Six round team based game, designed to be played over a number of weeks.
Everyone pics a factions Empire, Rebels or Scum. (actually I sort of want to exclude Scum just to make sure the number of games played is always even)
Each round, each unique card can only be used once by the entire team.
At the end of each round if a unique pilot that was destroyed or upgrade that was on a ship that was destroyed, these cards are no longer playable at all by that faction's team.
Every win scores you one campaign point. At the end of 6 rounds the team with the most wins, wins the campaign.
You will have to balance your strategy around the two objectives, killing powerful uniques so that they can't be played in future rounds and winning games.
One of the goals of this format is to give all those good pilots, that just aren't as good as the best pilots a chance to shine.
Note: Like all alternate formats, this isn't designed to fix the meta so much as create a new one.