November Meta-Wing Metagame Update

By Stay On The Leader, in X-Wing

24 minutes ago, Thormind said:

Not sure yet, i havent practice with him. Too busy with Blackout :-) The combo Fenn+Lowrisk is really cheap and offers incredible support and protection. If played properly a ship attacking you wont be able to mod its dice and will need to go througs at least 1 evade. Lowrisk would be good with just wookie commando and Fenn needs at least VI

That leaves 51 point for and extra ship or 2. You need at least one ship with bigger guns. If i'd want to build a super annoying squad, i would add Rex (naked) and Biggs :-) Not sure that would be tier 1 but i would not want to play vs that. Potential candidate for most annoying squad.

Something more solid would be:

Lowhhrick — Auzituck Gunship 28
Wookiee Commandos 1
Ship Total: 29
Fenn Rau (Sheathipede) — Sheathipede-class Shuttle 20
Veteran Instincts 1
Courier Droid 0
"Chopper" (Astromech) 1
Guidance Chips 0
Phantom II 0
Ship Total: 22
Miranda Doni — K-Wing 29
Twin Laser Turret 6
Extra Munitions 2
Harpoon Missiles 4
Sabine Wren 2
Proximity Mines 3
Experimental Interface 3
Ship Total: 49

This is a rough 1st draft. It might have place for improvement but it looks promising. Fenn is also a nice partner for Miranda. He gives her a TL so she can add extra mods to the 5 dices harpoon and he adds the extra protection she needs. It might be a good idea to drop the bombs and focus entirely on missiles/torp:

Lowhhrick — Auzituck Gunship 28
Draw Their Fire 1
Wookiee Commandos 1
Ship Total: 30
Fenn Rau (Sheathipede) — Sheathipede-class Shuttle 20
Adaptability 0
Courier Droid 0
"Chopper" (Astromech) 1
Guidance Chips 0
Phantom II 0
Ship Total: 21
Miranda Doni — K-Wing 29
Twin Laser Turret 6
Extra Munitions 2
Plasma Torpedoes 3
Harpoon Missiles 4
Rey 2
Proximity Mines 3
Guidance Chips 0
Ship Total: 49

I think this combo of pilots is going to be good and people are going to hate it. Don't forget that the shuttle title can only be taken if flying with a Ghost, cuz I forgot that.

I don't think Fenn Rau Shuttle can run without FAA giving him the reposition to guarantee he's got things in arc, especially as he's stressing himself so turning slower than your momma with that help.

I'm afraid the above lists just reinforce my view that if there's going to be a really good use for the Sheathipede I've not seen a convincing argument yet. Always seems to take up more space than you'd like. I don't see how he can track targets while hugging Lowhhrick unless the opponent is being very generous.

Edited by Stay On The Leader

I'm also going to predict a month from now that Poe and Wedge are catapulted into the top 20. Rebel Fenn also debuts in the top 10.

Just now, gennataos said:

Don't forget that the shuttle title can only be taken if flying with a Ghost, cuz I forgot that.

Why? It doesnt say so in the title. The reason why i take the title is just to have another card to discard with Chopper.

2 minutes ago, Stay On The Leader said:

I don't think Fenn Rau Shuttle can run without FAA giving him the reposition to guarantee he's got things in arc, especially as he's stressing himself so turning slower than your momma with that help.

I'm afraid the above lists just reinforce my view that if there's going to be a really good use for the Sheathipede I've not seen a convincing argument yet. Always seems to take up more space than you'd like.

There are a lot of things that Fenn (and the shuttle in general) can do without using it's ability. Being a cheap coordinate machine isn't a bad thing. Also, it has a rear arc, so depending on the list (Fenn/Miranda/Low), it won't need to ever turn around..

4 minutes ago, Stay On The Leader said:

I don't think Fenn Rau Shuttle can run without FAA giving him the reposition to guarantee he's got things in arc, especially as he's stressing himself so turning slower than your momma with that help.

I'm afraid the above lists just reinforce my view that if there's going to be a really good use for the Sheathipede I've not seen a convincing argument yet. Always seems to take up more space than you'd like.

See, i know my list had place for improvement. Just switch Chopper for FAA, they are the same pts cost. You are trading survivability for added opportunity to use his ability. Some testing needed but i think you are correct here. Added and edit to my post.

3 minutes ago, Thormind said:

Why? It doesnt say so in the title. The reason why i take the title is just to have another card to discard with Chopper.

It doesn't actually have a point cost, it's a "-". I don't recall the ruling, but it made sense when I originally heard it.

