What's a toolkit without someone trying to futz with it, right? I'm going to be using this thread to showcase some new talents, as well as (hopefully) foster some discussion on them, as well. Afterall, the more eyeballs I get on them the better off they'll be, right?
Fleet of Foot
Tier:
1
Activation:
Passive
Ranked:
No
Once each turn, you may spend 1 Advantage to take the move manoeuvre.
Rote Spell
Tier:
2
Activation:
Active (Incidental)
Ranked:
Yes
Choose one magic action and two difficulty dice of upgrades. Whenever you use the specified action, you may add the chosen upgrade(s)—and only the chosen upgrades—at the cost of 1 strain instead of the normal difficulty increase.
Mean Right Hook
Tier:
2
Activation:
Passive
Ranked:
No
Your unarmed strike does +2 damage. In addition, your unarmed critical rating becomes 3.
The idea behind fleet of foot is to showcase those who can move swiftly while doing other things—hence the advantage cost—while still being different enough then the swift talent.
Rote spell is, as the name implies, a spell that the caster has used so often it is easier to cast, but not without cost.
Mean right hook probably needs no introduction. I just want a way to hit harder without resorting to weapons.
Edited by c__beck