Anyone who has ideas for modeling different superpowers in Genesys, bring them here! I want to see what everyone has. Some things are easy, like how Attack can be used for heat vision, super breath, energy blasts, lightning bolts, etc, and Barrier can be used for force fields, creating walls of ice, fire, thorns, etc, but not everything is quite as obvious. Here are some of my ideas to start out:
Super Strength: Putting Brawn as your super characteristic is obviously the biggest thing here, but I could see talents like Feral Strength being important as well, and maybe a talent that allows you to lift and throw anything up to half of your Brawn without requiring an athletics check to lift it. Bigger things would probably still require an Athletics check.
Super Durability: The Toughened and Enduring talents are obvious ones for this, but I was also thinking of creating a Tier 4/5 talent that gives your body the Cortosis (or whatever the Genesys counterpart is, if there is one) quality.
Super-Speed: This one is a whole grab-bag of stuff. Obviously making Agility one of your super-characteristics is a necessity. The Free-Running and Improved Free-Running talents from the Racer Specialization in FaD would be big, as would a talent that allows you to use Agility for Brawl/Melee checks, and a talent that gives your Brawl/Melee checks the Autofire quality, a talent that allows you to make a third maneuver, and copious levels of the Dodge talent. And while minor, Swift would probably be good too.
Hulking out: Basically the Mongrel species from the Weird War setting, but instead of increasing both your Brawn and Agility, it increases your Brawn twice. If you want to turn into a Giant-Man/Atom-Smasher type character, maybe it could allow you to increase your Silhouette as well.
Shrinking: Similar to Hulking out, but instead of decreasing Intellect and Willpower to get Brawn, you decrease Brawn to get Agility, and decrease your size to Silhouette 0. The talent that allows you to use Agility for Brawl checks would be good with this as well if you want to have the Ant-Man style tiny-yet-powerful punches.
Teleporting: The Conjure spell, where instead of conjuring something else you just conjure yourself, further away.
Green Lantern Constructs: Pretty much just the Conjure spell, (or Attack and Barrier, for other situations) using Willpower as the characteristic for the “magic”. Yellow rings could use Cunning or Willpower, while Violet use Presence, and Blue could potentially be Intellect. Red would probably also be Willpower, Orange would probably be Cunning, Indigo would probably be Intellect, and I have no clue what Black would be.
Those are just the ones I can think of right now. What are your ideas?