Resistance Bomber article dropped, or launched...

By SmartCookie, in X-Wing

Just now, Reiver said:

How do you figure banking an evade is better than banking a focus?
You can just as easily focus first, evade later, as you can the other way around.

Because you are unlikely to spend an evade token every round, while it is very easy to spend a focus every round. Saving a focus is thus less likely, and less valuable. It is very easy to acquire multiple focus tokens, it is very hard to acquire multiple evade tokens. This makes the drawback on Optics harsher.

There are other reasons as well, but the take away point is that you're more likely to spend your focus during the combat phase, so you won't be holding it over as many turns as an evade.

It is way more likely to spend a focus (offense and defense) than an evade. Hence packing the evade is better.

Thats why you wont see OL switching to optics although he has both tokens most rounds.

Basically, the idea is that because you can spend focus on more things, both Attack, Defense and probably abilities, you're less likely to be able to store it, especially since the only ship which could take, say, Recon Spec for more tokens instead is the Upsilon. This means the ability to store is worth less points over storing an evade, which if you did you job right you never use because you're not in an arc to be shot at at all.

21 minutes ago, MaxPower said:

It is way more likely to spend a focus (offense and defense) than an evade. Hence packing the evade is better.

Thats why you wont see OL switching to optics although he has both tokens most rounds.

While that's generally true, it's really not with Poe. For him, banking the focus is VASTLY MORE VALUABLE than any evade token would be.

Not sure how you would handle that, other than having the upgrade be 2 points for everyone but Poe, who has to spend 5 for it (or something like that).

2 hours ago, Celestial Lizards said:

That Silencer model is so massive! Should have been large base.

And I don't know why.

I once said that the silencer is a tie advance body with striker wings.... But the ffg fanboys told me that like John Snow, I did not know nothing

31 minutes ago, xanderf said:

While that's generally true, it's really not with Poe. For him, banking the focus is VASTLY MORE VALUABLE than any evade token would be.

Not sure how you would handle that, other than having the upgrade be 2 points for everyone but Poe, who has to spend 5 for it (or something like that).

Yup, Poe will like it, as will *Generic Name* Ace TIE/fo pilot who can spend tl and focus to change dice to crits, otherwise it's just an okay upgrade.

model size isn't really relevant for base size unless you just physically can't support the model on a small base

base size matters because it has important gameplay implications, namely that large bases go faster and are four times more likely to overlap ships/obstacles/the table edge of no return

the IGs have fat bases despite their small model because FFG was worried about such powerful, maneuverable ships being too easy to use

the U-wings have fat bases despite their small size because they were designed to be blockers

the K and SCURRG have small bases because large base bombers, as the res bomber will soon demonstrate, are ******* terrible (due to the four-times-as-likely-to-overlap-**** clause)

the Silencer is not good enough to be limited by a large base. Why anyone would want to handicap it like that is beyond me.

and before anyone makes some false parallels, arced large bases aren't turreted large bases. Turrets don't give a **** about facing and can freely abuse the speed boost given by their size without much thought or consequence (especially Dash). Arced ships obviously do care, and having to then care even more about obstacles and ships makes them a lot more clunky than they would be on small bases.

Edited by ficklegreendice
8 minutes ago, HolySorcerer said:

Yup, Poe will like it, as will *Generic Name* Ace TIE/fo pilot who can spend tl and focus to change dice to crits, otherwise it's just an okay upgrade.

I’m pretty sure his official name is “Critty McCritterface”

Advanced optics is good on anything that is fast or relies on alpha striking without lrs available. Come relay is good for 2 points and borderline bad for 3. This is because taking an evade with tech is almost restricted to the tie fo.

Yes intensity and Jan ors could mitigate this. But, on the T70s, tie sf's, and the resistance bomber, the lower agility means that you will be spending them as fast as you gain them.

The real question is Poe. I personally would rather spend 2 points to make Poe strictly better than 5 to make him more evasive every other round or so and sacrificing his focus some rounds.

TIE Silencer to me points back to the missed chance to introduce Medium size bases in this game.

3 hours ago, BadMotivator said:

And range 1 no less. Space guppy can wait till Poe's dead.

I guess that's one way to keep your bomber alive longer?

Edited by Transmogrifier

Strictly a bomber. No other ordnance can fit. Nearly all the cards say “B-17 only” so no wierd broken combo that is unseen.

I cant wait to try a pair of these out in epic. It will be ..... epic.

So it can have 4 of each bomb ie 8 bombs total. Wow.

56 minutes ago, J1mBob said:

TIE Silencer to me points back to the missed chance to introduce Medium size bases in this game.

THIS^^

Still my favorite "what-if" fantasy scenario if I could go back in time and change 1 thing about the game

4 hours ago, Koing907 said:

"With a single shot from Starkiller Base, the First Order destroyed the Republic capital of Hosnian Prime, along with four other planets in the Hosnian system. Countless lives were lost as the First Order declared war on the Republic and the freedoms it represented."

I had no idea this happened in the movie. I knew they shot a planet, but I didn't know why, or that it was a Republic planet, much less the capital.

Right before that scene, Hux is yelling very loudly about how they're going to destroy the Republic now.

Nothing in that article has convinced me I made the wrong choice by not ordering a copy of this expansion.

3 hours ago, xanderf said:

While that's generally true, it's really not with Poe. For him, banking the focus is VASTLY MORE VALUABLE than any evade token would be.

Not sure how you would handle that, other than having the upgrade be 2 points for everyone but Poe, who has to spend 5 for it (or something like that).

