What if There Was an X-Wing 2.0 and it was The Clone Wars

By GILLIES291, in X-Wing

10 hours ago, Hobojebus said:

Terrible idea the prequels are not just terrible star wars films they are terrible movies and I want nothing to do with them.

I'm boycotting battlefield 2 because they added the clone wars I'd do the same with x-wing.

That's pretty harsh, Hobo. It's been twelve years since they released that game.

12 hours ago, ficklegreendice said:

There just isn't enough prequel stuff to merit separate factions as opposed to rolling ships into existing factions, such as the lovely ARC-170

Disagree. There are plenty of Prequel era ships to make complete factions for both the Republic and CIS. Especially if you draw from the EU, both new and non-canon. And clearly this whole game wouldn't exist if we stuck to only canon material. A huge chunk of the existing ships are from non-canon sources.

Just drawing from the movies themselves,

Republic: Arc-170, LAAT, Z-95s, Y-wing, Naboo Starfighter, V-wing, Delta-7 Aethersprite, ETA-2 Actis

CIS: Nantex-class Starfighter, Sheathipede, Vulture Droid, Droid Tri-fighter, Hyena-class Bomber, Belbullab-22 Starfighter

Throw in some Republic Only titles for the Z-95s, ARC-170s, and Y-wings and you've got a lot of good flavor. Droid fighters could be fun places to play with new game mechanics. 3-4 different titles for the same ship for different combat roles would be interesting.

I have to say I'm genuinely surprised at the level of disgust and vitriol that is still held against anything prequel related.

Prequel generation kids are going to be calling the shots relatively soon and then they will be the ones doing the bulk of the buying these games and will be trying to get back that old Star Wars feeling they grew up with. So I feel that a prequel focused game is inevitable.

The prequel content (for lack of a better term) is valid stuff and is just as dumb and amazing, cool and stupid as the Original Trilogy. Search your feelings, you know it to be true.

13 hours ago, Odanan said:

You didn't watch The Clone Wars TV series, right? There are plenty of aces and new ships there (including some for the antagonists).

The problem with the Prequels ships is the scale: some would look too small in X-Wing. Some are also too detailed for a mini of that size. Not to mention they don't have the rugged charm of the OT ships.

PS: there is another problem: many of us have no interest in buying ships for 2 new factions.

Then don't buy them, there is an aftermarket for cards.

Anyways I feel what most people dislike about the prequiles was the plot and diologe, something a Starfighter game does not give any bleeps about. I say add Republic and Sepritist factions as is

11 minutes ago, Force Majeure said:

I have to say I'm genuinely surprised at the level of disgust and vitriol that is still held against anything prequel related.

Prequel generation kids are going to be calling the shots relatively soon and then they will be the ones doing the bulk of the buying these games and will be trying to get back that old Star Wars feeling they grew up with. So I feel that a prequel focused game is inevitable.

The prequel content (for lack of a better term) is valid stuff and is just as dumb and amazing, cool and stupid as the Original Trilogy. Search your feelings, you know it to be true.

It's great to hear somebody else saying this. We can't let Star Wars just stay one thing forever. Such vitriol against new things and the prequels is why The Force Awakens was so afraid to take brand new risks. Sure it brought a lot of neat things and interesting questions to the forefront, but nothing changes if you swap "First Order" with Empire and "Resistance" with Rebellion.

6 hours ago, Force Majeure said:

I have to say I'm genuinely surprised at the level of disgust and vitriol that is still held against anything prequel related.

Prequel generation kids are going to be calling the shots relatively soon and then they will be the ones doing the bulk of the buying these games and will be trying to get back that old Star Wars feeling they grew up with. So I feel that a prequel focused game is inevitable.

The prequel content (for lack of a better term) is valid stuff and is just as dumb and amazing, cool and stupid as the Original Trilogy. Search your feelings, you know it to be true.

I'm surprised you're surprised the prequels have been a punchline since their release.

Those movies hurt us as fans they turned the force into an std, they made the clone wars pathetic, they made Vader into a pathetic emo man child, they contradicted the original movies, the acting was terrible the dialog atrocious and the story boring.

The whole trilogy is a master class in how not to make a movie.

Everything about them is tainted.

10 hours ago, markcsoul said:

It's nice having choices of course, but I think we might be at the point now where I'm not even sure you could field one of every ship in a faction for a 300 point epic game.

Nice point- you actually can't. Without Epic ships, the minimal squad cost for each faction are (without Wave 12/13):

Empire- 355

Rebels- 384 with Nym

Scum- 345

Just for fun, no "negative squad cost" cards included.

Edited by DampfGecko

Like many of my generation I loathe Ep 1-3, but the cartoon wasn’t bad (Samurai Jack cartoon movie was awesome), and I thought the tech pretty sweet all around in the era.

