16 hours ago, ovinomanc3r said:How you deal with Raddus?
Cannot wins I suppose.
Edit: it is after deploying so you probably loose Bail at that point cause it is not in play.
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16 hours ago, ovinomanc3r said:How you deal with Raddus?
Cannot wins I suppose.
Edit: it is after deploying so you probably loose Bail at that point cause it is not in play.
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Is it Just me, or does Bail seem to be Better than Pryce to you as well? Easier to use at least with a lot less risk. (assuming Bail is the same like pryce for p1) (I assume he Will cost more than 7 Points)
4 minutes ago, Coldhands said:Is it Just me, or does Bail seem to be Better than Pryce to you as well? Easier to use at least with a lot less risk. (assuming Bail is the same like pryce for p1) (I assume he Will cost more than 7 Points)
Stronger? No.
Easier, more seductive.
18 hours ago, Ardaedhel said:Nice sleuthing.
2 tokens seems like a pretty mediocre consolation prize. I think Bail fleets might bid relatively hard for P2.
Also... Bail on a Madine Liberty is going to be the most frustrating ship in the whole game...
Or, you paid 7(?) points to: have your opponent let you go 1st AND get two tokens on to of that! ![]()
The Golden Rules strike again!
Just now, slasher956 said:
You clearly do not know me ![]()
If I had a Dollar for the amount of times I want to state "RTFM" to posts in the Rules Sub-Forum, but instead, wrote out the rulings in question...
Instead, I try to be educational, without forcing education ![]()
1 minute ago, Drasnighta said:You clearly do not know me
If I had a Dollar for the amount of times I want to state "RTFM" to posts in the Rules Sub-Forum, but instead, wrote out the rulings in question...Instead, I try to be educational, without forcing education
that'll be a yes then ![]()
I can't be tried for what I think at this time... You can't Minority Report me yet! ![]()
I wilfully acknowledge that I have a head for Rules. They stick in my head and my way of thinking... But not everyone is like that. Hardly anyone is like that. I may wish for greater rules comprehension from the general Gaming populace, and honestly? We've gotten it over the past few years as the community has matured.
So I can't really complain, and honestly, on that side of rules, I do complain a lot less... I also have a lot less work to do, with a lot of it being shared by others in the Sub-Forum now ![]()
<looks up local laws about self admission....>
<gets side tracked by laws of wearing an offensive hat in public places>
![]()
Man, I got in so much trouble at my old Call Center Job when I wore a Hat that said
"Have a Nice Day"
(Someplace Else)
must admit my boss had a sense of humour failour when I wore a t-shirt that said
"no, I will not fix your computer"
I was working IT Service Desk at time ![]()
1 minute ago, slasher956 said:must admit my boss had a sense of humour failour when I wore a t-shirt that said
"no, I will not fix your computer"
I was working IT Service Desk at time
I have that same shirt that I put on whenever I overhear that my co workers are having computer trouble.
Bail 'The Ambusher' Organa
Just saying.
12 minutes ago, ovinomanc3r said:Bail 'The Ambusher' Organa
Just saying.
Yup. With either Fleets or Fighters.
There are a number of ways to build to leverage Bail + objective, and I expect more creative minds than mine to find even better ways to use it. The terror of an AG super pickle activating first; the ability to grab the Fire Lanes or Salvage Run tokens even in a Strategic-on-Strategic fight; actually getting that opening shot in Fleet Ambush with a commandpickle and four B-wings.
Yes. Bail has a role. It's just not as simple as "haha, now I last-first you, surprise!"
Hyperspace Assault was the one I was excited for though. ![]()
1 hour ago, Ardaedhel said:Hyperspace Assault was the one I was excited for though.
If/when Rebels get a more aggro medium ship, I can see it going well.
I'm not down on the Assault Frigate, but it's a little tough to put the fear of god into people with a double-arc from it. I suppose if it brings some B-Wings along, that's not too bad. It just doesn't feel ideal as-is.
12 minutes ago, Snipafist said:If/when Rebels get a more aggro medium ship, I can see it going well.
I'm not down on the Assault Frigate, but it's a little tough to put the fear of god into people with a double-arc from it. I suppose if it brings some B-Wings along, that's not too bad. It just doesn't feel ideal as-is.
You can't. Assuming the wording is the same as Pryce, Bail will be out of play by the time you'd put the round counter on him because Hyperspace Assault is before deployment, Bail is (presumably) after.
Boo, hiss, thanks a lot for doing your job well and heading off my obviously-broken shenanigans, FFG! >:(
2 hours ago, Ardaedhel said:; the ability to grab the Fire Lanes or Salvage Run tokens even in a Strategic-on-Strategic fight;
MWAHAHAHAHAHAHAHA
On 23/11/2017 at 0:59 PM, Ritalbringer said:
A friend sent me an article from a French Miniatures magazine about the wave 7... with confusing information:
- Kuat and Cymoon 1 base cost: 112pts
- Grand Amiral Thrawn (32pts): will increase command values of enemy ships
- Gar Saxon (23pts): when an enemy squadron with Intel or Strategic activates at distance 1, he got 1 dmg. Speed 4, Hull 7, Rogue, "Assault"
- Vador (boarding): remove an upgrade card from enemy ship
- Chimaera: title allowing to use Fleet Commands
- Fleet Commands will be shared with the existing ones, so all accessible for both Rebels and Imperials
- Intensifies forward fire: change the face of a die to a hit.
- MC75 Armored 104 pts, Artillery 100 pts. Hull 9, balance firepower from all arcs, faster and more agile than MC80
- Raddus (26pts): deploy 1 ship in reserve at distance 1 from an allied ship
- Profundity: "jettison" a ship from another (and from reserve) and possibility to transfer an Officer and an Admiral on it
- Strategical advisor: exhaust to pass your turn
- Caitken/Shollan: reroll all or part of your die (of one color)
I don't know if this source is reliable or not, but this is what is written (no cards pictures, only text in French) in the magazine. My surprise is Thrawn effect.
Let's see
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HOLY CRAP THAT WAS PRETTY ACCURATE SO FAR!!!
Most worthy necro ever, let’s admit it
Definitely more accurate than their previous "reveal" ![]()

1 minute ago, DiabloAzul said:
At least they were right on officer, support team, offensive retro, and that blue die was its thing. Also, that looks a wild lot like the quasar-1 in some aspects, so I think they just changed plans based on what came out on rebels!
1 minute ago, Visovics said:At least they were right on officer, support team, offensive retro, and that blue die was its thing. Also, that looks a wild lot like the quasar-1 in some aspects, so I think they just changed plans based on what came out on rebels!
Not at all - that was simply an early version of the fan-made Immobilizer from Armada Shipyards. They just thought it was the real deal ![]()
1 minute ago, DiabloAzul said:Not at all - that was simply an early version of the fan-made Immobilizer from Armada Shipyards. They just thought it was the real deal
They certainly looked good! I fondly remember all the custom cards from Shipyards!
28 minutes ago, Visovics said:HOLY CRAP THAT WAS PRETTY ACCURATE SO FAR!!!
Most worthy necro ever, let’s admit it
/flex