Working my way through a solo play though as the Vault Dweller on the Commonwealth scenario.
Few questions:
One of the robots was a medic, and there was a Bottle icon on his token. I couldn't find it in the rules, so I used it as Medicine loot to heal myself a number of HP equal to his level. What is that symbol and what does it do?
Once Inactive monsters have activated and moved, do they always stay FaceUp AND do they continue to move towards the player, or only if they get activated again the next round? Do you flip them facedown again?
Also, the way the rules are written, it sounds like monsters only get one action, and they use that action to move closer to the player. (Unless they are in the space or adjacent with a ranged weapon, then they attack). Do they get more actions? Example if they move 1 space and now are in the same square/adjacent with range, do they get to attack?
When the Faction activates on an agenda card, do you move the token as if it were a monster? I was confused, playing the Commonwealth scenario, I wanted to side with the railroad, so I didn't want to engage any synths in combat.
Factions: well, there's a lot I don't understand about them yet. I'll need to read the rules more and maybe watch some videos.
Anyway the game seems very fun, and the combat seems to go by fast. I like how you roll one set of dice at once and it effects the player and the monster. Much faster than most games, and it simulates the back and forth of the video game pretty well. I also like the leveling, very novel way to simulate the fast at the start, slow grind later feel of most RPGs.