Whoaahh, this thing really moves!

By RufusDaMan, in X-Wing

So, even though the SF is a good ship, I am not quite satisfied with it. The problem is not in its performance, but rather, its representation.

This is how I would have done the SF. And just so people don't accuse me of anything nasty, I even included a PS 9 Poe as one of the pilots. Yaay.

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The dial. As shown in the TFA, the ship can move, so I made it according to this. Similar to an FO, but worse than a Silencer. Seems to fit well.

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The stats. I changed it to 3 agility, because it seemed to have that. I added the typical boost, barrel roll combination, but the ship has no evade still. Costs are increased a bit. Think they might need a bit higher cost still, but I wasn't sure how hard to go on them, because they really can't do much in close quarters.

Special Ops Training remains the same, except with the added clause: Imperial only.

Rebels get their own title:

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Makes the ship cheaper, and adds an almost free crew slot. Finn can sit in (he would come with the pack) and do a lot of harm with FCS.

The first time Poe flew the ship, he was taken out by ordnance fired by an Epic ship. He's easily a generic pilot in that thing.

1 minute ago, PhantomFO said:

The first time Poe flew the ship, he was taken out by ordnance fired by an Epic ship. He's easily a generic pilot in that thing.

The way the current missile power creep goes, by the time we get to Mag Pulse missiles, they'll take anything out with 1 shot :D :D :D

49 minutes ago, PhantomFO said:

The first time Poe flew the ship, he was taken out by ordnance fired by an Epic ship. He's easily a generic pilot in that thing.

That SD would have been represented by a 6’ x 3’ mat, not an epic ship. So yeah getting a TL on Poe would be trivial.

That's the most ridiculous dial I've ever seen.

When I realized that there was a rebel version, half of my brain was "Yaaay!" and the other half was:

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13 hours ago, PhantomFO said:

The first time Poe flew the ship, he was taken out by ordnance fired by an Epic ship. He's easily a generic pilot in that thing.

Even worse, he was a Rebel Captive, so THAT should be his special ability! :lol:

Edited by Darth Meanie
1 hour ago, migs6000 said:

That's the most ridiculous dial I've ever seen.

Quick, someone hide the Silencer dial from this guy.

J/k, I'm gonna run Kylo at your next event.

Thaaaanks, 'preciate you!

I think you're underestimating how good green 3-speeds are. They're definitively better on large-base ships (the shadowcaster showed us that), and on an arc-dodgy, high PS small base PTL ship they're even better. Poe would dominate easily with PTL, Katarn, LWF, FCS and so on for about 40 points.

Overall, it's pretty much a case of turning a jouster into an arc-dodger, while keeping its jousting ability. The thing isn't a Defender, even lore-wise.

8 hours ago, Skargoth said:

Quick, someone hide the Silencer dial from this guy.

J/k, I'm gonna run Kylo at your next event.

Thaaaanks, 'preciate you!

You are banned!!! Good day sir!

10 hours ago, PhantomFO said:

The first time Poe flew the ship, he was taken out by ordnance fired by an Epic ship. He's easily a generic pilot in that thing.

That was actually Finn's fault for not shooting it down.

8 hours ago, Astech said:

I think you're underestimating how good green 3-speeds are. They're definitively better on large-base ships (the shadowcaster showed us that), and on an arc-dodgy, high PS small base PTL ship they're even better. Poe would dominate easily with PTL, Katarn, LWF, FCS and so on for about 40 points.

Overall, it's pretty much a case of turning a jouster into an arc-dodger, while keeping its jousting ability. The thing isn't a Defender, even lore-wise.

After finishing it I realized that I did not address the increased durability. Maybe I'll notch down a few shields maybe.

12 hours ago, RufusDaMan said:

Rebels get their own title:

*Resistance ;)

Just now, Sasajak said:

*Resistance ;)

They are all the same to me!

12 hours ago, PhantomFO said:

The first time Poe flew the ship, he was taken out by ordnance fired by an Epic ship. He's easily a generic pilot in that thing.

Give him some credit, he flew a ship you need a life support to stay alive in with just a leather jacket on. He even landed it after its hull got ruptured.

(And yes, in the TFA visual guide they went out of their way to state that there's no atmosphere in there. No, I don't know why they left an oversight that silly.)

Edited by DampfGecko
12 hours ago, RufusDaMan said:

The dial. As shown in the TFA, the ship can move, so I made it according to this. Similar to an FO, but worse than a Silencer. Seems to fit well.

Has it? I remember SEEING the T-70 being just as agile on screen.
What we have is a character telling us that "this thing can move".

Meanwhile if the SF would have this dial, what would the Interceptor have? Everything green? ;-)

You lost me when you said the sf is a good ship.

6 minutes ago, DampfGecko said:

Give him some credit, he flew a ship you need a life support to stay alive in with just a leather jacket on. He even landed it after its hull got ruptured.

(And yes, in the TFA visual guide they went out of their way to state that there's no atmosphere in there. No, I don't know why they left an oversight that silly.)

I am relatively positive that the thing is still vacuum sealed and just does not have a life support system. And in this case crash landing on jakku is fine, the oxygen they took from the ISD should be last long enough ... I guess.
Still, they really stated that this thing is not vacuum sealed and that there is literally no atmosphere?

