The players at my local gaming store are starting to form little cliques around different play styles and as one of the few purely imperial players, I'm trying to work my way through the list building process to find something that flies decently well against any of them.
The first list that has started doing well enough to attract a following is a Deadeye + ordnance mini swarm. That started out as protectorates or scyks and has branched out a bit to a few lists all around PS 4-6. It's usually 3 or 4 ships, with guidance chips and either concussion/harpoon missiles or proton torps. Once the wad is blown, it's usually mediocre maneuverability and single modded shots. Nothing terribly scary, but I think it can be targeted with how much reliance they have on focus tokens. (As a note, our store TO has ruled that a Deadeye focus can be used as a target lock for all attacks, making it the default action on those ships.)
The second set of lists that has come to the fore front is a mix of PTL and Expertise aces looking for a strong joust. These include a lot of Rey/Finn, Fenn Rau and TBC, all trying to close into range 1 and throw the 5 dice with mods attacks in your face. However, none of these lists run higher than PS 9 fighters, so I'm hoping there is room to exploit here. Bomb droppers like Nym have started to die out because of a combination of these two groups, so I would feel pretty safe flying a triple aces list.
High PS aces like VI vader should be able to dodge and range control well enough to avoid most of the shots, but having PS 10 or 11 means most ships won't have more than a single boost or barrel roll to arc dodge and I feel like turrets are still going to be an issue. So what else can an imperial list do to combat some of these? The Deadeye squads have a hyper reliance on focus tokens, which we can counter with hotshot copilot or carnor jax. Stress stacking stops both PTL and expertise hard, although imperials are pretty limited in that department. PWT's would hate to fly against a list heavy with autothrusters, and potentially you can get some good mileage out of them by always trying to shoot from range 3.
What potential lists spring to mind? I'm looking at a Vader/Inqy/Carnor Jax list that's as dodgy as can be or RAC with tactician and gunner paired with Whisper flying around a rebel captive. Neither one feels great to me or versatile enough to do well against both groups. Let me hear your options and I'll show them why the empire should be feared!