Hera.Will be.Worth it.

By RogueCommander, in Star Wars: Armada Fleet Builds

Yet another iteration of the Big D(odonna) and trying to find a way to work Hera into some lists. Thoughts?

Dodonna (387/400)
Rebels

Commander: General Dodonna

Objectives: Precision Strike

[flagship] Nebulon-B Escort Frigate (57)
- General Dodonna (20)
- Yavaris (5)
= 82 total points

GR-75 Medium Transports (18)
- Bright Hope (2)
- Toryn Farr (7)
= 27 total points

GR-75 Medium Transports (18)
- Bomber Command Center (8)
- Adar Tallon (10)
= 36 total points

GR-75 Medium Transports (18)
- Comms Net (2)
= 20 total points

MC30c Torpedo Frigate (63)
- Admonition (8)
- Assault Proton Torpedoes (5)
- H9 Turbolasers (8)
- Ordnance Experts (4)
= 88 total points

Squadrons (134/134):
1x Hera Syndulla Ghost (28)
2x Scurgg H-6 Bomber (32)
1x Moldy Crow - Jan Ors (19)
1x Rogue Squadron X-wing Squadron (14)
2x X-Wing Squadron (26)
1x Lancer-class Pursuit Craft (15)

Nice, I'm working on an extremely similar fleet here. I'd definitely put Dodonna on Admonition: Yavaris will usually die; Admonition usually won't.

Beyond that, I'd be interested to see how this works for you. I really want to get Adar in my own build, but can't find the points for him. I think you're going to struggle getting Yavaris set up without neither FC/FCT nor Relay support for it. I'll also be interested to see how well your squadron defense holds up with only 2 escorts and neither GH nor JF to increase survivability.

Those are the two big sticking points for me in my list that I want to drop the points from but feel like I can't.

What objectives are you looking at?

2 minutes ago, Ardaedhel said:

Nice, I'm working on an extremely similar fleet here. I'd definitely put Dodonna on Admonition: Yavaris will usually die; Admonition usually won't.

Beyond that, I'd be interested to see how this works for you. I really want to get Adar in my own build, but can't find the points for him. I think you're going to struggle getting Yavaris set up without neither FC/FCT nor Relay support for it. I'll also be interested to see how well your squadron defense holds up with only 2 escorts and neither GH nor JF to increase survivability.

Those are the two big sticking points for me in my list that I want to drop the points from but feel like I can't.

What objectives are you looking at?

Huh. I wonder if I saw that earlier and it planted an idea... there was definitely a thread that was pushing Hera in the last week or so.

Anyway, I totally agree, Dodonna needs to be on Admo, especially without Relay. If luck holds, I may get two Yavaris salvos off befor it dies, and I can move Admo into a finisher role after the squads have hopefully pulled some shields and hull down off my primary target.

not sure on the other objectives. I’ve been running 2x VCXs for so long, I want to try and break the habit of always picking sensor net and fire lanes.

Off the top of my head, Superior Positions and... I don’t know for the yellow? Ions?

Likely won’t test it until XMas holidays.

Stupid grad school :angry:

I use Hyperspace Assault, but not everybody likes HA. CO, maybe?

I can give CO a shot... I never run it. HA is also totally valid as well, and will certainly make them hesitate in over extending. Maybe.

CO is a great objective if you want to avoid strategic. I've long run lists without strategic, and have long run CO. I like it because it usually nets me a few points, but it nets me a lot in positioning.

Oh, and yes @Ardaedhel, it was your list that got me thinking about Hera! Lol

4 minutes ago, Vergilius said:

CO is a great objective if you want to avoid strategic. I've long run lists without strategic, and have long run CO. I like it because it usually nets me a few points, but it nets me a lot in positioning.

I think I got burned by CO a couple of times when I was learning the game, and I shied away from it after that.

**removed for focus on primary list

Edited by RogueCommander
5 minutes ago, RogueCommander said:

I think I got burned by CO a couple of times when I was learning the game, and I shied away from it after that.

It was hugely wild around wave-2. It is a backfire objective, since an opponent that can seriously damage you can also pick up some of the station points. On the other hand, learning how to play it well against very different list archetypes that might select it is pretty key, and I'll take any objective that gives me some points while not having to rely on strategic objectives.

I'm really liking what you are trying to do. I also want to build a fleet around Hera, so I'm taking notes here.

Regarding your most recent fleet, I think a 15-point bid is probably excessive. I would spend 5 of those points to upgrade your second CR-90 to CR-90A with DTT. I also wouldn't try to build the Hammerhead into a carrier — instead, I would put a few points into Yavaris to give it Flight Commander.

But, play it, and let us know how it goes! :)

I've been working on something similar. Only mixing Hera and Yavaris on a Cracken trc90 list. Let me know how this works!

So the five activation yvaris build and it's spin offs are pretty good, no doubt! But something rogue allows you to do is act last with your squads.for this you do not need lots of ships, and you don't really care how many ships your opponent has... So I think hera and rogue friends would do well to experiment with other fleets...i.e., Madine, lib, admo,bh

I like that someones trying to work hera into a list.

I just cant bring myself to spend more than 24pts MAX on any squadron. Even then that is rare...

Anyway let us know how it goes! :)

8 hours ago, DrakonLord said:

I just cant bring myself to spend more than 24pts MAX on any squadron. Even then that is rare...