Id love to see all the droid/clone/merc units in game. Quite a few of their ground attack gunboats would work too.

I certainly would rather see clone wars stuff than Star Wars Galaxies or Empire at War... and that’s in game. It’s clealry not Disney or FFG top brass that’s anti Clone Wars: Destiny and Battlefront 2 disprove that. I don’t know what’s holding X-Wing back. Maybe nothing... maybe they’re just not done with the other eras yet.

in case you’ve some how never seen this... many iconic characters were created for this first, BTW

Edited by Lobokai
On 2017-11-19 at 10:03 AM, Agrivar said:

Yes, I know there's three movies and two cartoon series. And comics and computer games. And I've seen the movies, both cartoons, and read a lot of the comics (and novels). And I still maintain that the canonical pool of characters it is quite reduced for the Republic faction, and almost nonexistent for the Separatist forces, even using non-Trade Federation forces. Do you know any Galactic Bank, Techno Union or Geonosian named pilot?

Meanwhile, EP IV, V, VI and VII (and Rogue One) have named pilots for almost any fighters which appeared in the movie (although many of them have been "uncanonized" because they came from the Expanded Universe). Just in the "Rogue One Visual Guide" you have more than a dozen pilot names for X-Wing and Y-wing pilots. And some days ago, I found an article published in Starwars.com focused on given the names for the Red and Blue Squadron pilots from "The Force Awakens" (http://www.starwars.com/news/its-the-resistance). There is nothing similar for the Clone Wars era.

A friend of mine loves the ARC-170 fighter design and always wanted to see it added to the "X-Wing" line, and before that happened, the main problem I'd always seen for adding that fighter was: "which pilots and squadrons can you use?" From "Revenge of the Sith", you have "Seven Squadron Pilot" as a generic pilot and "Odd Ball" as an unique pilot, and then you have to start diving in the cartoon and the comic books in search of some ARC-170 named squadron or pilot (good luck with that, because the cartoon uses mainly Y-wing, V-19 and Z-95 fighters). When they finallty added the ARC-170 to the game, they had to assign him unique pilots who fly mainly other types of fighters (Braylen Stramm flies B-wings, Shara Bey flies A-wings, Norra Wexley flies Y-wings and Thane Kyrell flies Y-wings)!

How many named TIE Fighter pilots, from the movies or shows, can you name? Apart from Darth Vader and the Inqusitors? Tom Skerrit.. err I mean Vult Skerris and Valen Rudor. Can't think of a single named TIE pilot in the movies, can't even remember a call sign used.

Now, I do concede the seperatists are very lacking in their named aces, mainly that they relied on endless legions of droids. But, if we accept that the faction identity will lack many aces, but could make ip for it in commanders via crew (or putting them in new ships) we get a fair number more.

As long as it is compatible, I have zero problems with prequel content. Truly, I'd rather see Vulture droids as a Scum ship, but Thrawn with TriFighter droid could work.

I agree with the point that this doesn't have enough factions, but I do not think the Clone Wars era is the solution..

What we should have, is proper subfactions, like so

Rebels:

  • Partisans
  • Rebels stuff, Phoenix squadron and other less important Rebel cells (like the Iron Squadron)
  • Resistance
  • etc.

Imperials:

  • Special Forces (but including things like ISB officers, maybe Inquisitors, and experimental tech)
  • Imperial Navy (your generic TIE variants)
  • First Order
  • etc.

Scum

  • Pirates
  • Mandalorians
  • Hutts
  • etc.

Each ship/pilot would come with it's own tags to clarify which faction they belong to. A player could still bring any old list normally, but sticking to your own subfaction would net you some benefits (like in Warhammer). There would be more upgrades, and some would be subfaction restricted: meaning they can only be equipped for a ship or pilot that has the subfaction tag.

For example:

The Imperial Navy gives a 2 pts discount on TIE/ln-s.

Mandalorians all count as if they have Fearlessness equipped.

Hutts can equip a second illicit upgrade costing 2 or less for free on each ship.

Partisan ships have the illicit slot

Most ships would come to pilots to several subfactions, but the Imperial Navy pilots for example would have lower PS than the same ship in Special Forces.

Just an idea.

X-Wing 2.0 as a Prequel/Clone Wars game would get a hard pass from me.

I think we're close to needing a 2.0, but if it isn't a re-work allowing existing models to be used and improving the game as it exists, I'm out.

3 hours ago, Hobojebus said:

I'm surprised you're surprised the prequels have been a punchline since their release.

Those movies hurt us as fans they turned the force into an std, they made the clone wars pathetic, they made Vader into a pathetic emo man child, they contradicted the original movies, the acting was terrible the dialog atrocious and the story boring.

