Tomax and Crackshot

By Jimbawa, in X-Wing Rules Questions

I was asked this morning about something that happened last night at a store tourney and if it was a good call. I'm not sure how to respond so I thought I would put it here. Situation in point: Tomax at PS0 from a damaged cockpit is flying against Poe at PS0 with the same crit. Tomax dies from Poe's shot, but gets to return fire and shoots his last proton torp, only gets 2 hits and Poe ends up with 2 evades. And here is the murky part. Tomax uses crackshot to cancel 1 evade, uses his pilot ability to flip it up, then uses it again to cancel the other evade. That second crackshot ended up killing Poe and he won the game in the end.

I sort of feel like crack shot is only meant to be used once per attack, but I can't really give any reason why it couldn't be used twice in a round with Tomax, although it certainly wouldn't flip back up the second time. The best I can think of is crackshot triggers at the start of the compare results step, but if you haven't started canceling hits with evades, have you left the start of that step? I'd love to hear what the community thinks about it.

No. Once per opportunity prevents this, as you suggest.

However, you CAN use Cluster Missiles with Tomax and Crack one evade from each shot, at the cost of permanently removing Crack Shot.

What spaceinvader said. Which is maybe where the Tomax players error came from?

Yeah, I think that's the issue. It's been used twice in one attack before with clusters and that probably set a precedent in the mind of our TO.

I couldn't really come up with another example of a card that could potentially trigger itself or some effect that happens at a specific timing, triggering a new effect that would have happened at the original timing to relate the situation to, so I didn't have much more to go on than "you can only use it once and discard it at its normal timing, per the once per opportunity rule." My only guess on why they allowed it was because the card was flipped back up instead of removed from the game and was maybe treated as a separate entity from the original, or the confusion with its interaction with clusters.

10 hours ago, Jimbawa said:

Yeah, I think that's the issue. It's been used twice in one attack before with clusters and that probably set a precedent in the mind of our TO.

I couldn't really come up with another example of a card that could potentially trigger itself or some effect that happens at a specific timing, triggering a new effect that would have happened at the original timing to relate the situation to, so I didn't have much more to go on than "you can only use it once and discard it at its normal timing, per the once per opportunity rule." My only guess on why they allowed it was because the card was flipped back up instead of removed from the game and was maybe treated as a separate entity from the original, or the confusion with its interaction with clusters.

Firstly, Cluster Missiles are two attacks, and you'd still be only able to Crack Shot once in the first attack, then Tomax it, so you can use it in the second attack. But definitely not twice during the same attack. And why is that, you ask? Because page 8 of the Rulebook says you can't. It's the same card, not a "new" or separate entity.

Quote

CARD ABILITIES
Card abilities are resolved as instructed by the text on the card with the additional restrictions described below:

  • A card ability cannot be resolved more than once during the timing specified on the card. For example, a card with the timing of “when defending” cannot be resolved twice by the defender during a single attack.

" When defending " or " when attacking " is a specified timing.

Yes, parravon, that was the implication of what I said. Twice during the same attack was mechanically incorrect, but twice during the use of cluster missiles is what I meant.