Played a game against @BrobaFett last night that saw Hera (28), Han (26), and Morna (27) all on the table. It was... unique. I'm actually really coming around on Hera, she brings some seriously ridiculous flexibility to the table.

Edited by Ardaedhel
1 hour ago, Ardaedhel said:

Played a game against @BrobaFett last night that saw Hera (28), Han (26), and Morna (27) all on the table. It was... unique. I'm actually really coming around on Hera, she brings some seriously ridiculous flexibility to the table.

Hera, Han and? What else in the fleet? How was it? Very curious here /giggle

6 hours ago, Ardaedhel said:

Played a game against @BrobaFett last night that saw Hera (28), Han (26), and Morna (27) all on the table. It was... unique. I'm actually really coming around on Hera, she brings some seriously ridiculous flexibility to the table.

Any discoveries in particular? I’ve never used her and figured it’d largely come down to positioning her for the next round.

How’d you do?

@Ardaedhel, how do you find slicers and jamming field? They rarely get run in these here parts. I can sacrifice bid to add them and FC on Yavaris. Though I like the idea of maybe getting first/last and having rogue H6s coming at the other side.

Edited by RogueCommander

Here’s one with even more elements of you Fleet minus Han. With 13 points that can be stripped if I want a bid.

Dodonna (400/400)
Rebels

Commander: General Dodonna

Objectives: Precision Strike, Contested Outpost, Superior Positions

[flagship] MC30c Torpedo Frigate (63)
- General Dodonna (20)
- Admonition (8)
- Assault Proton Torpedoes (5)
- H9 Turbolasers (8)
- Ordnance Experts (4)
= 108 total points

Nebulon-B Escort Frigate (57)
- Yavaris (5)
- Flight Commander (3)
= 65 total points

GR-75 Medium Transports (18)
- Bright Hope (2)
- Jamming Field (2)
- Toryn Farr (7)
= 29 total points

GR-75 Medium Transports (18)
- Bomber Command Center (8)
- Adar Tallon (10)
= 36 total points

GR-75 Medium Transports (18)
- Quantum Storm (1)
- Slicer Tools (7)
- Hondo Ohnaka (2)
= 28 total points

Squadrons (134/134):
1x Hera Syndulla Ghost (28)
2x Scurgg H-6 Bomber (32)
1x Rogue Squadron X-wing Squadron (14)
2x X-Wing Squadron (26)
1x Lancer-class Pursuit Craft (15)
1x Moldy Crow - Jan Ors (19)

I really like this last iteration of the list and the idea of Hera, 2 scurggs and a lancer as a rogue bomber group that can move in after all ships have activated and really lay the hurt. It could be worth getting a bid for first though so you can follow up with a Yavaris-tap on the bombers before your opponent can react

Edited by MandalorianMoose
19 minutes ago, MandalorianMoose said:

I really like this last iteration of the list and the idea of Hera, 2 scurggs and a lancer as a rogue bomber group that can move in after all ships have activated and really lay the hurt. It could be worth getting a bid for first though so you can follow up with a Yavaris-tap on the bombers before your opponent can react

Yeah, I’m leaning more towards the bid, though 10 points isnt a guaranteed first, more often than not, it should be. If I keep anythzing, it’ll be FC. I think it might be important without relay and making sure that Yavaris is in Comms range when it has to be.

I’ll (eventually) test ‘em both.

Edited by RogueCommander

Definitely keep flight commander, if anything I’d cut Adar, as I don’t foresee you getting much use out of him considering your bombers will be getting activated by Hera or Yavaris

I know in my game with Ard the key was being able to activate the Scurrgs from Yavaris or giving them Rogue. That flexibility was important.

However, the caveat to this is making sure each of the flotillas has an important roll that they want a command other than squad for. By using rogue to free up his (ard) flotillas for navs it made the jamming and slicer flotillas that much more dangerous.

If you aren't making the most of their commands, to the point you may as well have just been running squad commands, then I still think paying the premium for rogues is unnecessary.

Edited by BrobaFett
1 hour ago, RogueCommander said:

Here’s one with even more elements of you Fleet minus Han. With 13 points that can be stripped if I want a bid.

Dodonna (400/400)
Rebels

Commander: General Dodonna

Objectives: Precision Strike, Contested Outpost, Superior Positions

[flagship] MC30c Torpedo Frigate (63)
- General Dodonna (20)
- Admonition (8)
- Assault Proton Torpedoes (5)
- H9 Turbolasers (8)
- Ordnance Experts (4)
= 108 total points

Nebulon-B Escort Frigate (57)
- Yavaris (5)
- Flight Commander (3)
= 65 total points

GR-75 Medium Transports (18)
- Bright Hope (2)
- Jamming Field (2)
- Toryn Farr (7)
= 29 total points

GR-75 Medium Transports (18)
- Bomber Command Center (8)
- Adar Tallon (10)
= 36 total points

GR-75 Medium Transports (18)
- Quantum Storm (1)
- Slicer Tools (7)
- Hondo Ohnaka (2)
= 28 total points

Squadrons (134/134):
1x Hera Syndulla Ghost (28)
2x Scurgg H-6 Bomber (32)
1x Rogue Squadron X-wing Squadron (14)
2x X-Wing Squadron (26)
1x Lancer-class Pursuit Craft (15)
1x Moldy Crow - Jan Ors (19)

I really like this. I might lift this outright and give it a shot. Half the time I'm forgetting to use FCT anyway... :)