I've been working on my OmniSphere setting lately, focusing first on Earth Delta: A World of Broken Heroes, my superhero setting, which is part of what led me to create the Shape-Shifting magic action that I posted about earlier. I have rough write-ups of a few superhero archetypes, but I am unsure about them. My copy of the book is taking an eternity to arrive, so I am basically working on nothing more than my knowledge of the Star Wars rpg and what I have learned here on the forums. I was hoping to get some feedback on these archetypes, what is good, what needs to be changed, etc.
Notes: I based the Flight ability off of the jetpack in the EotE book, and Quick Movement is a talent I created specifically for super-fast characters. There is also Improved and Supreme Quick Movement. Improved adds an additional maneuver each turn (total of 3), but the third one still requires taking strain. It also increases flying Speed to 4. Supreme Quick Movement allows you to take 1 strain to make a Move maneuver go double the range bands moved. It also increases flying Speed to 5. I was also pretty much guessing on the starting xp for each archetype.
Flyers:
· Characteristics:
o Brawn: 2, Agility: 2, Intellect: 2, Cunning: 2, Willpower: 2, Presence: 2
· Wound Threshold: 10 + Brawn
· Strain Threshold: 10 + Willpower
· Starting Experience: 80 xp
· Special Abilities:
o 1 rank in Piloting
o Flight: Ignores terrain when making Move maneuvers, when in the air, can act as a Silhouette 1, Speed 2, Handling 0, System Strain Threshold 3 vehicle (utilizes Piloting skill)
Speedsters:
· Characteristics:
o Brawn: 1, Agility: 3, Intellect: 3, Cunning: 1, Willpower: 2, Presence: 2
· Wound Threshold: 9 + Brawn
· Strain Threshold: 12 + Willpower
· Starting Experience: 75 xp
· Special Abilities:
o 1 rank in Coordination
o Hard to Hit: Increase the difficulty of all incoming combat checks by 1
o Quick Movement talent (Can use two free maneuvers a round, if a flyer, increases speed to 3)
Bruisers:
· Characteristics:
o Brawn: 3, Agility: 2, Intellect: 1, Cunning: 2, Willpower: 2, Presence: 2
· Wound Threshold: 12 + Brawn
· Strain Threshold: 9 + Willpower
· Starting Experience: 85 xp
· Special Abilities:
o 1 rank in Brawl
o 1 rank in Feral Strength & Enduring talents
Edited by Johan Marek Phoenix Knight