Regional Results thread.

By Timathius, in X-Wing

1 hour ago, AlexW said:

To put is simply, there are a lot of variables that go into someone making the top cut (skill, list, luck, matchups), but something went right for those lists and players. The more that you see a list having success the more you can at least say the list itself is strong. As you get further down, the variance in those categories gets wider to the point where only one of them is consistent (the list), so it gets very difficult, imo, to tell how much the list has to do with its own placement.

Thanks. I agree with you about the variables. I'm thinking though that a large amount of entries will help to alleviate that problem. There are around 10'000 games to look at from just this regional season. That should somewhat remove matchup luck and general luck as factors, at least for popular squads (I'll get to that point in the reply to @baranidlo ). Player skill remains, but that is again a point where lists below the cuts are really helpful. A list that has several very low placings, or low winrates, could be hard to use.

1 hour ago, baranidlo said:

Thanks for putting the statistics and graphs together, they are enjoyable and very insightful into how the global metagame look like.

However it's a mistake to try and look at these numbers as something more than what they are: indicators what a) is popular, b) works well , c) is easy to pick up .

Those are two very important points to be made.

1) On the global metagame: I can throw all kinds of regions together and see what comes up everywhere. It depends again on the amount of filled out lists how specific I can be. It is absolutely trivial, in fact a single line of code, to limit the whole analysis to a region or timeframe or both. But it loses power if only 30/92 players enter their data. That region will simply have to be ignored for such more detailed analysis.

2) On what the data really shows: yes! And again: that can be answered at least a bit by having full tournaments. It is why such a graph has some importance:

cEi6WUy.png

It does show whether a pilot is better than expected - and the expectation is coming from the overall advancement.
It also shows whether a pilot is very popular - Quickdraw is 4x as popular as Vessery, but makes the cut less often, relatively speaking.

Such conclusions can only be drawn if we have enough non-cut data, which is why I'm making such a fuzz and keep repeating myself.

1 hour ago, baranidlo said:

Lists which pass all these 3 checks are the ones which are topping the metawing charts, and thus what you can generally expect to be present at the tournaments.

And that is precisely why I don't trust metawing as much anymore. Too many people misinterpret what is displayed, and it can get very frustrating. Don't get me wrong, I admire the work and result, and it can be used to do awesome things. But it is too easy to use, and too easy to misunderstand.

1 hour ago, baranidlo said:

That is not only wrong, but also contraproductive and reinforcing the echo chamber doom and gloom topics, which have taken over these forums.

And that is another reason why we need the non-cut data. One motivation is to actually see how good certain things really are, or whether they are just popular. Harpoons are such a thing. GhostFenn is such a thing. It is the data below the cut that allows us to figure out that rebel lists are currently a bit stronger, as their relative amount increases from 49% to 54% from swiss to cut. But we also see that the shift is not that huge.

Edit: here is a simple win density plot for the Inquisitor, Lothal, Jake and Kylo in the TIE silencer

1kAYc3T.png

To me it shows that Jake is skill dependent but in the end just sucks - not one of the (only!) 9 players got more than 3 wins.
But that Kylo! That ship requires some skill! Peaks at both 2 and 5 wins are a very clear indicator for it.

I threw in Lothal Rebel and Inq for the fun of it.

Edited by GreenDragoon
Lothal, not Miranda

One thing to consider is what assumptions are safe to make and try and figure out whether we can test for them. The biggest one is one metawing uses: that we can treat the aggregate results from different regions/countries in the list juggler as one large meta. I think the coverage from podcasts, various online communities and the reinforcement that metawing itself spreads lists enough that we broadly can, but I don't know for sure. It's something I want to look at though, particularly Europe vs. North America. Possibly also Poland vs. everywhere else because I don't know what's going on there :D There's clear cases where metas aren't comparable - when the legal products differ, i.e. between different waves or when FAQs aren't yet in effect.

