Off Topic: Battlefront 2 on Xbox...

By jamie nasmyth, in Star Wars: Armada

7 minutes ago, GrandAdmiralCrunch said:

The Raider Class is in Battlefront II... at Endor... where the Executor fought its last battle...

Wave 8 SSD confirmed.

They already have the 3d model from the game, now they just need to convert it to a injection mold....

Apparently Disney and EA had a little chat over the phone.

Edited by Marinealver
1 hour ago, TallGiraffe said:

This wasn't true rather a minor issue if you preordered and tried refunding close to launch.

So, it is true then? :D

1 hour ago, ovinomanc3r said:

However you are also second hand info and it seems the only way to take a first hand experience is buying the **** EA is selling and hoping they didn't screw me with eventual microtransactions.

see

2 hours ago, Darth Sanguis said:

but using 2nd hand info to justify it is a bad idea ( even if it's mine ). Hit up a redbox. It's like, what, $5 a day ? Try it for a few hours and make up your own mind.

17 minutes ago, Darth Sanguis said:

but using 2nd hand info to justify it is a bad idea ( even if it's mine ). Hit up a redbox. It's like, what, $5 a day ? Try it for a few hours and make up your own mind.

Sir, sir excuse me, this is the internet. Individual thoughts and opinions are not permitted here. Please take that s*** elsewhere. :P

30 minutes ago, ManInTheBox said:

So, it is true then? :D

From a certain point of view...

One of those videos actually touched upon an interesting notion in regards to the whole issue surrounding the microtransaction controversey: the predatory nature of microtransaction in that the whole lootbox system simulates gambling. From a moral and CSR (Corporate social responsibility) perspective, a company should strive towards more ethical business conduct rather than blindly focusing on financial gains.

As someone else mentioned, there is a way to signal to companies that this behaviour is not socially acceptable: vote with your wallets. The consumers are funding these games - and such products will continue to exist as long as we keep funding them.

This became quite political really fast D:

3 hours ago, Darth Sanguis said:

They have a "challenge/locate hidden items" system under the career tab. There are tons of little challenges that have 250-500-1000 credit rewards that you unlock along side playing them. Don't get me wrong, unlocking all the heroes may take some time, but I do not think these reports are entirely accurate, especially after EA dropped the costs. That's where the bulk of my credits came from. Since I started playing I must have spent at least 3 times the price to unlock vader on starship card packs alone.

(I'm not sure if you get 16 k each time, haven't tried playing it through twice yet)

I've had the game for 3 days....

I think a lot of this is overblown or not fully understood because the people reporting are so pissed that "it's start wars" they haven't played it to find out.

And how many hours during these 3 days have you played it? Some of us are lucky if we get an hour or 2 on a weekend to play a game. I’m not going to waste day after day playing a frigging video game to unlock a character that we should just have from the start. Some people don’t have hours upon hours to put into a video game. Seems like EA doesn’t care much for casual gamers which will probably hurt their bottom line. They chose to cater hardcore video gamers.

1 minute ago, ninclouse2000 said:

And how many hours during these 3 days have you played it? Some of us are lucky if we get an hour or 2 on a weekend to play a game. I’m not going to waste day after day playing a frigging video game to unlock a character that we should just have from the start. Some people don’t have hours upon hours to put into a video game. Seems like EA doesn’t care much for casual gamers which will probably hurt their bottom line. They chose to cater hardcore video gamers.

I agree. EA is whale hunting. Star Wars is a huge IP, and DICE makes amazing games. Perfect bait to get people to drop money on. 5000 people, a very small amount of the player base, dropping $500, not unreasonable for people with a lot of disposable income, can net EA 2.5 million, minus tax and whatever else. Point is, people with money fuel the gaming industry today. Game is not meant for people who want the full experience with $60, which is the majority of people who can't drop money on crates.

8 minutes ago, ninclouse2000 said:

And how many hours during these 3 days have you played it? Some of us are lucky if we get an hour or 2 on a weekend to play a game. I’m not going to waste day after day playing a frigging video game to unlock a character that we should just have from the start. Some people don’t have hours upon hours to put into a video game. Seems like EA doesn’t care much for casual gamers which will probably hurt their bottom line. They chose to cater hardcore video gamers.

[Thinks back to all the video games over the last 24-odd years I've been playing that included the content at $60 that you had to grind through to unlock things]

Then maybe gaming isn't for you anymore? Not as an insult but that's been the formula for many games, long before micropaying was a thing.