5 minutes ago, Stay On The Leader said:

I don't think Fenn Rau Shuttle can run without FAA giving him the reposition to guarantee he's got things in arc, especially as he's stressing himself so turning slower than your momma with that help.

I disagree. With the dual arc, FAA will not be helpful. And R2 Astro would be best to shed the stress you pickup with Fenn's ability. Also, most of the ships you run with Fenn are only going to fly 1-2 speed maneuvers.

2 minutes ago, RunnerAZ said:

I disagree. With the dual arc, FAA will not be helpful. And R2 Astro would be best to shed the stress you pickup with Fenn's ability. Also, most of the ships you run with Fenn are only going to fly 1-2 speed maneuvers.

I can see an R2 Astromech version - opening up those 1 banks as greens really helps you hang back and support rather than get sucked in too close. Kyle Katarn in the crew slot seems very solid as well, freeing your action up to Coordinate.

So you could build a new FSR of Fenn/Jess/Low/Rex.

Edited by Stay On The Leader
5 minutes ago, Thormind said:

Why? It doesnt say so in the title. The reason why i take the title is just to have another card to discard with Chopper.

It has not cost and indeed, isn't actually identified on the card as a title. The ONLY way to equip the Phantom and Phantom II cards is to bring a VCX100 equipped with the relevant Ghost title.

2 hours ago, clanofwolves said:

Thanks @Stay On The Leader!

All I can say is THANK GOODNESS there are new ships dropping to bust this top five up....hopefully. Yeah, I'm a Imp honk, but really I'm a old-school Star Wars honk at heart that like the iconic original trilogy ships to at least be somewhere in the meta. I'd love it if either some mix of TIEs or X-Wings at least can be solidly top tier.

It's unfortunate the top ships create such a non-Star Wars look (I'm excluding the recent movies that include T-70s TIE/FOs, etc. as they are Star Wars) and feel to the game, especially to the uninitiated (which is ultimately bad for the game financially). And, hate to say it, but the only decent TIE (Rex was unfortunately) dropped out too, although part of me is saying, "good riddance, you blasphemy." Cant wait to see what the new year looks like after the waves hit. Let's all hope for some sort of actual faction balance --with the infusion of the movie ships and old-school computer game ships-- bring some Star Wars look and feel to this previously recognized Star Wars game.

This attitude is ALSO toxic to the game, as it somehow implies that your Star Wars is the best Star Wars, and that everyone else is wrong because reasons.

What do the Ghost/Auzituck builds look like? I tried to run with that idea and came up with this:

Lowhhrick (28)
Selflessness (1)
Wookiee Commandos (1)

Kanan Jarrus (38)
Accuracy Corrector (3)
Twin Laser Turret (6)
Recon Specialist (3)
Hera Syndulla (1)
Ghost (0)

"Zeb" Orrelios (18)
Phantom (0)

Total: 99

View in Yet Another Squad Builder

Wave 12 predictions:

- Bomber and Kimo 20+

- Gunship 11 - 20

- Silencer (Kylo) and Shuttle (Fenn) top 10

Kylo will make top 10 due to popularity but will drop down to 11-20 bracket once people realize his damage output isn’t good enough for his points.

Fenn is the pilot of the wave.

4 minutes ago, jwilliamson12 said:

What do the Ghost/Auzituck builds look like? I tried to run with that idea and came up with this:

Lowhhrick (28)
Selflessness (1)
Wookiee Commandos (1)

Kanan Jarrus (38)
Accuracy Corrector (3)
Twin Laser Turret (6)
Recon Specialist (3)
Hera Syndulla (1)
Ghost (0)

"Zeb" Orrelios (18)
Phantom (0)

Total: 99

View in Yet Another Squad Builder

I’d dump the bid you probably don’t need plus dump Hera and get Rey to help stow some focus you’re not using.

1 minute ago, ScummyRebel said:

I’d dump the bid you probably don’t need plus dump Hera and get Rey to help stow some focus you’re not using.

Good call. Love it.

15 minutes ago, nikk whyte said:

This attitude is ALSO toxic to the game, as it somehow implies that your Star Wars is the best Star Wars, and that everyone else is wrong because reasons.

That's not how i read it. He just said that he would like to have more "iconic" material performing well. It doesnt mean the OP has anything against other players who appreciate the current situation.

Many player share this opinion. I was attracted to the game after seeing a player using a Tie Swarm in a match. Now you look at tables and most of the time unless you are a big Star Wars fan it's hard to recognize the franchise at first glance.

As an Imperial player, seing a rebel version of the Tie fighter perform better then any Imperial ones was kinda hard as well. Im sure many players would complain if the Imperials would get a better version of the Xwing...