That's like saying Push the Limit should be 3pts for everyone except Vader, who has to spend 6 for it... There's no reason for him to be penalized because his ability synergizes with a single upgrade card. It's the same scenario we all complained about having Deadeye and now Genius nerfed due to a single pilot having a synergistic relationship with it. Optic Poe is nowhere near as broken as those 2 examples.

Defensively an evade is still better on Poe. This just gives him other options instead of locking him down to using Intensity. Its a smart move to get PS8 Poe back in the game. This will also allow for him to utilise a target lock every once in a while and have him be more offensive, which is a welcome addition in my books.

They left out Cobalt Leader even though it has already been spoiled.

Also the left the link to the unnerfed biggs.

Why didn't we get a 360 view in the article? I can't recall a ship that hasn't had one.

Quote

"With a single shot from Starkiller Base, the First Order destroyed the Republic capital of Hosnian Prime, along with four other planets in the Hosnian system. Countless lives were lost as the First Order declared war on the Republic and the freedoms it represented."

Dang! Spoiler alert much. Somme guy in the Sahara still hasn't watched the movie, probably.

It's also kind of pathetic that Coruscant - the center of galactic government for the entire history of the Star Wars universe has been replaced by a generic city-planet, for no apparent reason other than Disney firmly marking the Star Wars license as theirs.

It seems like Poe's buil will be shifting from BB-8/Intensity/Primed Thrusters to VI/Advanced Optics/R2-D2, since he's simply guaranteed that focus token forever, and can thus tank 2 damage a turn, acting at PS11.

I'm not excited about the Resistance bomber - I'm excited to be bringing Punishers out of a dark cave and into some kind of play.

1 hour ago, spacelion said:

So it can have 4 of each bomb ie 8 bombs total. Wow.

No. The Resistance Bomber has 2 Bomb slots.

swx67-ordnance-silos.png

See the bomb icon in the lower left? This takes up a Bomb slot, like Extra Munitions takes a Torpedo slot. So, you can have 4 of one Bomb type.

I dunno.....this thing will have to be cool in the movie to make me want to fly it. Still, I like the "Resistance" boost instead of just Rebel. I really just want the bomb upgrades for the Tie Punisher.

13 hours ago, Astech said:

It's also kind of pathetic that Coruscant - the center of galactic government for the entire history of the Star Wars universe has been replaced by a generic city-planet, for no apparent reason other than Disney firmly marking the Star Wars license as theirs.

Well, we still don't know exactly what the geo-political make-up of the Galaxy is currently. We don't know exactly whats going on with any potential remnant of the Empire/First Order and the Republic. Perhaps there was a peace conference and the First Order/Empire still controls Coruscant and a good chunk of the galaxy as part of the armistice. And it's been a bit of a cold war ever since, till the First Order built Star Killer Base and launched a surprise attack.

43 minutes ago, BadMotivator said:

Well, we still don't know exactly what the geo-political make-up of the Galaxy is currently. We don't know exactly whats going on with any potential remnant of the Empire/First Order and the Republic. Perhaps there was a peace conference and the First Order/Empire still controls Coruscant and a good chunk of the galaxy as part of the armistice. And it's been a bit of a cold war ever since, till the First Order built Star Killer Base and launched a surprise attack.

Uh, yes we do.

The New Republic rotates Capitols every so often.

38 minutes ago, Delta57Dash said:

Uh, yes we do.

The New Republic rotates Capitols every so often.

Yeah, the books cover the whole thing in pretty decent detail.

The 'Rebellion' lasts one year after Endor, with the Empire finally defeated at the Battle of Jakku. The remnants of the Empire signed an armistice with the now-New Republic, although many of the "better" ships and crews were contacted in secret and retreated to the unknown regions to become the First Order. As part of the effort to prevent another empire from forming, the New Republic does a number of things different from the old Republic:

  • The capital rotates periodically
  • IIRC, there were some changes in how the senate worked
  • The unified fleet/army concept is largely disbanded, with defense forces relegated to individual worlds (Leia and Ackbar are having none of this, and so do what they can to build up their own fleet, which becomes 'the Resistance', and continue fighting the Empire and warning about the rumors of the First Order, despite the treaty)
5 hours ago, xanderf said:

Yeah, the books cover the whole thing in pretty decent detail.

The 'Rebellion' lasts one year after Endor, with the Empire finally defeated at the Battle of Jakku. The remnants of the Empire signed an armistice with the now-New Republic, although many of the "better" ships and crews were contacted in secret and retreated to the unknown regions to become the First Order. As part of the effort to prevent another empire from forming, the New Republic does a number of things different from the old Republic:

  • The capital rotates periodically
  • IIRC, there were some changes in how the senate worked
  • The unified fleet/army concept is largely disbanded, with defense forces relegated to individual worlds (Leia and Ackbar are having none of this, and so do what they can to build up their own fleet, which becomes 'the Resistance', and continue fighting the Empire and warning about the rumors of the First Order, despite the treaty)

So, essentially, the culmination of the First Order's 25 year plan to defeat the Alliance/Rebellion/Rebels/New Republic is to destroy 5 planets of a non-centralised governmental system? And a set of planets that aren't even particularly populated or militarily crucial? In addition, they targeted a government that had no idea they existed with unconventional weaponry, essentially declaring to the galaxy "Hey, we're Empire 2.0, and we have a Death Star two (too?), come and get us...".

That's a logical way for the Alliance to proceed after the Empire has been defeated, but the First Order was clearly a plot device in The Force Awakens, and nothing more.