2 minutes ago, SEApocalypse said:

Has it? I remember SEEING the T-70 being just as agile on screen.
What we have is a character telling us that "this thing can move".

Meanwhile if the SF would have this dial, what would the Interceptor have? Everything green? ;-)

Well, you can say what you want but from all we know, the SF is nothing like it's in the game currently. The TIE line was always built on mobility, and this looks like it was built like that too.

Its supposed to move better than a t70 at least, given Poe's reaction. I just added extra speed to a FO dial basically.

You also forget that the SF might actually have more advanced maneuverability than the 30+ years old interceptor.

7 minutes ago, RufusDaMan said:

Well, you can say what you want but from all we know, the SF is nothing like it's in the game currently. The TIE line was always built on mobility, and this looks like it was built like that too.

Its supposed to move better than a t70 at least, given Poe's reaction. I just added extra speed to a FO dial basically.

You also forget that the SF might actually have more advanced maneuverability than the 30+ years old interceptor.

I am talking about the current interceptor, they still have those, while the TIE-SF is a heavy fighter with a freaking rear-facing turret. In this context Poe's reaction is in line when the thing is moving better than an old Y-Wing, which it does. :P
And don't get me wrong, I dislike the dial as well and was looking forward to something which flies similar to a TIE/FO as well, but on screen it certainly did nothing special. And the speed 5 is especially odd as the thing did not break any high-speed records on screen at all. Quite the opposite actually. Making the heavier ship faster, more agile sounds .... implausible. Now they did exactly this with the first order interceptor ... but that is a different problem. :P

edit: What you did is made a heavy fighter into a interceptor, which we actually get with the silencer anyway. Boost, Barrel roll, that dial, I get it, I prefer interceptors as well. The TIE/SF ain't one.

Edited by SEApocalypse

It's all about game balancing, and personally I prefer the Devs taking some liberties on 'canon representation' if it means the ship is balanced.

I believe the reason it is not as quick as 'represented' in the movie is due to its rear arc. The shadowcaster is case and point on how annoying it is to have a fast ship play mouse with you whilst also being able to shoot you the whole time your chasing it.

Can you imagine Norra or Miranda with green 3's? It would be a nightmare. It's ok on the Silencer (it's still going to be nuts) as it is a single arc ship.

FFG also seem to count a gunner as the rear arc itself rather than a crew slot. That is why the SF doesn't have a crew slot and the ARC-170 does. ARCs have 1 pilot, 1 tailgunner, 1 tech crew, hence the rear arc and 1 crew slot.

1 minute ago, SEApocalypse said:

I am talking about the current interceptor, they still have those, while the TIE-SF is a heavy fighter with a freaking rear-facing turret. In this context Poe's reaction is in line when the thing is moving better than an old Y-Wing, which it does. :P
And don't get me wrong, I dislike the dial as well and was looking forward to something which flies similar to a TIE/FO as well, but on screen it certainly did nothing special. And the speed 5 is especially odd as the thing did not break any high-speed records on screen at all. Quite the opposite actually. Making the heavier ship faster, more agile sounds .... implausible. Now they did exactly this with the first order interceptor ... but that is a different problem. :P

Inertia! The heavier you are the faster you move? Or something vaguely similar to that.

7 minutes ago, SEApocalypse said:

I am relatively positive that the thing is still vacuum sealed and just does not have a life support system. And in this case crash landing on jakku is fine, the oxygen they took from the ISD should be last long enough ... I guess.
Still, they really stated that this thing is not vacuum sealed and that there is literally no atmosphere?

Sure, I'm not debating that- actually, I didn't mind when I saw it and was quite positively surprised to see it at first, as that actually spelled out "First Order Upgrades" more than anything else to me.

As for the Visual Guide- to be precise, they say the pilot uniforms must be hermetically sealed at all times, as the ship can not create an artificial atmosphere. So your explanation is still functional :D its just a missed opportunity to me, could have made it like Poe saw it and went for it because he knew it was a two-seater with life support.

11 minutes ago, SEApocalypse said:

What you did is made a heavy fighter into a interceptor, which we actually get with the silencer anyway. Boost, Barrel roll, that dial, I get it, I prefer interceptors as well. The TIE/SF ain't one.

Same mistake DICE made in Battlefront 2 :D

Edited by DampfGecko
1 minute ago, BVRCH said:

It's all about game balancing, and personally I prefer the Devs taking some liberties on 'canon representation' if it means the ship is balanced.

I believe the reason it is not as quick as 'represented' in the movie is due to its rear arc. The shadowcaster is case and point on how annoying it is to have a fast ship play mouse with you whilst also being able to shoot you the whole time your chasing it.

Can you imagine Norra or Miranda with green 3's? It would be a nightmare. It's ok on the Silencer (it's still going to be nuts) as it is a single arc ship.

FFG also seem to count a gunner as the rear arc itself rather than a crew slot. That is why the SF doesn't have a crew slot and the ARC-170 does. ARCs have 1 pilot, 1 tailgunner, 1 tech crew, hence the rear arc and 1 crew slot.

Rebels got a crew so they can sit Finn next to Poe. Its a flavor thing. They also don't have a 3 dice attack, so balance wise it seems fine.