But to answer your question I get off at 5, cook dinner from 5:15-6, eat, use the rest room, take care of anything that needs done around the apartment, usually gets me in front of my TV by 7-7:30. I played the first night until 2 am (6 hours plus 1 15 minute stafighter match, the campaign was addictive and I played it out, but then I had to do at least 1 starfighter). The next night I clocked out at 10:30 so 3 hours or so. Last night I started late at 9 pm and played till 1, so 4 hours or so.

But frankly, I don't know many games you can expect to unlock everything clocking 2 hours a week.

I don't know how any game is going to hold it's $60 price at 2 hours a week. At that point sell your gear, it ain't worth the cost.

4 minutes ago, Darth Sanguis said:

[Thinks back to all the video games over the last 24-odd years I've been playing that included the content at $60 that you had to grind through to unlock things]

Reminds me of the days of yore when I spent days camping mini-boss drops on MMOs...

Just now, Tearscream said:

Reminds me of the days of yore when I spent days camping mini-boss drops on MMOs...

Or just about EVERY Dragonball game where you had to fight through insane difficulties just to unlock your favorite character.

There is a difference in unlocking everything and unlocking DARTH NERFING VADER! I have played video games much longer than you and the ones that required the grind was more for bragging unless it was an end game type system, WOW etc., and with those a few hours a day would not be sufficient to play that style. It sounds like you are single, even when I was younger without a kid my wife would not let me spend that much time on a game.

5 minutes ago, Cusm said:

There is a difference in unlocking everything and unlocking DARTH NERFING VADER! I have played video games much longer than you and the ones that required the grind was more for bragging unless it was an end game type system, WOW etc., and with those a few hours a day would not be sufficient to play that style. It sounds like you are single, even when I was younger without a kid my wife would not let me spend that much time on a game.

>Has enough credits unlock Darth Vader after completing campaign and cashing in rewards (4-6 hours based on who you ask)
>Too large a commitment
>Get's mad at game publisher for having too many responsibilities

If these are the arguments you wanna make against the game then why don't you SUPPORT micropays. Aren't they specifically designed to cater to casual gamers who don't have the time to invest. Isn't that the whole issue here. You can't be pissed at a game for having too much to unlock because you don't have time for the hobby, especially when, despite what these groups are saying costs for new characters are not outrageous.

"Hi, I'm getting older and don't have the time to golf a full 18 holes, let's ***** at the course owner for making the field too long. "

1 minute ago, Darth Sanguis said:

>Has enough credits unlock Darth Vader after completing campaign and cashing in rewards (4-6 hours based on who you ask)
>Too large a commitment
>Get's mad at game publisher for having too many responsibilities

If these are the arguments you wanna make against the game then why don't you SUPPORT micropays. Aren't they specifically designed to cater to casual gamers who don't have the time to invest. Isn't that the whole issue here. You can't be pissed at a game for having too much to unlock because you don't have time for the hobby, especially when, despite what these groups are saying costs for new characters are not outrageous.

"Hi, I'm getting older and don't have the time to golf a full 18 holes, let's ***** at the course owner for making the field too long. "

WOW! You jump to some stupid conclusions there.

You are the ONLY person I have seen defend EA and state this is not a problem. Your estimatesd are the lowest I have heard. Many of us that have played games forever and looked forward to this game will not buy because of EA's greed and releasing a partial game for full price while other AAA games do not do the same thing. Two countries are investigating EA over this game, that is not normal for a video game.

>Too large a commitment for a Star Wars game that will have as many casual gamers as "hardcore" gamers. In fact I will say this would probably have more casuals.

> Stating you are single does not mean I am mad or blaming responsibilities for playing crap. This is not an end-game type game. I have played every BF in the past where you did not have to grind to play any of the heroes, you know the ones that everyone wants to play?!

Lets go play golf and not get upset when the owner when he has erected a wall at each tee box and requires $10 or an hour at the driving range to remove the wall to be able to play the hole.

Well, if the microtransaction costs are pre-disclosed, I don't have a problem. Paying $60 based on ads showing the player running around as Darth Vader, then having to spend more money to use him is deceptive.

Also, microtransactions in a multiplayer game leads to pay-to-win. Again, if pre-disclosed, no problem. I can choose not to spend my money on that game.

But if you don't disclose that you are pay-to-win, then you get angry fans, who blame the mouse, and the mouse takes poorly to people hurting it's reputation.

1 minute ago, Cusm said:

You are the ONLY person I have seen defend EA and state this is not a problem.

