Several thoughts coalesced into this thing, "what other ships can take Fighter Coordination Teams?" "Can we make Decimators faster? AFFM really doesn't work for them." "Gladiators and Decimators, that seems like it should work." "Demolisher on a Glad II with Kallus was real good at wrecking fighters." "I like Jerjerod." No apologies.
I don't think this works
Faction: Galactic Empire
Points: 398/400
Commander: Moff Jerjerrod
Assault Objective: Opening Salvo
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
Gladiator I-Class Star Destroyer (56 points)
- Ordnance Experts ( 4 points)
- Fighter Coordination Team ( 3 points)
- Assault Proton Torpedoes ( 5 points)
= 68 total ship cost
[ flagship ] Gladiator I-Class Star Destroyer (56 points)
- Moff Jerjerrod ( 23 points)
- Insidious ( 3 points)
- Admiral Montferrat ( 5 points)
- Ordnance Experts ( 4 points)
- Fighter Coordination Team ( 3 points)
- Assault Proton Torpedoes ( 5 points)
= 99 total ship cost
Gladiator II-Class Star Destroyer (62 points)
- Demolisher ( 10 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 84 total ship cost
Gozanti-class Cruisers (23 points)
- Hondo Ohnaka ( 2 points)
= 25 total ship cost
1 Valen Rudor ( 13 points)
1 Bossk ( 23 points)
1 Zertik Strom ( 15 points)
2 VT-49 Decimators ( 44 points)
1 Morna Kee ( 27 points)
I really don't think this works but the crazy part of my brain keeps telling me it might. Basic idea is to give you a choice between Demolisher or the Insidious Decimator ball, get one of those behind and start doing bad things. Things I think might make it better are downgrading the Glad 2 to a 1 and adding engine techs(dropping Kallus) or doing the same but swapping Valen for Dengar and maybe demoting Morna to a generic.