The whole trilogy is a master class in how not to make a movie.

Everything about them is tainted.

The films left plenty to be desired; they didn't meet the impossible expectations that were set upon it--no question.

But the settings, the tech, and for the most part the characters, all have value and are just as good as the OT.

I feel its the execution of the films is where they stumbled. Under a different director and with more passes at the script, they could have had more OT fans embrace them. The underlying "world" that the characters and situations live in and take place are rich and shouldn't be dismissed because your expectations from the movies didn't bear fruit.

I feel they are fertile ground for these kinds of games and other media. You are welcome to ignore or avoid whatever you wish, but I think you would be limiting your options and miss out on a lot of fun.

That's what it boils down to for me: Star Wars is fantasy story telling that appeals to a sense of adventure within us and is fun along the way.

For droids they could all be generics for something different. But they could still have varying PS values. Higher PS for "vets" who have survived multiple combat missions and have better adapted to dogfighting. Low PS for ones fresh into combat.

7 hours ago, Hobojebus said:

I'm surprised you're surprised the prequels have been a punchline since their release.

Those movies hurt us as fans they turned the force into an std, they made the clone wars pathetic, they made Vader into a pathetic emo man child, they contradicted the original movies, the acting was terrible the dialog atrocious and the story boring.

The whole trilogy is a master class in how not to make a movie.

Everything about them is tainted.

It has got to hurt to be that angry for so long.

I hope they never do a Clone Wars expansion....

So that is why I spent a lot of time doing this:

Always two posts there are....:wub:

Edited by DB Draft
46 minutes ago, Captain Lackwit said:

It has got to hurt to be that angry for so long.

Darth Sion levels of hate.

On 11/19/2017 at 2:19 AM, GILLIES291 said:

As the title says imagine if they "relaunched" but made it a separate game, same gameplay/style but corrected issues like balancing TLT/Bombs/super dice creep/all other broken cards, and similar to Destiny they had separate leagues, classic OT only, TCW era only and Mixed Legacy mode where all 5 factions could mix.

That way people that hate the prequels don't have their game "tainted" those that love the prequels and more so the Clone Wars TV can dip into the seas of unreleased ships from their show. And the people like me that love it all can finally see if a sea of vulture Droids can overwhelm a sea of TIE Fighters. Or if Jango or Boba is the better hunter in a super legacy format.

So thoughts, would FFG ever release it? Would Disney ever let them? Would you buy it?

I would be all over two starters in a heart beat and would love to see sets like:

Jedi Starfighter and two Vulture Droids

Republic Y-wing, Hyena Droid Bomber

Republic ARC, Tri-Droid

Separatist Gunship, Republic Gunship

The Twilight, Dooku's Solar Sailer

AoTC Jedi Starfighter, Asajj's Fighter

Obi-Wan's Jedi Starfighter, General Grievous's Starfighter

Slave 1 Jango edition, Hondo Ohnaka's Pirate ship (Enter the Fringe/scum of this era and make it like a most wanted pack with cards/bases/dials for Slave 1, Havok, etc

and so on...

I would not play.

On 11/19/2017 at 11:21 AM, Hobojebus said:

Your wrong.

You're wrong, but it's mostly a spelling thing.

On 11/19/2017 at 9:24 PM, markcsoul said:

I also think having 5 factions would be fun. Could even do 7 eventually if resistance and first order start getting more ships to use. Scum could be the only "multi-era" faction so to speak. The current 3 factions are all getting a bit bloated now.

Agreed. It would loosen up some space to make "almost but not quite" versions of ships, like I could see the N1 being pretty similar to the A-Wing.

On 11/19/2017 at 11:36 AM, ficklegreendice said:

There is no reason to artificially limit player choice outside the realm of game balance. There just isn't enough prequel stuff to merit separate factions as opposed to rolling ships into existing factions, such as the lovely ARC-170

I agree with that only from the perspective of FO and Resistance not being factions. OTOH, the Clone Wars have the benefit of being done, historically speaking, so there are tons of ships to be made. For the post triology, we've really just got 1 movie to draw from, and no EU.

This isn't really a 2.0 idea, but one way to finally get the prequel factions to exist is to use the current MO of rolling them into Civil War factions, where possible. Then, when there are enough ships already in the game, release a S&V style pack that adds even more prequel ships, PLUS gives cardboard to the ARC, Sheathipede, et. al. that retroactively folds them into the CiS and Republic factions with their own aces and squadrons.

The only way I would not buy Prequel stuff is if it was a new game that cannot be played with XWM. I'd want to mix and match, or it's not something I'd get into.

