CanadianPittbull said:
I cannot get over how limiting some people are on here when it comes to the complexities of what it takes to create a story that has legs. Pick ANY war movie or War inspired television series or series of books and you can find inspiration for numerous stories that can be altered to bring to a Deathwatch game. The only limitations are what one puts on themselves when they can't see past "guys in hulking armour crushing Xenos." there is A LOT more to it than that if one is willing to go further. Sorry but I am looking forward to this book as I have for countless YEARS of being a fan.
If others have to list the hundreds of possible story hooks for people so short sighted then why do these people even Roleplay?
Perhaps it's my twenty plus years of experience as a GM which informs me that there's a big difference between the storyline of a good old fashioned, all action war film and that of a good, engaging, rpg campaign that goes beyond (mainly) being about combat and basic pc on pc interaction. I love some war films that are just combat after combat, with a few emotional moments thrown in between, I would not like a rpg campaign structured along those lines.
It's a massive jump of logic to suggest that because folks like myself who are doubtful about in real terms the actual range of play a group entirely (or largely) made up of Space Marine characters could give GM and players, that means we are worse at roleplaying than you. That's just plain rude and silly imo.
I think there are valid concerns about the sheer power, the degree of discipline, and single mindedness of Space Marines, in an rpg context. I'm not saying it's impossible to do well, but it certainly requires some thought ... unless you just want to play angsty marines blasting big-badguys over and over again, arguing about their Chapter differences, choosing cool new armour and weapons add-ons now and again, and perhaps brooding once in a while about the nature of their existence.
I've yet to see much that convinces me the above won't be what most campaigns will turn out to be. I hope I'm wrong.
), I do take offence at semi-veiled insults and sneering attitudes though.