fate is already at a premium in a Scorpion deck. There are turns where I need that 1 fate for a Fiery Madness or a Cloud the Mind (which are not uncommon scenarios).

They both fill a vital slot, but I think Let Go is a simple choice to make.

35 minutes ago, Tomello said:

Totally true, but I lose a fate and dishonor a character. Sometimes even 1 glory swing can negate taking the attachment. I know Scorpion has several 0 glory people, but it doesn't always line up.

As for 1 fate, fate is already at a premium in a Scorpion deck. There are turns where I need that 1 fate for a Fiery Madness or a Cloud the Mind (which are not uncommon scenarios).

They both fill a vital slot, but I think Let Go is a simple choice to make.

But there are also times where taking the killer item that my opponent just dropped 3 fate on and using it against them could be even better. You dropped a reprieve to save your Clan champion, yoink now its saving my Champ. Scorpion have a high proportion of their characters with 0 Glory so aren't fussed by the dishonored status and the character stealing the item doesn't even to actually be in the battle to steal it so it may not be a swing to hurt them in that regard even. As with all things its a situational bonus so saying one is hands down better than the other is not always the case.

5 minutes ago, Schmoozies said:

As with all things its a situational bonus so saying one is hands down better than the other is not always the case.

True, but originally I did say almost always. ;)

This is just my opinion, but there is a consistency to Let Go that I prefer. I have run both (not at the same time). I think I will switch to Crab or Phoenix splash depending on how amazing Illustrious Plagiarist is, so I will almost have to run it.