Okay, new update, here's what's changed:
- The Character Creation chapter is done, including adding in some fluff text and sections on spending XP and starting thrones. Nothing fancy here, just filling in stuff that needs to be there. It's also prettied up a fair bit, now that I've got the text mostly finalised (there's always room for tweaks and additions).
- Corruption rules received some slight tweaks. I decided it was a bit TOO easy for malignancies to **** you up; now the table goes up to 120, so it's impossible to get a mutation or a really nasty result on a flat roll. But now each malignancy or mutation you already have adds 5 to the roll, in addition to the 10 added for each point you go over your threshold. So being heavily tainted already, or being exposed to large Corruption hits are both big risk factors for mutation.
- As stated above, buncha new talents, some from Star Wars, some original. I tried to be selective with what I brought over from SW, only taking a small selection of stuff that really suits the themes of Dark Heresy. The talent section is kinda ugly formatting wise at the moment; I'll tidy it up soon.
- We now have Fear rules! Heavily based on those provided in Genesys' Horror tone, with some modifications (and a proper table for spending symbols, rather than loose guidelines). The trauma half of these is coming soon, and will also be based on Genesys' horror rules.
Here's a link , check it out and let me know what you think. Are the talents enough? Anything you think is missing? Ideas for the Fear table are very welcome too.