Most of the people who preordered the elite edition and are playing it currently with great satisfaction agree completely. They're just not out defending the game because who would want to argue with a bunch off irrationally pissed off nerds who haven't played the game yet have decided the decisions EA made were bad for it and the players. I have half a mind to just let people keep spewing nonsense without saying peep. It's ridiculous. Here's why.

4 minutes ago, Cusm said:

that will have as many casual gamers as "hardcore" gamers. In fact I will say this would probably have more casuals.

The Micropays were there to ease the grind for players who could not invest as much time as hardcore gamers. Like paying to use the course's golfcart so you don't have to walk the whole way wasting time.

6 minutes ago, Cusm said:

Stating you are single does not mean I am mad or blaming responsibilities for playing crap. This is not an end-game type game. I have played every BF in the past where you did not have to grind to play any of the heroes, you know the ones that everyone wants to play?!

I'm not mad stating that having too many responsibilities to play as much as me is a horrible excuse for not having unlockable characters. If you want to play them, then why aren't you, the servers are back up?

"This game isn't the same game as this other game from 12 years ago and I don't like that that I have to do different stuff"

10 minutes ago, Cusm said:

Lets go play golf and not get upset when the owner when he has erected a wall at each tee box and requires $10 or an hour at the driving range to remove the wall to be able to play the hole.

THERE IS NO WALL.

I'm trying not to get mad. It's not your fault.

You haven't played the game, you just read what some idiot wrote online, it's not your fault. There are so many ways to make credits, which is what's needed to unlock things, that claiming "I can't unlock darth vader!" is ridiculous. I had enough my first night playing completing the campaign, with all the hidden rewards and career milestones was more than enough.... That isn't asking too much. At all. But the guy who wrote that article based it entire off PvP and the 1 campaign reward, punched some numbers and went about his merry day, not taking into consideration there a crafting system and that crystals and credits can be earned in game easily just by playing the single player.

I'm so frustrated. The misinformation around this game is astonishing, fueled by pent up hate for EA for the last 20 years of bad games and **** tactics.



Hey fellow star wars fans. I know that tensions are up but let's not turn on each other, that's what the emperor would want. We've all got different opinions and that's cool.

I think everyone is just chomping at the bit for some real news so we're leaping on any bit of drama that comes along.

Let's keep these lovely forums a welcoming place , take a deep breath, and realise it's all just a fictitious world that we all enjoy.

:)

</Hippy>

On a more conversational note: I see that this whole thing is hitting EA's share price.

https://www.google.com/amp/s/www.cnbc.com/amp/2017/11/17/wall-street-is-freaking-out-as-ea-caves-again-to-social-media-outrage-over-its-star-wars-game.html

Edited by ManInTheBox

I actually do not understand the 'hate' for EA. Sure some games have bugs on release, but nearly all of them do these days.

Activision is not slated but they keep regurgitating the same old COD every year with a few tweaks and new maps and textures but exactly the same gameplay that is so last decade. Plus they had to go back to using god awful peer to peer connections in WW2 recently because their servers were not up to scratch. P2p was abandoned by everone else 10+ years ago because it gives the player on the host console/PC a massive advantage.

People were all over EA tge same way saying how rubbish and flawed BF3 and 4 were when they came out. Yet it was very well supported, they fixed the issues and are still great games.

Yes, the loot boxes are a bit of a rubbish idea, but will I remember its just a game and enjoy playing it? Yes, of course I will.

It's all just a bit of a media frenzy and a love to hate EA thing. They game may not be perfect, but not many are.

Edited by Gallanteer
45 minutes ago, Darth Sanguis said:

...

I'm so frustrated. The misinformation around this game is astonishing, fueled by pent up hate for EA for the last 20 years of bad games and **** tactics.



We are good. I'll let this thread go back to game play.

21 minutes ago, Gallanteer said:

I actually do not understand the 'hate' for EA. Sure some games have bugs on release, but nearly all of them do these days.

Activision is not slated but they keep regurgitating the same old COD every year with a few tweaks and new maps and textures but exactly the same gameplay that is so last decade. Plus they had to go back to using god awful peer to peer connections in WW2 recently because their servers were not up to scratch. P2p was abandoned by everone else 10+ years ago because it gives the player on the host console/PC a massive advantage.

People were all over EA tge same way saying how rubbish and flawed BF3 and 4 were when they came out. Yet it was very well supported, they fixed the issues and are still great games.

Yes, the loot boxes are a bit of a rubbish idea, but will I remember its just a game and enjoy playing it? Yes, of course I will.