Edited by Darth Meanie
On 11/19/2017 at 1:19 AM, GILLIES291 said:

As the title says imagine if they "relaunched" but made it a separate game, same gameplay/style but corrected issues like balancing TLT/Bombs/super dice creep/all other broken cards, and similar to Destiny they had separate leagues, classic OT only, TCW era only and Mixed Legacy mode where all 5 factions could mix.

That way people that hate the prequels don't have their game "tainted" those that love the prequels and more so the Clone Wars TV can dip into the seas of unreleased ships from their show. And the people like me that love it all can finally see if a sea of vulture Droids can overwhelm a sea of TIE Fighters. Or if Jango or Boba is the better hunter in a super legacy format.

So thoughts, would FFG ever release it? Would Disney ever let them? Would you buy it?

I would be all over two starters in a heart beat and would love to see sets like:

Jedi Starfighter and two Vulture Droids

Republic Y-wing, Hyena Droid Bomber

Republic ARC, Tri-Droid

Separatist Gunship, Republic Gunship

The Twilight, Dooku's Solar Sailer

AoTC Jedi Starfighter, Asajj's Fighter

Obi-Wan's Jedi Starfighter, General Grievous's Starfighter

Slave 1 Jango edition, Hondo Ohnaka's Pirate ship (Enter the Fringe/scum of this era and make it like a most wanted pack with cards/bases/dials for Slave 1, Havok, etc

and so on...

I think it would be better if the Arc-170 would be paired with the Vulture Droids in the starter set....

Wave one then could be the two bombers, and solo arc and solo vulture wave 2 would prob be better to be some Named Jedi and Sith, so Obi Wan in the first jedi starfighter, and Grievous in his own, then Republic V-Wing and Tri-Fighter, aka two interceptors....

Two Gunships can be wave 3 (can have crew)

Naboo N1s and Scarab-class droid starfighters for the lightweight and low cost fighters. wave 4

Slave One and Theta-class T-2c shuttle -breaking the meta ships, providing interesting synergy for army, Shuttle gives republic a command ship, Slave one gives CIS actual firepower instead of mass style ships or gunship// bombers.

E3 Jedi Starfighter, extreamly manuverable and then some droid ship that is slow and tanky

Epic Ships

Royal Naboo Starship (Ep1) with Naboo N1 ( Rhys Dallows )

Not sure for a CIS Epic.....

Edited by Zeoinx
On 11/19/2017 at 4:19 AM, GILLIES291 said:

So thoughts, would FFG ever release it? Would Disney ever let them? Would you buy it?

1) unlikely; 2) maybe; 3) no.

The thing is, with all the new canon content coming nonstop for the foreseeable future, I don't see the need to dig for prequel material, especially not a whole new game set dedicated to that. That said, I'd buy a ship or two from that era, especially the naboo fighter and the armored ywings.

3 hours ago, Zeoinx said:

I think it would be better if the Arc-170 would be paired with the Vulture Droids in the starter set....

Wave one then could be the two bombers, and solo arc and solo vulture wave 2 would prob be better to be some Named Jedi and Sith, so Obi Wan in the first jedi starfighter, and Grievous in his own, then Republic V-Wing and Tri-Fighter, aka two interceptors....

Two Gunships can be wave 3 (can have crew)

Naboo N1s and Scarab-class droid starfighters for the lightweight and low cost fighters. wave 4

Slave One and Theta-class T-2c shuttle -breaking the meta ships, providing interesting synergy for army, Shuttle gives republic a command ship, Slave one gives CIS actual firepower instead of mass style ships or gunship// bombers.

E3 Jedi Starfighter, extreamly manuverable and then some droid ship that is slow and tanky

Epic Ships

Royal Naboo Starship (Ep1) with Naboo N1 ( Rhys Dallows )

Not sure for a CIS Epic.....

Some CIS Epics:

C-9979 Landing Ship (classic phantom menace style lander)

If they fudge the size a lot: Recusant-class light destroyer

Trident class assault ship (giant mechanical squid)

Aurore Class Freighter (Zygerrian Slave Ship)

Or another Gozanti hahaha, the Seps did use them

Also for Republic they should really have their stealth ship for an epic. Imagine an epic with cloak! Haha
7 hours ago, Darth Meanie said:
On 19/11/2017 at 5:21 PM, Hobojebus said:

Your wrong.

You're wrong, but it's mostly a spelling thing

I do that to fish for grammer nazis , its been a thing I do for four years now on these very forums dude.

3 hours ago, Hobojebus said:

I do that to fish for grammer nazis , its been a thing I do for four years now on these very forums dude.

grammar Nazis

;)

Disney won't sign off on a Clone Wars era themed game. They want people to forget about that dark time in Star Wars history, not build it up.