Now that the app is out, one thing I'd like to do with it is see if I can adapt the missions into a "normal" IA campaign. I've played through 3 or 4 of the missions, and I'm not sure of the best way to do this, or if it is even possible. The obvious way is just playing the missions over and over again and taking detailed notes of what triggers certain conditions in each mission. My concern is that I'm wasting my time b/c it may be that the missions simply become unbalanced when you add in a live IP, or give the Rebels abilities like having resting recover damage, or there's an overwhelming level of detail with the bonus abilities.
Any thoughts on how balanced the missions would be if played as a normal game of IA? Are there any suggestions for how to organize this info from multiple playthroughs? Better yet, does anyone have any tools that might "unpack" the guts and code of the app in a way that shows how each mission works and make it easier to adapt?