It's all just a bit of a media frenzy and a love to hate EA thing. They game may not be perfect, but not many are.

Well, my issue with EA is their raison d'etre.

On their website, they write:

"We Exist to Inspire the World to Play"

And furthermore:

Vision

At Electronic Arts, we value being a generous company and community member.

The hate is not a symptom of one bad game. It is not only about the quality of EA games. The hate has also something to do with how they produce their games and with what intent. It is not a single game that makes EA a "bad player" in the industry - it is their consistent behaviour to maximise profits with little regard to the community which they claim to care for. How exactly do they 'inspire the world to play' when they value their shareholders considerably more than the player base they are targeting their products to?

How does their vision align with their behaviour in relation to product development? Of course, it aligns perfectly with shareholder expectations but in no regard to the gaming community as such.

7 hours ago, ninclouse2000 said:

I cancelled my preorder and won’t be buying this. EA is a terrible company and I hope the game bombs. Disney needs to give the license to another game company.

What, like activision and get a reskinned COD with no vehicles? No thanks.

I'm a bit disappointed to see all the misinformation from reddit find its way here, but I suppose it can't be helped with so many youtube channels and media cashing in on the hysteria for clicks.

If you would like to hear from people who are actually playing the game, there's a nice secondary subreddit set up here https://www.reddit.com/r/BattlefrontTWO/ where you can see discussions about the game.

3 minutes ago, Hawkwing said:

Well, my issue with EA is their raison d'etre.

On their website, they write:

"We Exist to Inspire the World to Play"

And furthermore:

Vision

At Electronic Arts, we value being a generous company and community member.

The hate is not a symptom of one bad game. It is not only about the quality of EA games. The hate has also something to do with how they produce their games and with what intent. It is not a single game that makes EA a "bad player" in the industry - it is their consistent behaviour to maximise profits with little regard to the community which they claim to care for. How exactly do they 'inspire the world to play' when they value their shareholders considerably more than the player base they are targeting their products to?

How does their vision align with their behaviour in relation to product development? Of course, it aligns perfectly with shareholder expectations but in no regard to the gaming community as such.

And yet they do care. If they didn't they wouldn't constantly get feedback and patch the games accordingly.

I go back to the media frenzy over Battlefield 4 and how unplayable people claimed it was. Yet it like make other games from them and other companies was well supported.

Still, it's your opinion and is your perception of the company.

I've been playing video games since 1980 and all I've seen is an incredible improvement over the years in technology and a vastly improved industry that responds almost in rwal time to any issues. I have also seen a more impatient and unforgiving fan base emerge. Mistakes still happen, it is the human condition. Their willingness to accept the issues abd try to fix them is a credit.

Now, if only FFG could treat us the same way....

3 hours ago, Hawkwing said:

One of those videos actually touched upon an interesting notion in regards to the whole issue surrounding the microtransaction controversey: the predatory nature of microtransaction in that the whole lootbox system simulates gambling. From a moral and CSR (Corporate social responsibility) perspective, a company should strive towards more ethical business conduct rather than blindly focusing on financial gains.

As someone else mentioned, there is a way to signal to companies that this behaviour is not socially acceptable: vote with your wallets. The consumers are funding these games - and such products will continue to exist as long as we keep funding them.

This became quite political really fast D:

Well consumers have power as long as we still have consumer driven markets in a standard capitalist society. Thing is we have been moving away from a capitalist society and closer to a consumer capitalist society which despite its name is not driven by consumers.

Consumer Capitalist society is where the consumers are manipulated into artificially creating the demand based on arbitrary value of products to push markets to continuing to support an certain industry. The end goal is to change the market from where the industry supports the consumers into where the consumers support the industry. This can be done through a variety of tactics from regulations that favor oligarchs and even require citizens to purchase said services and products such as utilities, to invasive marketing practices in which data can be gathered on consumers and then outreach is tailored to where the consumers are driven to make purchases of goods or services. Thus the end result is where consumers which were once the customer now become a commodity, another thing that can be bought or sold on any market as if it were another trade good like livestock.

So what is the driving force in a Consumer Capitalist society if it is not the customers. Well it then becomes the investors as they control the flow of money and the trade. It wasn't the fact that there was a backlash that got EA to rethink their methods, but thanks to the bad publicity their stock fell as investors sold and even Disney which holds the money for the Star Wars franchise showed concerns. So even though it was consumer backlash that was the catalyst, it was investors pulling out of the market that cause the reaction from EA.