Motti’s Brawlers

By MandalorianMoose, in Star Wars: Armada Fleet Builds

I love gladiator packs, and used to fly 3 or 4 with Tarkin and squads for a suprise 3 squads a pop when needed, or triggering everyone’s engine techs freeing up dials for other commands.

With the quasar now out and capable of delivering a powerful alpha strike, I can let the wolf pack focus on doing its thing vs ships again.

There are definitely things that could be cut for a better bid, starting with pursuant and the Intel Officer on not Demo, but I haven’t really seen too crazy of bids lately. Suggestions or input welcome.

Points: 392/400

Commander: Admiral Motti

Assault Objective: Most Wanted
Defense Objective: Capture the VIP
Navigation Objective: Solar Corona

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Intel Officer ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 90 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Intel Officer ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 80 total ship cost

[ flagship ] Quasar Fire I-class Cruiser-Carrier (54 points)
- Admiral Motti ( 24 points)
- Pursuant ( 2 points)
- Minister Tua ( 2 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)
= 99 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

1 "Howlrunner" ( 16 points)
3 TIE Interceptor Squadrons ( 33 points)
1 Black Squadron ( 9 points)
1 "Mauler" Mithel ( 15 points)

Sloane/Jerrod seems to be a better deal to me.

Motti is at least following his six hull rule, but I agree he might not be the optimal choice. Sloane’s not worth it with this size of fighter investment. Jerry loves Glads, but I think Ozzel works better with black dice ships in general.

So originally I would have definitly gone with Ozzel, but as BrobaFett pointed out on one of my other fleets (demo/quasar/3 goz + squads) the extra two hull makes the quasar much tougher, Glads are always happy to have 6 hull, and even that one extra hull makes gozantis that much more annoying to kill