When browsing through meta-wing I stumbled across this archetype:
Captain Nym (Scum) (30)
Crack Shot (1)
Twin Laser Turret (6)
Extra Munitions (2)
Homing Missiles (5)
Cad Bane (2)
Bomblet Generator (3)
Guidance Chips (0)
Sol Sixxa (28)
Crack Shot (1)
Twin Laser Turret (6)
Extra Munitions (2)
Homing Missiles (5)
Cluster Mines (4)
Cluster Mines (4)
Minefield Mapper (0)
R4-E1 (1)
Guidance Chips (0)
Havoc (0)
Total: 100
View in Yet Another Squad Builder
It has some successful show up at minor tournaments so far but nothing to outrageous.
On paper the list looks like a ton of fun to play imo especially since it's full of synergistic effects:
- Minefield Mapper and 2 Clusters means the option to drop 6 bomb tokens before the game even begins and thanks to EM you still have some left for the remaining game
- Cad Bane seems to have found his place; with that many bombs he seems like a great fit into the list
I like how the list is a bit different compared to the usual Nim+VI dodgy list and trades this for a more brutal loadout with Crack Shot.
I'm definately gonna try out the list this week and see how it goes.
The only change I'd make would be to change the Guidance Chips into Long Range Scanners. Having a pair of Homing Missiles guaranteed on your first brawl sounds great imo. Also since Homing leave the TL up you will have TL and Focus available anyway, so GC are less needed imo.
Anyone played the list out so far or maybe played against it? Would really like to hear if it's as cool on the table as it looks on paper.