Related to Torpedoes, the BTL-A4 Y-wing title has been updated to give Y-wings a big torpedo-friendly buff: it now lets you take Long Range Scanners without needing the missile slot! This lets Y-wings actually have a way to deliver their torpedoes. If they are equipping a range 2-3 torpedo such as Plasma torpedoes, it might make sense to also equip an Autoblaster turret for 3 points, so they can still do some reasonable damage at range 1. Alternatively, you can save some points by taking just the title and not even taking a turret; this simply gives the Y-wing access to Long Range Scanners without spending any additional points on a turret. Long Range Scanners remains 0 points for all pilots. Since Y-wings have two torpedo slots, they can take Extra Munitions to get a second torpedo at half price, or slightly less when the torpedo cost is an odd number and Extra Munition's cost is rounded down. This means that for only 7 points, a Y-wing can equip Plasma Torpedoes with Extra Munitions, and Long Range Scanners.
BTL-A4 Y-wing
- Title. Y-wing only.
- Cost remains 0 / 0 / 0
- You cannot attack ships outside your firing arc. After you perform a primary weapon attack, you may immediately perform an attack with a Turret secondary weapon. You may equip "Long Range Scanners" ignoring the restriction of requiring a <missile> slot.
Sample Y-wing Torpedo Loadouts
- Gold Squadron Pilot (PS2) + BTL-A4 + Plasma Torpedoes + Extra Munitions + Long Range Scanners (39 points)
- Gold Squadron Pilot (PS2) + R5 Astromech + BTL-A4 + Plasma Torpedoes + Extra Munitions + Long Range Scanners (40 points)
- Gold Squadron Pilot (PS2) + Autoblaster Turret + BTL-A4 + Plasma Torpedoes + Extra Munitions + Long Range Scanners (42 points)