19 minutes ago, Vargas79 said:

- Silencer (Kylo) and Shuttle (Fenn) top 10

Kylo will make top 10 due to popularity but will drop down to 11-20 bracket once people realize his damage output isn’t good enough for his points.

Fenn is the pilot of the wave.

I think you're right. Th shuttle is the star of the wave. Everyone is focusing on Kylo, but the shuttle is a much more flexible ship.

8 minutes ago, Vargas79 said:

Wave 12 predictions:

- Bomber and Kimo 20+

- Gunship 11 - 20

- Silencer (Kylo) and Shuttle (Fenn) top 10

Kylo will make top 10 due to popularity but will drop down to 11-20 bracket once people realize his damage output isn’t good enough for his points.

Fenn is the pilot of the wave.

IMO Blackout will end up being the best Silencer pilot. Hes 4 points cheaper than Kylo, lower PS but better pilot ability. PTL is almost mandatory on the Silencer. That leaves Kylo at ps9. Hes not going to win the ps war that matters (vs ps 10-11). PS7 will leave Blackout between the low mid ps and the high ones. Not that bad of a position considering the maneuverability he will have with PTL and advanced sensor.

The Silencer is really missing "a little something" in order to feel like a top tier ship. For the pts cost i think the pilot abilities should have been much better than they are. For example Kylo should have applied ISYTDS on attack instead of on taking dmg. As it is now it cant be used reliably enough to justify the pts cost of the ship.

47 minutes ago, nikk whyte said:

This attitude is ALSO toxic to the game, as it somehow implies that your Star Wars is the best Star Wars, and that everyone else is wrong because reasons.

But everyone else IS wrong because reasons.

Edited by Stay On The Leader
1 hour ago, jwilliamson12 said:

What do the Ghost/Auzituck builds look like? I tried to run with that idea and came up with this:

Lowhhrick (28)
Selflessness (1)
Wookiee Commandos (1)

Kanan Jarrus (38)
Accuracy Corrector (3)
Twin Laser Turret (6)
Recon Specialist (3)
Hera Syndulla (1)
Ghost (0)

"Zeb" Orrelios (18)
Phantom (0)

Total: 99

View in Yet Another Squad Builder

This is my current recipe for this archetype:

Kanaan-Lowrider (100)

Kanan Jarrus — VCX-100 38
Fire-Control System 2
Twin Laser Turret 6
Recon Specialist 3
Rey 2
Ghost 0
Ship Total: 51
"Zeb" Orrelios — Attack Shuttle 18
Phantom 0
Ship Total: 18
Lowhhrick — Auzituck Gunship 28
Draw Their Fire 1
"Chopper" 0
Tactician 2
Ship Total: 31

I think this meta list REINFORCES the idea that a certain epic action added to the game will likely never be used on a non-epic ship again.

32 minutes ago, markcsoul said:

I think this meta list REINFORCES the idea that a certain epic action added to the game will likely never be used on a non-epic ship again.

Perhaps.

Maybe if Lowhhrick didn't have an EPT they wouldn't feel so toxic as he couldn't run Draw Their Fire or Selflessness and could only spit out single evades?

Original Trilogy movie-canon is not yet dead!!!

"Help me Darth Vader... you're my only hope."

Wow, feels kinda wrong to actually be rooting for Darth Vader. C'mon, FFG, gimme that X-Wing, B-Wing, A-Wing, Rebel Y-Wing, Imperial TIE Fighter, and TIE Interceptor fix!!!

I've been experimenting with this combo recently:

TIE Punisher - "Deathrain" (26)

-Bomblet Generator (3)

-Trajectory Simulator (1)

-Unguided Rockets (2)

-LWF (2)

Total: 34 points

And to tell you the truth, it really isn't that bad, not bad at all. In fact, after playtesting, I found that Deathrain's ability was not really needed, so you can shave this down to 29 points with a Cutlass. I don't think it will crash the Top 20, but my guess is that Punishers will jump at least 10 spots to eventually settle into the middle of the pack. 29 points for a 3 Att, 2 AGI, 6 Hull, 3 shield infinite bomb slinger is not a bad investment. I think, if I can dare say it, the Punisher has finally gotten all of the cards it needed to be fixed (none of which existed when it first released) and gives you access to something that TIE Bombers can't do. If you want missiles or Torps, the TIE Bomber is cheaper for the same effect. But as a cheap jouster that throws bombs at the enemy? Not bad.

10 hours ago, Stay On The Leader said:

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<3 the stuff you do, seriously!

But how is the Z95 scum on #17 and #45 - I don't get it

Nevertheless, keep it up!

Edited by flooze