Disciples of harmony Question??

By berserkwerewolf, in Star Wars: Force and Destiny RPG

So new to the book, in the rules for the Crucible there exists this "The interior of the Crucible was said to have contained several extensive workshops. Younglings spent time in these workshops constructing and repairing their lightsabers, as well as learning other lessons involving maintenance and invention. When making Mechanics checks aboard the Crucible, the PCs always count as having the right tools for the job (see page 181 of the Force and Destiny Core Rulebook). In addition, once per session, each character aboard the ship may make a Hard Perception check, if successful, they find one part for constructing a lightsaber worth 1,000 credits or less (the description of the part is up to the GM, but should be exotic, antique or otherwise distinctive)."

So what does this mean?
" In addition, once per session, each character aboard the ship may make a Hard Perception check, if successful, they find one part for constructing a lightsaber worth 1,000 credits or less (the description of the part is up to the GM, but should be exotic, antique or otherwise distinctive)."
Like what kind of parts are these, anyone got examples?

The first example that comes to mind for me is from the Clone Wars episode that introduced the Crucible. While a group of younglings were building their sabers, Professer Huyang found a carved wooden sheath for the young Wookiee, Gungi's, hilt.

Just now, Nytwyng said:

The first example that comes to mind for me is from the Clone Wars episode that introduced the Crucible. While a group of younglings were building their sabers, Professer Huyang found a carved wooden sheath for the young Wookiee, Gungi's, hilt.

So basically, style items w/ no mechanical effects?

Not necessarily. As it says, it's up to the GM. The only restriction is that the cost/value caps at 1000 credits. It could be non-mechanical, it could be an attachment, it could be anything at the GM's discretion...up to 1000 credits.

It means it probably synergizes with the costs of hilt parts from the Endless Vigil Lightsaber crafting rules. It can also include special styles items as well, yes, but it also includes stuff like curved hilt modifications, training saber emitters or overcharged power cells.

Oh neat! Thanks people!

Edited by berserkwerewolf
better
11 hours ago, berserkwerewolf said:

So basically, style items w/ no mechanical effects?

The mechanical effect is saving 1,000 credits on some lightsaber construction attempt or modding. Which is especially great as many of those components have a rarity rating of 10(R) or more.