On 12/22/2017 at 8:59 PM, saethone said:I'm trying to do everything within the confines of the existing spells. It's taking a bit of creativity but its working. Here's what I have so far:
1) Introducing a -D modifier - this cannot reduce a spell below an Easy check.
2) Illusions: Illusions have no effect on reality. Those who see an illusion will however act as if it is real so long as they believe it. The first time a character sees an Illusion and each time it witnesses something that would shake his faith in the illusion (such as being stabbed by an illusory sword or watching someone walk through an illusory wall) the character may make a Perception or Vigilance check (the difficulty is set by the number of uncancelled Successes on the check up to 5. Advantage can be spent to upgrade the difficulty.) If the character passes the check, he is aware of the illusion, and sees it as shimmering and translucent image. Any sounds it makes are distant and echoy.
AUGMENT ADDITIONAL EFFECTS EFFECTS DIFFICULTY MOD Invisibility: Targets affected by the spell turn invisible and are granted 3 levels of Concealment +DD Flight: Targets affected by the spell gain the ability to fly and hover (GCR 100). +DD Shapechange: You can change the target's physical form into that of another type creature that you have seen of the same silhouette as them. If the creature has the same basic body structure as them, they can choose to reshape their equipment to match their new form. Otherwise, the equipment melds into their new form and is unusable. Your target can move any appendages the creature has but gain none of the other benefits. For example, they could move a dragon's wings but not fly, They could see with eyes but not its darkvision. This may be added multiple times, each time after the first increases or decreases the silhouette by 1. You cannot replicate an individual's features in this way - they are their own individual in each form. +D Water Breathing : targets affected by this spell can breathe underwater. +D Skinwalker : When using shapechange, you can replicate an individual's features. Boost or Setback should be applied based on the caster's knowledge of the subject they are imitating. +DD Illusion: The effects of Shapechange and Skinwalker are an Illusion. -D
New feedback after some consideration. I would rename Invisibility as Camouflage, granting the same effects, if only to allow for more flexibility in describing what the spell does. I do still want to find a way to make Invisibility available to Arcana casters, however... I was intending to add a new talent that grants a character access to one of the Magic skills, but specifies that they may only cast one spell using that skill per encounter. This seems like it would be perfect for those characters who care about such things...
I think the Illusion effect for Skinwalker is inappropriate as a -D. Functionally, both the illusion and the standard effect do the same exact thing--make the character look like someone else. I suppose the illusion can be breached through certain sorts of interaction, but I'm not sure it's enough of a difference to essentially make the ability free.
I am sold on adding this tech to Conjure to change your summons to illusions!