44 minutes ago, Drasnighta said:Unique
Star Wars Armada includes many famous characters and ships from the Star Wars universe. Each of these famous figures is represented by a card with a unique name, which is identified by a bullet (•) to the left of the name. A player cannot field two or more cards that share the same unique name.
I personally interpret "field" as what you bring to the field of battle to begin with. What "comes later" is not what you field, but its what you reinforce with. That is the definition I gained in the Royal Australian Air Force, and it still sticks with me today.
So in short, what I "field" is my Fleet List. And my Fleet list shall specify only one copy of a unique card to be legal.
Honestly, the Unique side is the trickiest rule to parse. Because "field" is such a simple word with such mixed emphasis and lack of definition.
Is there direct rules precedence for any of this? No. No there is not. This is the first time in Armada we're having the ability to take something from "out of the game" and place it into play, so we have no field of local reference. So I scout my frame of reference wider until I find something that works, essentially scouting in ever-widening circles to find it
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I thought on the same way but found the chance of having two "actives" unique fleet commands.
Chimaera brings AFFM, Cymoon brings StM. Chimaera changes to StM and done. It is a corner case but it is also a legal way to bypass the unique rule for some kind of builds.