1 hour ago, Magnus Grendel said:In the Heir To The Empire/Dark Forces Rising/Last Command series and Specter of the Past/Visions of the Future, that's exactly the case - a cloaked ship cannot see where it's going and has to work off preplanned moves and inertial navigation. That's why it needed devious plans by Thrawn using dirty tricks like cloaked asteroids and force-linked ships to make it actually workable on a capital ship.
Certainly in rebel assault, phantoms only fire whilst uncloaked.
It's never quite explained why certain ships can't fire while cloaked, although their 'fog of war' mechanic around them certainly makes a sort of sense. I rationalise the inability of small ships to fire while cloaked by considering the enormous power drain of the cloakig device - a small reactor simply can't power critical systems and the cloaking device at the same time.
Strangely enough, this is the exact opposite of the only canon appearance of a cloaking device. A Clone Wars season 2 episode (I don't recall the name) has a cloaked ship commanded by Anakin and Obi-Wan that has the capability to see clearly outside the cloak boundary, yet cannot fire while cloaked. Given that it is still a relatively small ship (about Falcon sized) I think the power requirement of firing weaponry while cloaked is the issue. As such, I don't think there is any problem with a ship firing while cloaked, provided that it has either an ion or weapons disabled cost.
@Deimos, I love the idea, and I wish cloaking worked along these lines. Sadly, FFG chose a different path.
