So the upcoming Dynasty Pack, "For Honor and Glory" has a card named "Shinjo Saddle" in it. It's a 1 cost attachment that gives +1 Mil to a Cavalry character in addition to a transference ability. Considering the quantity of cavalry characters that Unicorn has at its disposal (disregarding Shinjo Tatsuo, whom I dislike), you trade 1 fate for a card that will, in all probability, stay on the field for the entire game (unless, for some reason, your opponent decides to use "Let Go" on this instead of a "Spyglass.") While it's not a huge boost to strength, it's an annoying contributor that compounds with "Warrior Poet" and synergies with "Ride Them Down." I've been mostly playing Unicorn with Crab splash for dishonor pressure, but do you see these new cards slowly shifting ponies to the place where they can focus on a tempo rush? "Way of the Unicorn" seems to peg them as a tempo archetype, and while others don't particularly care for the purple philosophy (which is perfectly fine), I've found it to be helpful for swinging at the stronghold and passing first during the Dynasty Phase. And suppose Unicorn does get shifted to tempo, do you think that will make certain less than desirables (cough, Aggressive Moto) more viable?
tldr: bored, and looking to theory craft until we get more card spoilers.