12 hours ago, Shirys said:Agree with you on that. I think that's the way i would play it, more fun. Makes more sense.
For balance's sake though, since doing this would increase the available skill pool from a single character to the whole group's (which is a lot more than intended by the official rules), maybe reduce the number of skills when you create a character by one or two, or even reduce total stamina =/
Again, i don't have the game so i can't really test it but it is an idea i strongly support for sure.
Though i might understand the reason why the designers brought the mechanic this way in the rules when playing several characters, i don't find fun the fact that when someone's time to shine finally arrives (which might have been awaited for the last 30 mins or so listening to someone reading a book), he can't shine at all since he previously decided to go take a leak in the nearby bushes. This could be frustrating for the player and strip him from his desire to play the game again since every time his precious skills are required, he's "activated" and can't use it so he's basically useless. I mean, not totally useless since the active player still can choose on of the available options, but not the one where your new exiting skill could have made a big difference, which ends up feeling like disapointment. Who know, maybe in the next 30 mins i'll have the occasion to use one of my skills. Oh wait, i still can't use my precious skills because in the previous decision, i just threw a few coins in the palm of some beggar... i wanted to bring some good in this bleak world and i'm penalized for it. Seems broken to me.
Never saw any RPGs played like this, unless your toon is paralyzed, unconscious or whatevs.
My opinion solely.
Agree so much.
How can they have been so stupid to go with the rules as they are (as it appears to be) are they stupid?
so basically for most of the story you dont need to listen, but when its your activation, sit up, listen and make a decision? then switch off as you cant do anything anyway??
Oh yay 10 mins later its my turn, lets save the party with my thieving skills...oh no, I can only choose to try lift the heavy box with none existent strength skills?? Well that was worth it....