2 X, 1Y and a Z!

By Herr Style, in X-Wing Squad Lists

Hi all, with the new astromechs being released, I was wondering if the following list would be any good, as I would like to get all my old Rebels out! 2 X wings on PS 10!

Not sure if the Y wing should swap out its astro or not for FAA as well. This has TLT as a regular opponent is Scum Kavil with TLT so they can just plink each other to death.

X-Wing: · Wedge Antilles (29)
Adaptability (Increase) (0)
Flight Assist Astromech (1)


X-Wing: · Luke Skywalker (28)
Veteran Instincts (1)
Flight Assist Astromech (1)


Y-Wing: Gold Squadron Pilot (18)
Twin Laser Turret (6)
R2 Astromech (1)


Z-95 Headhunter: Bandit Squadron Pilot (12)
Ion Pulse Missiles (3)
Guidance Chips (0)
-- TOTAL ------- 100p. --

Integrated Astromech on Wedge and Luke. It’s free survivability. Take it.

Your Y-wing would probably make a better kite with Flight Assist instead of R2

Try changing the Bandit’s Ion Pulse Missile to Tracers and use it to boost the offense of your aces. Then you have a couple points for a bid or something else.

Even with those changes, I’m not a fan of your list. PS racing with a couple T-65’s doesn’t strike me as interesting or effective.

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Your Y-wing would probably make a better kite with Flight Assist instead of R2

Flight Assist specifies that you cannot attack out of arc, so it unfortunately (or fortunately, depending on your perspective :P) won't help with kiting.

Seconding the need for Integrated.

Completely forgot about integrated. That x2 one for each x wing. I'm normally an Imperial player, with a single scum list with Ketsu, 4-LOM and a pirate in a Z95, but thought id try a cheeky rebel list.

Other than IA on the Xs, here's my comments:

I might rather see Wes than Luke, to really soften up the target for Wedge.

Do you really feel the need for PS10? Because if you are okay with PS9, Wedge could get expertise for fully modded attacks after Adaptabilitied Wes softens his target.

Honestly, the Y can do all sorts of things. If you don't want the title, I might use Chopper. Load on the title, GC, Bomb Loadout, and EM to get a bunch of free regen. Maybe increase to Horton for offense. If you want the title, TLT/Stressbot is excellent, but so could FAA.

I really like the T-65, I'm just not sure this build will work. Luke and Wedge are both very fragile, and don't hit all that hard to compensate. The Y-wing is fine, and I agree with Flight Assist on it. The z-95 is just sort of...there. It will not do a whole lot for you, at its low PS, it will get blown up before it can shoot the missiles. How about this instead?

Wedge Antilles (29)

Expertise (4)

R2-D2 (4)

Vectored Thrusters (2)

Ship Total: 39

Wes Janson (29)

VI (1)

R3-A2 (2)

Vectored Thrusters (2)

Ship Total: 34

Airen Cracken (19)

VI (1)

Assault Missiles (5)

Guidance Chips (0)

Ship Total: 25

Squad Total: 98