Anyone considered Lone Wolf Kylo?

By Tupacca, in X-Wing

Hi all,

Not sure if this has been covered, but i'm thinking of trialing the below Kylo:

Kylo, Lone Wolf, AT, Primed Thrusters, Adv Sensors, Title

- Not being locked into the green maneuvers lets him use the one turn more regularly.

- He's also still resistant to stress

- He has fairly good passive defensive and offensive mods (the title and LW combine to provide a pseudo TL which is useful)

Thanks!

It looks viable, but here is where it loses to PTL/AS: One action. You can do one reposition, but then have rather minimal mods for an arc dodger (we all know those green dice hate us with a passion). You can take a focus, but then you still only get one mod for defense. It's just not as purely reliable as the 2-action variant.

I would try it.

Lone wolf has the distinct issue of not being vi or ptl.

Just now, thespaceinvader said:

Lone wolf has the distinct issue of not being vi or ptl.

To explain why:

Kylo is pretty action starved, and really needs reposition for arcdodging, so he wants PTL+AdvancedSensor.
But against higherPS he would rather take VI+FCS, maybe also ThreatTracker to bring some additional repositioning back.

With that being said:

LoneWolf gives offensive and defensive actions. So a LW+FCS+ThreatTracker should in principle give him a way reposition twice and get mods on both offense and defense.
I don't think it is a bad idea, but not taking VI needs a good reason. I'm not sure LW+FCS+ThreatTracker is really better than PTL+AdvS+Primed, rather the opposite. Both are 7 points.

Have you ever tried Soontir Fel with Lone Wolf?

Lone Wolf is probably the first thing I'll try with him. It doesn't maximize maneuverability like PTL does, but with Advanced Sensors, you're still really maneuverable, and you get some action free offense and defense.

24 minutes ago, Rinzler in a Tie said:

Have you ever tried Soontir Fel with Lone Wolf?

Soontir is a different animal. His ability basically needs PTL to work. Kylo's ability is passive leaving his EPT way more open to options. I really don't think you could go wrong with 3 or 4 different EPTs on him.

Might not be bad.

But.

Autothrusters and Lone Wolf kind of fight over the same blank results when defending. There's lots of blanks on Green dice, so having ways to fix multiples of them is good. Still, PTL seems better, since if you have to boost or barrel roll, I'd rather have a single focus than an unlimited Lone Wolf, particularly since AT can make something happen on blanks. Meanwhile, Kylo's greens are great, and the FOV title already has a situation offensive reroll.

To summarize: Lone Wolf mostly duplicates the kinds of effects Kylo already has (AT, FOV), more than modify dice in a different way.

For comparisons to other pilots, we never really saw much Lone Wolf Fenn Rau, but Fenn Rau was almost never in a 2-ship build, like Kylo often likely will be.

I've proxied Kylo once, and for sure he is a different beast altogether, and is worth experimenting on, so I'd say give LW a chance, see what happens.

In my proxy, I did the PTL-AdvS build, and it was interesting, but I could tell already that turrets (even with AT) and High PS will make his life hard. Certainly, VI-FCS-TT is a good combo, and one I'll try, but as long as we are on the subject of experimenting with odd EPT choices on him, I am strangely considering this build:

Debris Gambit-FCS-AdvOptics-EI (44 points). Will it be the best Kylo build? Probably not, but I want to experiment with it. Yes you lose autothrusters, but hopefully gaining possibly 2 Evades a turn will overcompensate for that (and be useful in more matchups), and in an ideal situation, you can take 5 actions a turn (2 Evades, 1 Reposition, 1 Focus, 1 TL), which is pretty cool. It would make him very tanky, and then he can run off with his 3-banks or 2-turns or 5-forward to regenerate his focus and come in for another pass. Basically, I would use FCS for my offensive mods, and just save the focus for defense. Well, we'll see how it goes!

If I did LW, I would have advanced optics just for that focus at all times for defense, that way you can maneuver and still have rerolls and a focus. I would want to protect my 45pt ship at all costs.

42 minutes ago, wurms said:

If I did LW, I would have advanced optics just for that focus at all times for defense, that way you can maneuver and still have rerolls and a focus. I would want to protect my 45pt ship at all costs.

This is exactly what I came here to say. Primed Thrusters is okay for a double reposition Kylo but less useful for a single action Kylo.

For the PTL Advanced Sensors version I still think Pattern is probably the way to go. It means actions before or after green move with no stress.

I’m (not) glad people that are trying this are seeing the problem with turrets. I could foresee this being an issue. The reason Fel tanks turrets like no one else is a combination of 4 agility focus x2, Evade and Autothrusters. Kylo isn’t even close to this level of defence. I would argue that he is only slightly better than Vader defensively.

This is fine though. They have given us an interestingly different arc dodger, but one that can be damaged. Given that what people hated most about Fel was never hurting him, this is probably a good thing.

I also like that the non-Kylo ships serve different roles. The generics are more like the heavy fighters that the Defender and SF are while Blackout is more like a sniper like Quizzy, hiding behind debris and sniping damage.

4 hours ago, Biophysical said:

Lone Wolf is probably the first thing I'll try with him. It doesn't maximize maneuverability like PTL does, but with Advanced Sensors, you're still really maneuverable, and you get some action free offense and defense.

I think I don’t understand: with that you are basically saying that one action (often a reposition) is enough for him?

Why not FCS to get some offensive mods back? The title is conditional and I don‘t know how easy to trigger. It would have the advantage, with ThreatTracker, to give you some maneuverability that‘s similar to highPS.

1 minute ago, GreenDragoon said:

I think I don’t understand: with that you are basically saying that one action (often a reposition) is enough for him?

Why not FCS to get some offensive mods back? The title is conditional and I don‘t know how easy to trigger. It would have the advantage, with ThreatTracker, to give you some maneuverability that‘s similar to highPS.

One reposition with Advanced Sensors is still vastly better than one reposition without. Double reposition would be even better of course, but being able to pull a lite pre-nerf Whisper before moving is pretty good.

2 hours ago, GreenDragoon said:

I think I don’t understand: with that you are basically saying that one action (often a reposition) is enough for him?

Why not FCS to get some offensive mods back? The title is conditional and I don‘t know how easy to trigger. It would have the advantage, with ThreatTracker, to give you some maneuverability that‘s similar to highPS.

I don't know if one action is enough, but the thing is that against many opponents, maneuverability is not especially important, so I'd rather have some bonuses that help his firepower/durability because they're good against everything. On top of that he's almost 50 points, he's got to carry some water to not be a waste. This means there will be a lot of times tjat he goes into harms way to get a shot. Defensive re-rolls are worth more than maneuverability when you just need the shot.

I had the same idea. If you play in a non high PS meta, it is pretty cool.