The reason I mention this is because I think it determines how meaningful swiss data can be. If we can treat the juggler data as one large representative meta then we can use the bulk swiss results we do have, even if only a handful at a particular event as representative of the actual meta but sampled with a bias towards the top performing lists. We can can try to correct for that bias (with a bunch of assumptions). I've messed around with this a little bit but the attempts to correct for the number of missing lists haven't revealed anything particularly different from the cut results about the current meta yet. This is what the filled list bias looks like versus the swiss percentile for different sized events though:

yR0fvFp.png

3 hours ago, GreenDragoon said:

Edit: here is a simple win density plot for the Inquisitor, Lothal, Jake and Kylo in the TIE silencer

1kAYc3T.png

Can you explain what's going on here? Are the underlying data histograms for number of swiss rounds won? Are you only including 6 round tournaments?

1 hour ago, apoapsis said:

Can you explain what's going on here? Are the underlying data histograms for number of swiss rounds won? Are you only including 6 round tournaments?

Exactly, and no for the graph I showed.

The density "Computes and draws kernel density estimate, which is a smoothed version of the histogram." , but a histgram is more appropriate due to the 6 discrete points. The density automatically gives back the percentage though which is neat. Plus it looks nice.
I only noticed because you asked that I was going from complete tournaments and didn't switch back to only 6 wins for that graph.

Here it is with only 6-round-tournaments

5Ay4VDp.png

And as histogram

CrHCN8T.png

That's a healthy reminder that I should start splitting up everything into better sized chunks.

Jake says you should keep the x-axis the same in all graphs. As it is, he looks better than he should.

On 17.3.2018 at 1:37 AM, drjkel said:

Jake says you should keep the x-axis the same in all graphs. As it is, he looks better than he should.

And I say it took way too long to adjust that for a pilot like Jake. Especially considering that I just quickly threw that in to demonstrate that even necessary pilot skill can be somewhat shown.
But you are of course right, and it is potentially misleading. Same for y-axes, even though we don't actually care about the absolute numbers. That is in part why I prefer the density plot (with the curve) as it automatically gets the percentage instead of the counts. The question is how many Kylos of all the Kylos had X wins.

q304HEK.png

It is indeed much more striking when the Y axis is similarly scaled, but I think the story would have been clear nonetheless.

This has the bonus of making it easier to have a "standard" graph format for "pilots in 6 rounds of swiss" going forward for all your stuff. IME, it's always better to get that right early on rather than having to fight the urge to go back and fix a ton of "bad" plder graphs :)

Las Vegas. Iain Hamp.

4x Contracted Scout

4x Trick Shot

4x Courier Droid

3x Guidance Chips

the rest of the meta is meaningless

Scottish regionals were won by RAClo + Quickdraw (vs Nym /Miranda)

(100/100)

=====================
VT-49 Decimator: Rear Admiral Chiraneau (46 + 16)
+ Veteran Instincts (1)
+ Kylo Ren (3)
+ Emperor Palpatine (8)
+ Engine Upgrade (4)


TIE/SF Fighter: Quickdraw (29 + 9)
+ Veteran Instincts (1)
+ Fire Control System (2)
+ Harpoon Missiles (4)
+ Advanced Optics (2) *
+ Special Ops Training (0)
+ Guidance Chips (0)

I believe this was the tech slot upgrade.

The game ended with RAC on 1 Hull. It was kind of amazing.

Edited by Goseki1

@GreenDragoon it's to be expected that a pilot who is played more often will make the cut a smaller % of the time. The cut is a bottleneck and only so many are allowed through it.

11 minutes ago, Stay On The Leader said:

@GreenDragoon it's to be expected that a pilot who is played more often will make the cut a smaller % of the time. The cut is a bottleneck and only so many are allowed through it.

Thanks, good point. So some sort of saturation curve. Which makes Nu and Poe less worse in absolute terms, and those above the line even better.

It also means that throwing together several tournaments of different sizes and cut sizes is problematic to some degree. A top16 tournament and a just slightly smaller top8 tournament might have the same amount of Fenn but a different amount of spots in the cut.

Also, I did mention somewhere in the Krayt subforum that a linear fit is not actually appropriate. But I‘m not really going to put much time into thinking of a model to be honest.

1 hour ago, GreenDragoon said:

Thanks, good point. So some sort of saturation curve. Which makes Nu and Poe less worse in absolute terms, and those above the line even better.

