Theme Thread! Dual ISDs

By Darth Sanguis, in Star Wars: Armada

I think I may add to this thread daily, I have so many pictures and stories lol here's a battle report from October 2016

"The match I photographed was pretty standard. Objective set as contested outpost. Enemy deployed the liberty first and directly across from the outpost. I deployed my ISDs off center of his Liberty with gozantis up the middle to heal. After a surprise drop from speed 3 to 1 with both ISDs turn two I was able to contest the outpost every turn. However, the Liberty in conjunction with some bombers managed to sink my flag ship. Ended up sinking all his ships but a single gr-75 and some squads. The match ended with a 214 point margin of victory. (8-2). Very fun game."
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13 minutes ago, Red Castle said:

Here is mine. Some change are still possible and if you are not adamant on being first player, you have a lot of points left to use, but I love to set a double arc and garantee a first activation with the Imperial Class 1 in close range. With Vader as an Admiral, it is really deadly! Also, with Vader's reroll and a concentrate fire command, the Gozanti front arc can actually do some damage at long range!

Very nice! Does it hold up to squads?

My practice buddy has been doing extremely well with this list in our local meta:

ISD II with Jerjerrod, Gunnery Team, RBD, XI7, LS, QLT

ISD II with Gunnery Team, RBD, XI7, LS, QLT

Gozanti with Suppressor, Comms

Gozanti with Comms

Gozanti with Comms

396 points, Most Wanted, Contested Outpost, Dangerous Territory

Really annoying to fight as it has a surprising amount of anti-squadron damage, especially against Imp Aces - and of course is excellent against most ships. Evil list... and I'm almost sorry I helped him refine it because he beats me over the head with it quite often. If we had a regional close to us, I'm sure this is what he'd take. Also of note - this is fairly newbie friendly to fly if someone is just starting out.

2 hours ago, Darth Sanguis said:

Very nice! Does it hold up to squads?

It's definetly the hardest match-up, but it has a lot of antisquadron to punish them.

I keep my ISD-2 at long-medium range (5 red dice with Vader reroll can be quite deadly) while the ISD-1 close in to get the most out of those black dice, so they tend to go for the ISD-1 first. With 1 Black/1Blue, the DCA is quite consistant. Add to that Kallus and Point-Defense Reroute (for more consistancy), then Quad Laser Turrets and Squadrons pay dearly to attack it. Then the ISD 2 comes in to finish the job, or the Gozantis.

I might try to either squeeze in another Gozanti, or switch one of the Gozanti for a Raider.

Finally remembered to post so here is the triple!

TRIPLE ISD BECAUSE WHY NOT
Author: Visovics

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Motti

Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Solar Corona

[ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points)
- Admiral Motti ( 24 points)
- Wulff Yularen ( 7 points)
- Spinal Armament ( 9 points)
- Shields to Maximum! ( 6 points)
= 158 total ship cost

Imperial Star Destroyer Kuat Refit (112 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 121 total ship cost

Imperial Star Destroyer Kuat Refit (112 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 121 total ship cost

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Fleet created with Armada Warlords

On 21/11/2017 at 11:35 PM, GrandAdmiralCrunch said:

Some of those builds are so old they’re illegal. I’m seeing a lot of Flotilla lifeboats in there.

Lol. It is no so long! The FAQ came really late.

We should develop some kind of Armada date system. Everything pre nerf will be BBY everything after ABY. Solved!