I would like to get your thoughts on poisons and diseases in a Fantasy campaign. Clearly there is a myriad of possibilities with both of these effects. Thoughts would be rolls against Resilience mainly. Any other thoughts or locations for poisons and diseases would be appreciated.
My first thought for a disease is to reduce wound threshold and/or strain threshold until cured. Poisons would do wound and/or strain damage or make certain checks more difficult and add setback dice.
Thanks in advance.