It also means that throwing together several tournaments of different sizes and cut sizes is problematic to some degree. A top16 tournament and a just slightly smaller top8 tournament might have the same amount of Fenn but a different amount of spots in the cut.

Also, I did mention somewhere in the Krayt subforum that a linear fit is not actually appropriate. But I‘m not really going to put much time into thinking of a model to be honest.

I deal with things through the lens of metawing, and you're absolutely right in calling out that it's too easy to take metawing at face value and make poor judgments. But if you do know how to read it and allow for its foibles it's a very useful aggregator.

Anyway. All that preamble leads me to this: when I look at a squad's percentile performance in metawing I'm aware that as it becomes more and more popular it's a factor that's pulling the percentile performance down, simply because they can't ALL win the tournament they're playing in. To take an extreme view: if one Ghost/Fenn made a cut into Top-8 and win the tournament the % performance for Ghost/Fenn is 100%. But if 8 Ghost/Fenn locked up the whole of the Top-8 it's % performance after the cut will be 50%, just because it was unavoidable that half of them would lose each game.

If you look over the lifespan of an archetype I think you'll see this evolution as it becomes more widespread. One of the stats I'm more interested in, as a squad matures, is the ratio of squad appearances in the cut per tournament.

6 hours ago, skotothalamos said:

Las Vegas. Iain Hamp.

4x Contracted Scout

4x Trick Shot

4x Courier Droid

3x Guidance Chips

the rest of the meta is meaningless

Was there any stream for this event? Any idea what else made cut?

Most importantly, what a clutch meta call to leave chips off the last scout!

4 hours ago, emperorscanaries said:

Was there any stream for this event? Any idea what else made cut?

Most importantly, what a clutch meta call to leave chips off the last scout!

Though i think the last game wasnt on stream.

On 3/19/2018 at 12:47 PM, Richardizme said:

Though i think the last game wasnt on stream.

They don't have any games past top 8 posted. Does anyone know if they plan to? I'd like to watch that 4 Jumps in action.

Forgot to post earlier but here are the results of the Melbourne, FL Regional.

http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=4170

Winner went undefeated flying Nymiranda. Runner up flew Palp/Kylo/Omega Leader.

All lists have been entered, and the full tournament stream will eventually be loaded to YouTube.

twitch.tv/getyourfunon

Rd 1:

On 3/21/2018 at 10:07 AM, Clutterbuck said:

They don't have any games past top 8 posted. Does anyone know if they plan to? I'd like to watch that 4 Jumps in action.

I just get to Top 16 of Warsaw Regional.

There are 96 participants. From more interesting things: my gaming buddy also get into Top 16 using Oicunn crewed by BoShek, Intelligence Agent and Courier Droid with Kylo as wingman.

Warsaw (Poland) Regional finished today. 93 players.

TOP8 swiss meta breakdown:

1. Nymranda

2. Nymranda

3. SolNym

4. Nymranda

5. Nym + Palob,Torkil

6. Nymranda

7. Quickdraw/Deathfire/Blackout

8. GhostFenn (Raptor adapt)

Surprisingly my Sol Nym took the win, beating 3x Nymranda in top8/top4/final :) Before I thought its hard matchup for me, after this tournament I am not so sure ;)

Juggler slowly populated with lists:

http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=4211

Massachusetts Regional just didn't have final table streamed, because the players didn't want it. it was a kanan/fenn cancer mirror match.

Inquisitor/Quickdraw/Yorr beat Ghost Fenn in the second Montreal regional.

I wasn't in attendance, so I'm not sure about the details or other lists. I'm guessing a juggler will happen at some point.

40 minutes ago, drjkel said:

Inquisitor / Quickdraw / Yorr beat Ghost Fenn in the second Montreal regional.

I wasn't in attendance, so I'm not sure about the details or other lists. I'm guessing a juggler will happen at some point.

Any stream of this?

26 minutes ago, hawk32 said:

Any stream of this?

I doubt it, Montreal doesn't have streamers. Frog Squadron (out of Québec City) may have been there. I would bet on "no" though. The pictured on Facebook show no traditional streaming stuff, so it's Frog or nothing.