Opening & Closing Gates with Monsters

By GalaxyUC, in Arkham Horror Second Edition

Ok,

So, if I land on a locations that has an open gate and say, two monsters, I am automatically sucked into the gate during the Arkham horror phase or during the movement step? What is the order of action for that round?? Is it fight/evade monsters during the movement step, then go into the gate during the Arkham Encounters step, and finally, Other World encounters step??? All in one turn? Is this right?

Now, Let's say I get back to Arkham from the Other World, does that happen after my second Other World Encounter? When I get back and I want to close the Gate, do I need to fight monsters in the paragraph above as soon as I get back??? This is the most confusing part of the game to me.

Help!!

GalaxyUC said:

Ok,

So, if I land on a locations that has an open gate and say, two monsters, I am automatically sucked into the gate during the Arkham horror phase or during the movement step? What is the order of action for that round?? Is it fight/evade monsters during the movement step, then go into the gate during the Arkham Encounters step, and finally, Other World encounters step??? All in one turn? Is this right?

Now, Let's say I get back to Arkham from the Other World, does that happen after my second Other World Encounter? When I get back and I want to close the Gate, do I need to fight monsters in the paragraph above as soon as I get back??? This is the most confusing part of the game to me.

Help!!

First part, yes, you need to fight or evade the monsters in the movement phase, then in the arkham encounters phase you move to the other world, then in the other world phase you have an other world encounter. And all in one turn, yep. Then next turn you will move to the next area of the other world in the movement phase, then have another encounter in the other world phase. On the turn following that during the movement phase you will move to the gate you came in through (or any other gate that leading to that same other world). On this turn only, the turn in which you returned, you do not need to fight or evade the monsters in the location. In the arkham encounters phase you can attempt to close the gate. If you fail to do so you can stay there and try again next turn, but you will have to deal with the monsters this time.

hope that helps gran_risa.gif

To continue this inquiry, so I come back from another world to an Arkham Location with an open gate and monsters. I do not have to encounter the monsters at the end of movement, but in the following Arkham Encounter Phase I close the gate. What happens to the monsters at that location after I close the gate?

Zobrion said:

To continue this inquiry, so I come back from another world to an Arkham Location with an open gate and monsters. I do not have to encounter the monsters at the end of movement, but in the following Arkham Encounter Phase I close the gate. What happens to the monsters at that location after I close the gate?

You get a free pass (if you desire) against the monsters during the turn you emerge from the gate (during the Movement phase). You close the gate during Arkham Encounters phase. If the symbol of the monsters matches the gate you closed you return them to the cup, otherwise they stay right where they are.

Hope that clears it up.

Wow! Have we been playing this wrong!! My game buddies and I are old-timers, been playing games like these for decades. We've always played that when a player closes a gate with monsters on it, the monsters are taken as trophies along with the gate. Why? Because that's exactly what the rules say … on page 3 of the 4 page rule pamphlet of the original 1987 1st edition of this game! We just carried this straight into the 2005 edition, no questions ask, until today. :-) For much the same reason, the "house rule" of placing gates face down on the board until an investigator actually encounters them is standard play for us, but here at least we knew it to be a house rule for the 2005 game. Wow again…can't wait to tell this one to the rest of my gaming friends!

Zobrion,

Tox's response is completely accurate ~ take care as to when the Investigator emerges from the Other World. If the Investigator emerges during the Movement Phase, he gets a free pass if there are monsters on the gate. However, if you have an Other World Encounter which returns you to Arkham during the Other World Encounter Phase, you do not gain the "free pass" during the next round's Movement Phase.